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October 17, 2019
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Don't Miss: Punishing difficulty conveys a personal story in The End is Nigh 1
by Joel Couture [10.08.19]
"As The End is Nigh unfolded, it became a story about my personal struggle with game development, my obsession with my work, and how it affects my family."
Console/PC, Indie, Design, Production

Report: Google plans 'Game Certified Device' standard for Android  
by Alissa McAloon [10.08.19]
Google is reportedly readying to somewhat standardize the hardware found across different Android mobile devices, with the goal of giving devs a more predictable platform on which to launch their games.
Smartphone/Tablet

XRDC brings the future of AR/VR in healthcare to San Francisco next week!  
by Staff [10.08.19]
Next week's XRDC in San Francisco is a great place to see the future of these cutting-edge technologies & learn how your AR/VR skills and expertise can be put to good use in all aspects of healthcare!
VR, XRDC

Rovio warns brand licensing restructure could result in layoffs  
by Chris Kerr [10.08.19]
Angry Birds maker Rovio could lay off up to 20 employees as part of a planned brand licensing restructure.
Business/Marketing

Blizzard bans Hearthstone esports pro over 'liberate Hong Kong' interview 21
by Chris Kerr [10.08.19]
Update: Shockwaves from Blizzard’s reaction to Blitzchung’s comment have extended beyond the game industry, prompting United States lawmakers to criticize the US-based company.
Business/Marketing

Blog: A guide to lucid storytelling in games  
by Gamasutra Community [10.08.19]
Elizabeth Goins, an associate professor at Rochester Institute of Technology, Department of Performing Arts and Visual Culture, has put together a quick start guide to the art of ludic storytelling.
Design

Sony confirms PlayStation 5 release window, teases new gamepad tech 1
by Chris Kerr [10.08.19]
On Tuesday Sony confirmed its next-generation console will be called the PlayStation 5, and will be launching in time for holiday 2020.
Console/PC, Business/Marketing

Deep Dive: Telling Lies - Making a mechanic out of scrubbing video 1
by Sam Barlow [10.08.19]
Sam Barlow, writer and director of FMV game Her Story, offers a fantastic breakdown of the video scrubbing mechanic of Her Story follow-up Telling Lies.
Console/PC, Smartphone/Tablet, Indie, Design

Get a job: Join Game Closure as a Backend Engineer  
by Staff [10.07.19]
Game Closure is on the hunt for backend/systems engineers to help us build the services and infrastructure that power our social games.
Smartphone/Tablet, Programming, Recruitment

A closer look at Control's reality-bending VFX  
by Alissa McAloon [10.07.19]
A recent Polygon video talks to VFX artists at studios like Avalanche Studios and Remedy to dig into how developers create convincing explosions, realistic or otherwise.
Console/PC, Art, Video

Don't Miss: The aesthetics of frustration in Getting Over It 2
by Alex Wiltshire [10.07.19]
"This is one of the things I'm most interested in," says Foddy. "As a game designer, the most fundamental problem you're up against is that games don't matter, they're fake."
Console/PC, Smartphone/Tablet, Indie, Design

Video: A game dev's guide to better representing and supporting disabilities  
by Staff [10.07.19]
In this 2019 GDC talk Cherry Thompson explores why disabled representation is so powerful, why the industry keeps getting it so wrong and how game designers might be able to do better in the future!
Console/PC, Indie, Video, Vault

Ex-ArenaNet devs raise $3.3 million for new studio, Tenacious Entertainment  
by Alissa McAloon [10.07.19]
The studio is angling to release a mobile game that makes use of proven PC and console concepts by 2020.
Smartphone/Tablet

Blog: Rebranding difficulty modes in Cogmind 2
by Gamasutra Community [10.07.19]
The hows and whys of making Cogmind's difficulty settings more accessible, and more likely to be used.
Design

From eye games to military surgery, see how AR/VR is advancing medicine at XRDC!  
by Staff [10.07.19]
Next week XRDC kicks off in San Francisco with cutting-edge AR/VR talks on healthcare to help you learn new tricks, meet innovative experts, and identify opportunities in this rapidly-growing sector!
VR, XRDC

Epic failed to inform players of Fortnite addiction risks, argues law firm 11
by Alissa McAloon [10.07.19]
A class-action lawsuit against Epic Games alleges the studio knowingly aimed to make Fortnite an addicting game targeted at kids, and didn’t do enough to warn players and parents of addiction risks.
Console/PC, Social/Online

PS4 Remote Play is now supported on Android 5.0 phones and tablets  
by Chris Kerr [10.07.19]
The latest PlayStation 4 software update, version 7.00, has introduced Remote Play support for smartphones and tablets running Android 5.0. or higher.
Console/PC, Smartphone/Tablet

Monster Hunter: World shipments and digital sales cross 14 million units  
by Chris Kerr [10.07.19]
The new milestone was announced on the game's official Japanese twitter account (via Reddit), and comes less than two years after the title launched.
Console/PC, Business/Marketing

Designing the personality-based narrative system of Jenny LeClue  
by Jack Yarwood [10.07.19]
Indie studio Mografi tells us how the team designed the narrative system of Jenny LeClue - Detectivu, and how choices were implemented to define character personality, as opposed to shaping the plot.
Console/PC, Smartphone/Tablet, Indie, Design, Video

Get a job: Insomniac, Manticore, and more are hiring now!  
by Staff [10.04.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Art, Design, Production, Recruitment