Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 19, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Capcom will present a postmortem of  Monster Hunter World  at GDC 2018!

Capcom will present a postmortem of Monster Hunter World at GDC 2018!

February 20, 2018 | By Staff




As you prepare to venture out to the Game Developers Conference in San Francisco next month, make sure you don't overlook the promising presentation from Capcom that will dive deep into one of the biggest games of the year.

In "'Monster Hunter World' Postmortem: Designing Game Concept Through Developing Prototype" Yuya Takuda, a longtime Capcom game dev who served as director on Monster Hunter World, will spend an hour speaking in rare detail about how the remarkable game was designed and developed.

Alongside Capcom's Peter Fabiano, Takuda will also explore how Monster Hunter World was crafted as something of a "reboot" for the venerable Monster Hunter series, share images and video of early prototypes, and offer lessons learned from the process of successfully bringing the project to fruition.

If you're at all curious about how games like Monster Hunter World are made, you won't want to miss this! And for more details on this and all other announced talks head over to the online GDC 2018 Session Scheduler.

For more information about GDC 2018, which runs March 19th through the 23rd, visit the show's official website, and subscribe to regular updates via Facebook, Twitter, or RSS.

Gamasutra and GDC are sibling organizations under parent UBM Americas



Related Jobs

HB Studios
HB Studios — Lunenburg/Halifax, Nova Scotia, Canada
[08.19.19]

Experienced Software Engineer
iGotcha Studios
iGotcha Studios — Stockholm, Sweden
[08.18.19]

Technical Artist
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[08.16.19]

Senior Engine Programmer
Insomniac Games
Insomniac Games — Burbank, California, United States
[08.16.19]

Lead Character TD









Loading Comments

loader image