Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 17, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Behind the audio of Total War: Three Kingdoms 1
by Tom McCaren, Valentin Goellner [07.02.19]
Creative Assembly's audio designer and senior audio designer offer an inside look at the audio of the recently released Total War: Three Kingdoms - including how ASMR influenced the sound design.
Audio, Design, Video

Miyamoto: Costs and dwindling appeal make new adventure games a hard sell 1
by Alissa McAloon [07.01.19]
"Regarding adventure games, I have also helped develop many of them beginning with Shin Onigashima, but it’s very hard to make one in the current environment."

Get a job: Join Disbelief as a Senior Programmer  
by Staff [07.01.19]
Disbelief is looking for a senior programmer for a full-time position in either Cambridge, MA or Chicago, IL.
Programming, Recruitment

Don't Miss: The secrets of cloth simulation in Alan Wake 11
by Henrik Enqvist [07.01.19]
Remedy animation programmer Henrik Enqvist takes a look at how the team created a believable tweed cloth simulation on the title character's jacket in horror-thriller Alan Wake.
Console/PC, Programming, Art

Focus Home reports record year as Farming Simulator 19 passes 2 million sold  
by Alissa McAloon [07.01.19]
Focus Home Interactive closed its 2018-2019 financial year with record revenue, a milestone it hit with no small amount of help from strong sales of both Vampyr and Farming Simulator.
Console/PC, Business/Marketing

Chinese government revokes business license of Devotion publisher Indievent 3
by Alissa McAloon [07.01.19]
The Chinese government has revoked the business license of one of the companies behind the Taiwanese horror game Devotion.
Console/PC, Business/Marketing

Video: Darkest Dungeon's 'camp counselor' approach to community management  
by Staff [07.01.19]
In this 2017 GDC talk John Lindvay explains why Darkest Dungeon dev Red Hook adopted a 'camp counselor' approach to community management, and how it helped foster strong relationships with players.
Indie, Business/Marketing, Video, Vault

Sponsored: Learn how to massively scale your multiplayer game with this free webinar  
by Redis Labs [07.01.19]
Join Redis Labs and Gamasutra for this free webinar on how developers can scale their multiplayer games using multiple cloud providers and without driving up costs.

Sony considers turning to studio acquisitions as competition rises 2
by Alissa McAloon [07.01.19]
SIE CEO Jim Ryan says that "content is becoming more important than ever before" now that major players like Google are making moves in the game industry.
Console/PC, Business/Marketing

Editor Roundtable: What's up with game subscription services? 4
by Staff [07.01.19]
The Gamasutra editorial team takes a moment to discuss what game subscription services mean for the video game business.
Console/PC, Business/Marketing

Age of Empires series brings in over 1 million players each month 1
by Chris Kerr [07.01.19]
There hasn't been a new mainline Age of Empires release in close to 15 years, but the real-time strategy franchise still has a fair bit of pulling power.
Console/PC, Business/Marketing

Nexon becomes majority owner of fledgling Swedish studio Embark  
by Chris Kerr [07.01.19]
Tokyo-headquartered publisher Nexon has grabbed a majority stake in Stockholm-based studio Embark, which was established by DICE founder and EA's former chief design officer Patrick Söderlund.
Production, Business/Marketing

Remedy has acquired the publishing rights to Alan Wake from Microsoft  
by Chris Kerr [07.01.19]
Finnish developer Remedy Entertainment has acquired the publishing rights to Alan Wake from Microsoft.
Console/PC, Business/Marketing

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion  
by Gamasutra Staff [06.28.19]
This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: New World Interactive, Cold Iron Studios, and more are hiring now!  
by Staff [06.28.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Art, Design, Recruitment

Don't Miss: Understanding the successful relaunch of Final Fantasy XIV  
by Staff [06.28.19]
Final Fantasy XIV: A Realm Reborn director Naoki Yoshida offers a behind the scenes look at the creation, struggle, and eventual relaunch of the second major Final Fantasy MMORPG.
Console/PC, Social/Online

Gumi lays off 32 with closure of Gumi Europe  
by Alissa McAloon [06.28.19]
Gumi has shut down both its Paris-based Gumi Europe studio and the mobile game Brave Frontier: The Last Summoner it had developed.

Valve Index makes VR prettier, but it's the controllers that steal the show 2
by Kris Graft [06.28.19]
We go hands-on with Valve's impressive new VR system, the Index, and dig into what this means for VR game developers and the future of the medium.
VR, Business/Marketing

Just Cause dev Avalanche partners with Nitro Games on new mobile project  
by Chris Kerr [06.28.19]
Just Cause developer Avalanche Studios has partnered up with Nitro Games to create a brand new mobile title.
Smartphone/Tablet, Business/Marketing

Stadia head: Devs, publishers, and players aren't ready for a subscription-only platform 2
by Alissa McAloon [06.28.19]
Stadia head Phil Harrison says that the decision to sell full price games alongside support for subscription services aims to give players and devs more choice.
Console/PC, Social/Online, Smartphone/Tablet