Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 24, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Press Releases
  The Apocalypse Isn't Quite Over - New Leadership Update For Endzone - A World Apart
  Share on Twitter RSS
 
 
09/29/2020
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

 

Wiesbaden, Germany, 29th September 2020. The apocalypse isn’t quite over, as Assemble Entertainment’s award-winning Endzone - A World Apart has received a new update on PC. The update introduces “leadership” features to the post-apocalyptic city-builder that make Settler interactions even more immersive and rewarding. 

 

Players can now set up a Forum community building, allowing decrees to be enacted such as food and water rationing and even birth control, which keeps populations manageable. The decrees can affect Settlers negatively or positively, meaning it’s up to the player to make the right choices for the proper Settlers. Additionally, the Forum allows Settlers to post tasks to a bulletin board that can then be selected by the player to earn rewards. Decrees are also now available in the Technology Tree.

 

The update brings with a wide breadth of highly-requested features and content, such as new Expeditions, Scenarios, seeds for gardening, and additional decorative items to place around settlements to boost morale and spruce up the living quarters! Players can also expect an updated tutorial, enhanced UI, and various bug fixes.

 

Watch the new ‘Leadership’ trailer here

Request Preview Code 

 

Endzone - A World Apart follows a group of refugees who, more than a century after a devastating worldwide nuclear terrorist attack, are leaving their underground bunkers and rebuilding society on the surface. After 150 years of dwelling underground in bunkers called “endzones,” the Earth’s surface seems like a breath of fresh air, though that couldn’t be any further from the truth!

Endzone - A World Apart will continue to roll out major content updates up until the game’s full launch. Players can look forward to new buildings, upgrades, system updates, and various gameplay improvements in October! 

 

Developed by Gentlymad Studios and published by Assemble Entertainment, Endzone - A World Apart is currently available in Early Access on Steam. As an added bonus, Assemble Entertainment has teamed up with the charitable organization One Tree Planted to plant a tree for every Save the World Edition bundle purchase. Not only that, players that buy the Save the World bundle will also receive a free copy of the game’s stellar soundtrack! 

 

For the latest up-to-date news about Endzone - A World Apart, follow Assemble Entertainment on Twitter, Instagram, “like” on Facebook, and join the official Assemble Discord server.  

 

If you’d like to speak to the minds behind Endzone - A World Apart or any of the titles in Assemble Entertainment’s award-winning roster, just reply to this email and we’d be happy to coordinate. 

 

-Ends-

 

For more information please contact: 

 

Mark Allen - Mark Allen PR on behalf of Assemble Entertainment. 

[email protected]

 

About Assemble Entertainment

 

Based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer and publisher, best known for Leisure Suit Larry: Wet Dreams Don’t Dry, the latest installment in the humorously naughty point-and-click adventure saga, and the multi-award-winning Endzone: A World Apart, that challenges players to survive and thrive following an environmental apocalypse. Assemble Entertainment also organizes GermanDevDays, an annual conference that attracts more than 1,100 attendees from across the German-speaking video game development industry.