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Location: Burbank, California
Insomniac Games is looking for a leader on our lighting team! The Lighting Lead is responsible for maintaining quality and artistic consistency by establishing high visual standards and cohesive project style as defined by the Art Director. This lead artist sets an example for the team via the creation of lighting assets e.g. setups/scenarios, a mastery of technology and tools pipeline, and departmental production dependencies. They should have an understanding of memory and frame budgets, production schedule, and project goals. They'll need to consider art, animation, and design concerns, understand PBR lighting basics and material authoring, and sets best practices for bug fixing. The Lighting Lead also helps implement new production methods to improve performance and efficiency of team. If you're interested in this role, please continue reading.
Essential Duties and Responsibilities include the following:
Supervisory Responsibilities: Supervises employees in lighting discipline and is responsible for carrying out duties in accordance with the studio's policies and applicable laws. Responsibilities include but are not limited to interviewing, hiring, and training employees; planning, assigning, and directing work; appraising performance; rewarding and disciplining employees; addressing complaints and resolving problems.
Education and/or Experience:
Other Skills: Superior understanding of lighting aesthetic, how lighting affects gameplay and guides the player, of real-time lighting and frame/ memory optimization, how lighting affects physically based materials.
If the Lead Lighting Artist role is what you've been looking for in your career search please submit your application using the link provided.
Interested? Apply now.
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