Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 22, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


New tools for developing custom games are a focus of  Dota 2  revamp

New tools for developing custom games are a focus of Dota 2 revamp

June 16, 2015 | By Alex Wawro

June 16, 2015 | By Alex Wawro
Comments
    Post A Comment
More: Console/PC, Design, E3



Last Friday Valve laid out plans to overhaul its remarkably popular Dota 2 MOBA with a new engine, a fresh UI and a set of tools to allow players to better build and browse custom games.

Throughout this E3 week the company seems to be dribbling out information on the revamp, which Valve calls its Dota 2 Reborn beta, and in an update today it promised a suite of Dota 2 mod tool improvements and additions that empower developers of all stripes to craft custom game types that can be played from within Dota 2.

Chief among the modder-oriented improvements are a new "Panorama UI" development environment and an enhanced Lua scripting system that makes most of the Dota 2 game functions available to Lua-savvy developers.

Many of these tools have been in some form of alpha testing already, and as Valve rolls them out as part of the Dota 2 Revamp beta this week you can check out a full list of what's changed in this Dota 2 Workshop changelog



Related Jobs

Wevr
Wevr — Los Angeles, California, United States
[11.20.19]

Audio Designer / Implementer
Maryland Institute College of Art
Maryland Institute College of Art — Baltimore, Maryland, United States
[11.20.19]

FT Faculty, Game Designer in Residence
Maryland Institute College of Art
Maryland Institute College of Art — Baltimore, Maryland, United States
[11.20.19]

FT Faculty, Game Design
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[11.19.19]

Encounter Designer









Loading Comments

loader image