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August 5, 2020
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Today's the last day to get your GDC Summer advance registration discount  
by Staff [07.22.20]
The advance registration discount period for August's all-digital GDC Summer event ends today (July 22nd) at 11:59 PM PT, so register now to secure your seat at a cheaper rate!
Console/PC, Business/Marketing, GDC

A record quarter at Ubisoft can't distract from its troubled studio culture  
by Alissa McAloon [07.22.20]
Ubisoft ended Q1 with record engagement and record net bookings, but issues with its studio culture that led to several recently unearthed abuse allegations aren't going to be swept under the rug.
Console/PC, Business/Marketing

Please welcome Spawn On Me's Kahlief Adams as the official MC of GDC Summer!  
by Staff [07.22.20]
Organizers of the Game Developers Conference are excited to announce that next month's all-digital GDC Summer will benefit from the MC talents of Kahlief Adams from the Spawn On Me podcast!
Console/PC, GDC

Ubisoft has a five pronged plan to address the studio's culture of misconduct 7
by Alissa McAloon [07.22.20]
Ubisoft says that it is still working on a number of internal changes to address other accusations as well as the claim that the structure of the company enables and protects abusers.
Console/PC

Get a job: Disbelief is hiring a Programmer  
by Staff [07.21.20]
Programmers at Disbelief are called on to develop and debug in a variety of areas from game play to core engine programming.
Programming, Recruitment

Don't Miss: How moving from 2D to 3D shaped the design of Risk of Rain 2 1
by John Harris [07.21.20]
Risk of Rain 2 developer Hopoo Games opens up about the process of taking its acclaimed 2D roguelike into 3D, and what it takes to build a great roguelike with a small team.
Console/PC, Indie, Design

Rocket League will tone down its Steam presence following free-to-play shift  
by Alissa McAloon [07.21.20]
Rocket League is going free-to-play later this summer and while the game is set to remain on Steam for current owners, new players will have to pick up the game through the Epic Games Store. 
Console/PC, Social/Online

Check out some of the cool indie games in GDC Summer's Indie Showcase!  
by Staff [07.21.20]
As you finalize your plans to attend GDC Summer next month, organizers want to remind you to leave some time for checking out some of the promising indie games on display in the Indie Showcase!
Indie, Business/Marketing, GDC

Video: Using machine learning, live telemetry & computer vision to manage communities  
by Staff [07.21.20]
In this GDC 2018 talk Showdown's Alex Casassovici and Beatriz Miravete go over what Showdown's technical team learned as they used advanced tech to truly understand player behavior.
Social/Online, Business/Marketing, Video, Vault

A complete 'game discovery' primer: 12 links to increase your discoverability factor  
by Simon Carless [07.21.20]
I’ve picked out around ten of the most ‘universal’ articles around how people find your game - thosethat will stand out in a few months (or maybe years!), and themed them for your pleasure.
Console/PC, Indie, Design, Production, Business/Marketing

Get practical tips on jumpstarting your creativity & career at GDC Summer  
by Staff [07.21.20]
Staying motivated and finishing projects is key to being successful, and at GDC Summer next month you'll get practical advice to help you do just that!
Console/PC, Indie, Production, GDC

Unwind at GDC Summer with guided yoga, tai chi, or a Monterey Bay Aquarium live feed  
by Staff [07.21.20]
GDC organizers are pleased to partner with the Monterey Bay Aquarium to provide a special Relaxation Live Feed to every GDC Summer attendee!
Console/PC, GDC

Blog: Macro and micro narrative storytelling  
by Gamasutra Community [07.21.20]
In this post, we go through a range of topics about diversity, writing in games, and a blossoming industry in interactive movies.
Design

Lovestruck dev Voltage defends conduct following writers strike  
by Chris Kerr [07.21.20]
Lovestruck developer Voltage has defended its conduct after its writing team went on strike over poor working conditions and unfair compensation.
Smartphone/Tablet, Production, Business/Marketing

Deaf accessibility in video games  
by Gamasutra Community [07.21.20]
We strive for players of all backgrounds to enjoy our games, including those who are d/Deaf and hard of hearing. So how can we make our games more accessible?
Console/PC, Audio, Design, Production

Riot Games creative director Jason Killingsworth has departed the studio  
by Chris Kerr [07.21.20]
Riot Games creative director Jason Killingsworth has departed the League of Legends developer to expand his publishing company Tune & Fairweather.
Console/PC, Business/Marketing

Get a job: Join Yacht Club Games as a Gameplay Programmer  
by Staff [07.20.20]
We are on the lookout to hire a capable mid to senior level gameplay programmer with a desire to build great gameplay experiences in a small, team-centered environment!
Programming, Recruitment

Despite gov't approval, Google rejects Attentat 1942 from Google Play Store in Germany 4
by Alissa McAloon [07.20.20]
"How we're supposed to make an historically-accurate game about WW2 horrors without Nazis? We don't know."
Smartphone/Tablet, Indie

Don't Miss: Frog Fractions 2 and the art of surprising players expecting to be surprised 4
by Staff [07.20.20]
When people familiar with your work are expecting you to make surprising, fourth wall-breaking game, how do you catch them off-guard? That was the challenge Jim Crawford faced.
Console/PC, Indie, Design

Roblox now has a social Party Space for online hangouts  
by Alissa McAloon [07.20.20]
Roblox, a quiet behemoth as far as online game platforms go, has launched a free digital Party Place for players looking to sit back and socialize during COVID-19.
Console/PC, Social/Online