Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 23, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get up to speed on how AR/VR is transforming healthcare at XRDC!

Get up to speed on how AR/VR is transforming healthcare at XRDC!

August 21, 2019 | By Staff

August 21, 2019 | By Staff
Comments
    Post A Comment
More: VR, Design, Production, Business/Marketing, XRDC



Healthcare as we know it is evolving to incorporate all sorts of cutting-edge AR/VR/MR technologies, and there's no better place to learn all about it than XRDC in San Francisco this October!

Discounted early registration for XRDC ends tomorrow -- save money by registering today!

Come on out to the beautiful Fort Mason Festival Pavilion and attend sessions in XRDC's Healthcare to hear from developers, meet innovative healthcare practitioners, and identify business opportunities and partnerships in this rapidly-growing sector.

For example, check out "Biometric VR: Using Facial Expressions to Create Personalized Experiences" to get a practical overview of VR's potential role in supplying biometric data and helping deliver mental health interventions in the fields of anxiety disorders (including post traumatic stress and phobias), autism spectrum disorders, and depression.

Presented by Emteq chief scientist Charles Nduka, this session will also equip you with insights from the large biometric multimodal study measuring emotional responses (in visitors at London's Science Museum) he conducted, and demonstrate the potential new insights that may be discovered by measuring and tracking the emotions someone feels while immersed in a VR experience. 

And in "XR Adoption in Senior Care Training: Lessons for Success from Design to Deployment" Embodied Labs CEO Carrie Shaw will share her expertise and the top ten lessons she and her team have learned about designing VR training experiences that work.

With a client and partner list of 60 companies and growing, Embodied Labs has learned countless valuable lessons about designing and deploying VR that allows healthcare staff members to embody and experience the visual, hearing and cognitive impairments that residents of aging care facilities face. 

Attend this talk and you'll benefit from her unique perspective as she shares lessons learned, tips on finding the sweet spot for pricing, designing UI and UX for non-gamers, setting clients up for success as they implement an immersive platform and much more!

Plus, in "Patients, Families and Clinical Education: XR Simulation Development in a Pediatric Setting" David Davis and Bradley Cruse will share what they've learned about designing effective AR/VR experiences for a medical setting while serving in Cincinnati Children's Hospital's Digital Experience Group.

Expect to walk away with a better understanding of what it takes to succeed when developing for the healthcare industry, as well as a clear view of how new technologies can help forecast outcomes in surgical pre-planning, integrate AR overlays with physical simulators (mannikins), provide multi-user role-based simulations for disaster training and virtual educational outreach, and more! 

So if you're not already registered to attend XRDC, sign up now at a discounted rate! This year there's an all-new XRDC pass for sale: the Startup Pass, specifically designed to give smaller teams and trailblazing startups a clear path to success at XRDC at nearly half the price of the regular pass!

For more details about XRDC, which is produced by organizers of the Game Developers Conference, check out the official XRDC website. You can also subscribe to regular XRDC updates via emailTwitter and Facebook.

Gamasutra, XRDC, and GDC are sibling organizations under parent company Informa



Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[10.22.19]

QA Manager
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[10.22.19]

Senior Lighting Artist
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[10.22.19]

Camera Designer
Manticore Games
Manticore Games — San Mateo, California, United States
[10.22.19]

Temporary Recruiter









Loading Comments

loader image