Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get a job: Fantasy Flight Interactive is hiring a Technical Art Director

Get a job: Fantasy Flight Interactive is hiring a Technical Art Director

February 14, 2019 | By Staff

February 14, 2019 | By Staff
Comments
    Post A Comment
More: Art, Recruitment



The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Technical Art Director, Fantasy Flight Interactive (via Asmodee North America)

Location: Madison, Wisconsin

Fantasy Flight Interactive is the video game development studio for Fantasy Flight Games, a world-class creator of role-playing, board and card games.

We’re expanding to create new games and share them with the world at large. Specifically, we’re looking for an Art Director who will be responsible for the visual quality of our games and maintaining high quality visual consistency in all aspects of the games we develop. This role has a specific focus on the technical aspects of art content creation, but we expect you to have a strong personal aesthetic sense as well.

You will work closely with the Studio Head, Creative Directors, Producers and Development Teams to commission, develop and implement art, animation, UI, UX and each visual component of each game we make across multiple teams. You will work with the art directors at our partner studios to set the standards, perform due diligence and make sure the games they are crafting meets our high expectations.

You will be the gatekeeper for every visual item that is checked into each game and the person responsible for making sure they are uniformly great before the final release and into live operations.

Essential Functions:

  • Collaborate Closely with the Studio Head, Creative Directors and Partner Studio Art Leads to deliver world-class visuals that delight our fans and meet our business goals.
  • Inspire and Motivate our development teams and partners to deliver their best work and provide effective and constructive feedback to improve our games overall.
  • Communicate art pipeline documentation and assist in the creation of art requisitions, art tool requisition and development tools
  • Perform due diligence on partner studios and potential partner studios to ensure that they measure up to our high visual and technical expectations
  • Develop and update internal art pipeline, review and approval procedures
  • Create mockups and technical wireframes
  • Occasionally create and implement visual content when required or desired (you don’t want your skills to get rusty, and neither do we)
  • Work with the art teams at Fantasy Flight Games to requisition or acquire art for our digital projects
  • Plan project art schedules and oversee art content creation
  • Requisition art from outside studios and oversee art development with individual outside contractors
  • Prepare and Provide artwork for licensor approval
  • Assist in the creation of presentations, game pitches and advertising pieces as required
  • Keep up with the latest trends and technical tools for art content development

Education/Experience:

  • Minimum 2-year degree (4-year degree preferred) in art related studies
  • Minimum of 5+ years of direct art development experience in video games
  • Must have served as an art senior, art lead or art director on a published or soon to be published video game project

Minimum Qualifications:

  • Strong demonstrable skills in a variety of art content packages with an emphasis on technical understanding of art content creation
  • Strong knowledge of the latest trends, technologies and tools for creating cutting edge game visuals.
  • Experience working in Unity Game Engine (additional experience in Unreal a major plus)
  • Ability to Communicate effectively, with a working knowledge of the Microsoft Office Suite
  • Experience with PowerPoint and/or Prezi Presentation tools
  • A demonstrable and fantastic aesthetic sense
  • An ability to give clear direction and share your vision
  • Passion, energy and enthusiasm

Preferred Qualifications:

  • Animation Experience with a professional animation suite
  • Rigging Experience
  • 3D Model Creation
  • Strong 2D Art Skills

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.



Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[11.19.19]

Lead Character Artist
Big Red Button Entertainment
Big Red Button Entertainment — El Segundo, California, United States
[11.19.19]

Unity UI/UX Programmer
Wevr
Wevr — Venice, California, United States
[11.19.19]

Environment Artist
Simutronics Corp
Simutronics Corp — Maryland Heights, Missouri, United States
[11.19.19]

UI/UX Designer









Loading Comments

loader image