Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 12, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Weekly Jobs Roundup: Deep Silver Volition, Giant Squid, and more are hiring now!

Weekly Jobs Roundup: Deep Silver Volition, Giant Squid, and more are hiring now!

February 1, 2019 | By Staff

February 1, 2019 | By Staff
Comments
    Post A Comment
More: Programming, Art, Design, Recruitment



Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Here are just some of the many, many positions being advertised right now. If you're a recruiter looking for talent, you can also post jobs here.

Lead Animator, IllFonic

Location: Tacoma Washington or Golden, Colorado

IllFonic is seeking an experienced Lead Animator to join our team on our next great title for PC and consoles. This job requires an adept animator with an extensive history animating different types of characters, through both key frame and motion capture. As Lead Animator, you will work with Art and Creative directors to lead the animation team through the various stages of the game’s design. Applicants must have good communication skills, attention to detail, and the ability to work collaboratively with multiple tasks in a collaborative development environment. 

Gameplay Programmer, Giant Squid

Location: Los Angeles, California

Giant Squid is looking for a multi-talented programmer/designer hybrid to help drive the creation of core gameplay features for our highly anticipated next game The Pathless. As our gameplay programmer, we will depend on your natural sense for game theory and your ability to apply advanced mathematics, physics, and code to make your designs a reality. This role will involve brainstorming gameplay ideas with the team and then prototyping variations in engine.

Lead Engineer, Skydance Interactive

Location: Marina Del Rey, California

Skydance Interactive is looking for a Lead Engineer for our game series based on The Walking Dead. You will be working with team members that helped make AAA game titles such as Call of Duty, The Evil Within, XCOM 2, Gears of War 4, . You will enjoy a dynamic, collaborative, and supportive team environment where we actively encourage creative exploration and skills development.

Software Engineer, Boston Dynamics

Location: Waltham, Massachusetts

Boston Dynamics is a leading developer of advanced robots such as Spot and Atlas. We’re looking for Software Engineers to transition our robots out of the lab and into the real world. Don’t let a lack of robotics background stop you from applying - we’ve found that game development experience translates well to robotics and have a number of product needs outside of core robotics controls. You’ll have the opportunity to write, debug, and refine software in an exciting hands-on environment. You’ll work with world-class experts in a wide variety of disciplines, such as mechanical engineers, user experience designers, and electrical technicians.  You’ll be able to see tangible results with robots walking, jumping, and manipulate across the lab in real time. In addition, you will help define and build the infrastructure to support our growing fleet of robots.

UI Artist, Deep Silver Volition

Location: Champaign, Illinois

Deep Silver Volition is seeking an experienced UI Artist to help own and drive the style of our interface as we start our next exciting project.  Using compelling motion graphics, 2D, and 3D designs you will work with our UI team to create innovative interfaces.  We’re looking for someone passionate about UI and player experience.



Related Jobs

Game Closure
Game Closure — San Francisco, California, United States
[11.11.19]

Backend Engineer
Game Closure
Game Closure — San Francisco, California, United States
[11.11.19]

Senior Game Engineer
Evening Star
Evening Star — Los Angeles, California, United States
[11.11.19]

Gameplay Programmer
Evening Star
Evening Star — Los Angeles, California, United States
[11.11.19]

Technical Artist









Loading Comments

loader image