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August 5, 2020
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Ghost of Tsushima sold over 2.4 million copies in three days  
by Chris Kerr [07.24.20]
Playstation 4 exclusive Ghost of Tsushima has sold over 2.4 million copies during its first three days on shelves. 
Console/PC, Business/Marketing

Blog: An agil-ish approach to game jams  
by Gamasutra Community [07.24.20]
This article exposes the way I use to manage game jams development cycles. The method takes from the most used project management frameworks.
Programming, Design

Respawn responds to crunch and burnout complaint posted on Glassdoor 1
by Chris Kerr [07.24.20]
Respawn has responded to a negative review left on Glassdoor that complained of "burnout, stress, and heavy anxiety on the Apex Legends project."
Console/PC, Business/Marketing

EA's strategy for remastering Command & Conquer 1
by Bryant Francis [07.24.20]
Learn some of the challenges Electronic Arts faced when remastering Command & Conquer.
Console/PC, Design, Production

Get a job: Insomniac Games is hiring a Character TD  
by Staff [07.23.20]
This talented person will contribute to the design, implementation and maintenance of the animation and rigging pipeline.
Programming, Recruitment

Don't Miss: Understanding the successful relaunch of Final Fantasy XIV  
by Staff [07.23.20]
Final Fantasy XIV: A Realm Reborn director Naoki Yoshida speaks candidly at GDC 2014 about how Square Enix stumbled when launching their second big MMORPG -- and how it found its footing.
Console/PC, Design, Production

Xbox's cross-gen pledge might not apply to every upcoming first-party game 1
by Alissa McAloon [07.23.20]
It looks like Xbox's cross-platform pledge might not cover every first-party release headed to the Xbox Series X over the next few years as previously thought.
Console/PC

Video: ILMxLab's perspective on pioneering immersive entertainment  
by Staff [07.23.20]
In this GDC 2018 Mohen Leo, David Collins, Judah Graham and Camille Cellucci discuss the future of immersive entertainment, including in-home and location-based experiences being developed at ILMxLAB.
VR, Console/PC, Video, Vault

Scope out up-and-coming creators in the GDC Summer Indie Showcase!  
by Staff [07.23.20]
As you finalize plans to attend the all-digital GDC Summer next month, organizers want to remind you to leave some time for checking out the exhibitors showcasing their work in the Indie Showcase!
Indie, Business/Marketing, GDC

Learn from Microsoft and other industry leaders in the GDC Summer Sponsor Showcase  
by Staff [07.23.20]
The online platform where we'll be hosting GDC Summer next month is filling out with attendees, speakers, and sponsors, so now's the time to start planning out who you'd like to meet and learn from!
Console/PC, Social/Online, Business/Marketing, GDC

Blog: When debug UI ruins your game design  
by Gamasutra Community [07.23.20]
Should you consider practicality, utility, or legibility of UI that's destined for the trash? Player Research director Sebastian Long attempts to find out.
Design

Learn how to launch an indie studio from your bedroom at GDC Summer  
by Staff [07.23.20]
Thinking about starting your own indie studio, but don't know how? Find out at GDC Summer next month, direct from Decoy Games cofounders Ahmed and Khalil Abdullah!
Indie, Business/Marketing, GDC

Final Fantasy XIV Online has surpassed 20 million registered users  
by Chris Kerr [07.23.20]
Final Fantasy XIV Online has crossed 20 million registered users, according to developer Square Enix.
Console/PC, Business/Marketing

Alexandria Ocasio-Cortez wants to stop the U.S. military recruiting through Twitch 16
by Chris Kerr [07.23.20]
U.S. Representative Alexandria Ocasio-Cortez wants to prevent military organizations from recruiting using video games and esports. 
Business/Marketing

Landing venture funding with LVP's David Gardner - GDC Podcast ep. 11  
by Kris Graft [07.23.20]
On GDC Podcast episode 11, longtime game industry pro David Gardner of London Venture Partners joins Gamasutra's Kris Graft and Alissa McAloon to tell us what he and his team look for when investing capital.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Podcast, GDC

Ubisoft is keeping its next-gen games priced at $60, for now  
by Alissa McAloon [07.22.20]
Ubisoft’s current plans don’t see it following in the footsteps of game makers like Take-Two Interactive.
Console/PC

Get a job: Join the Remedy Entertainment team as a Technical Director  
by Staff [07.22.20]
As the Technical Director, you will be part of the project’s core leadership team and own and drive all technical areas and aspects of the project from vision to execution.
Programming, Recruitment

Xbox closes Q4 with gains in hardware revenue, record engagement  
by Alissa McAloon [07.22.20]
Microsoft saw an uptick in console sales during the last quarter of its 2020 financial year, reporting a 49 percent increase in hardware revenue due to an increase in consoles sold.
Console/PC

Don't Miss: The collision of collaboration, curation in Sunset Overdrive  
by Kris Graft [07.22.20]
Insomniac Games' stylish Xbox One shooter Sunset Overdrive changed significantly between conception and realization. Game director Drew Murray explains.
Console/PC, Design

Video: An overview of knowledge representation in game AI  
by Staff [07.22.20]
In this GDC 2018 talk Daniel Brewer and Rez Graham explain best practices for helping video game AI make decisions that will feel impactful to the player.
Console/PC, Programming, Video, Vault