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October 14, 2019
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Get a job: BonusXP is hiring an Art Director  
by Staff [10.03.19]
We are working on premium original titles for consoles/desktops and some high-profile licensed IPs and are a 30 person indie studio located in the Dallas, TX area.
Console/PC, Art, Recruitment

Don't Miss: In It To Minit: Designing a world of one-minute adventures  
by Alissa McAloon [10.03.19]
Minit devs Kitty Calis and Jan Willem Nijman open up about how they designed their one-minute adventure game to be fun but not frustrating, and why time limits are great for emphasizing player choice.
Console/PC, Indie, Design

Co-founder Mike O'Brien is leaving Guild Wars developer ArenaNet  
by Alissa McAloon [10.03.19]
ArenaNet president and co-founder Mike O’Brien announced that he is leaving the company to start a new studio focused on making smaller games.
Console/PC, Social/Online

Video: A game programmer's guide to the math of deep learning  
by Staff [10.03.19]
In this 2017 GDC talk, creative.ai's Alex Champandard looks at the mathematics behind deep neural networks and how to apply it to game development for fun and (hopefully!) profit.
Console/PC, Programming, Video, Vault

Randy Pitchford and ex-Gearbox general counsel agree to settle legal dispute 1
by Alissa McAloon [10.03.19]
The lengthy legal back-and-forth between former Gearbox general counsel Wade Callender and current CEO Randy Pitchford has ended in a settlement, reports The Hollywood Reporter.
Console/PC

Discord makes layoffs due to 'active shift in talent needs' 6
by Chris Kerr [10.03.19]
No concrete reason was given for the cuts, with the company simply explaining it has made an "active shift" in its talent needs. 
Business/Marketing

WGA removes video game writing category from 2020 awards 3
by Alissa McAloon [10.03.19]
A WGA representative noted that the Videogame Writing Award will "be reinstated when there is a critical mass of video games covered by the WGA in order to provide a meaningful award selection process."
Production

Blog: Simple and effective character pose prediction in Cascadeur  
by Gamasutra Community [10.03.19]
Banzai Games founder Evgeniy Dyabin and his colleagues Alexander Grishanin and Maxim Tarasov explain how they invented a pose prediction tool for their new character animation software Cascadeur.
Programming, Design

XRDC taps new headset tech to improve your conference experience  
by Staff [10.03.19]
Learn about why XRDC will be using special Silent Conference headsets that ensure all presentations sound crystal clear to attendees, even in a large, convivial conference hall!
VR, XRDC

Raph Koster's new MMO studio Playable Worlds raises $2.7 million  
by Alissa McAloon [10.03.19]
Playable Worlds, the game dev studio founded in part by Star Wars Galaxies creative director Raph Koster, has raised $2.7 million to bring its first title, an unannounced massively multiplayer online game, to life
Console/PC, Social/Online

Blog: A development postmortem for The Painscreek Killings  
by Gamasutra Community [10.03.19]
A look at the conception and development of EQ Studios' first title, a murder mystery investigation game, and how it managed to make players feel like real-life detectives.
Console/PC, Design, Production

Unity acquires live game management platform ChilliConnect  
by Chris Kerr [10.03.19]
Unity has acquired live game management platform ChilliConnect for an undisclosed fee.
Production, Business/Marketing

Monument Valley developer Ustwo threatened with legal action over union busting  
by Chris Kerr [10.03.19]
The Independent Workers Union of Great Britain has accused Monument Valley developer Ustwo Games of union busting, and is threatening the studio with legal action. 
Smartphone/Tablet, Production, Business/Marketing

How to create effective, organic-feeling tilesets for your game 5
by Gamasutra Community [10.03.19]
"The best way to create more lively, organic feeling tilesets required not a change in technique," explains Butterscotch Shenanighans artist Samuel Coster. "But an increase in the number of tiles."
Indie, Art

Get a job: Sony PlayStation is hiring a Sr. Audio Designer  
by Staff [10.02.19]
This role is responsible for being an active and key contributor for the creative direction and style for audio assets and workflow processes throughout a production cycle.
Audio, Recruitment

Watch Adam Saltsman explain how Overland was 'tuned for drama'  
by Bryant Francis [10.02.19]
Adam Saltsman breaks down the design decisions that contributed to Overland over on the GDC Twitch channel.
Console/PC, Smartphone/Tablet, Design, Video

PlayStation quietly brings PS4 cross-play out of beta  
by Alissa McAloon [10.02.19]
PlayStation has lifted 'beta' status from the PlayStation 4's cross-play support, seemingly opening the feature up to developers interested in making their online games playable across platform lines.
Console/PC, Social/Online

Video: A tech director's guide to communication, ROI, and triage  
by Staff [10.02.19]
In this 2017 GDC talk Mike Acton shared specific tips and advice on being a good tech director and ensuring that the most important things get done (and done well) when programming video games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Production, Video, Vault

Don't Miss: 7 horror games (plus some movies) every designer should study 22
by Alex Wawro [10.02.19]
In this timeless feature, Gamasutra speaks to a handful of game developers from across the industry (and the world) to get their recommendations on what horror games designers should play -- and why.
Console/PC, Indie, Design

EA is offering a free month of Origin Access to encourage 2FA use 1
by Alissa McAloon [10.02.19]
EA is trying to incentivize EA account holders into upping their account security game by offering a free month of its PC subscription game library Origin Access to those that turn on two-factor authentication.
Console/PC, Social/Online