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August 5, 2020
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UK retailer Game sells Belong esports network to U.S. startup Vindex  
by Chris Kerr [07.30.20]
UK retailer Game has sold its Belong esports network to U.S. startup Vindex for a reported $50 million.
Business/Marketing

Private Division signs publishing deals with Ori dev Moon Studios and others  
by Chris Kerr [07.30.20]
Take-Two Interactive's publishing label Private Division has signed three new publishing deals with developers Moon Studios, Roll7, and League of Geeks.
Production, Business/Marketing

Get a job: Insomniac Games is hiring a Sr. Character TD  
by Staff [07.29.20]
Character TDs at Insomniac are responsible for working with the talented team to design, implement and maintain the animation and rigging pipeline. 
Art, Recruitment

Riot quickly drops controversial LEC sponsor after outrage from devs, community 3
by Alissa McAloon [07.29.20]
Updated: Riot has announced it is dumping its partnership with Saudi Arabia's NEOM project after devs, players, protest Saudi Arabian anti-LGBT connections.
Console/PC, Social/Online

Video: Crafting multiplayer maps for casual and competitive play  
by Staff [07.29.20]
In this GDC 2018 talk Hi-Rez Studios' Andrew Yoder describes key differences between designing multiplayer levels for casual vs. competitive (i.e. eSports) play, referencing his own work on Paladins.
Console/PC, Social/Online, Design, Video, Vault

Watch speedrunners break games in front of the devs who made them at GDC Summer!  
by Staff [07.29.20]
Sometimes, the best way to learn about your game is to watch someone else play it in a way you never intended; at GDC Summer 3 notable games will be speedrun live, as a dev offers commentary!
Console/PC, Design, GDC

Popular game pitch-off GDC Pitch returns for GDC Summer next week  
by Staff [07.29.20]
Game Developers Conference are excited to confirm that the popular GDC Pitch event will return in a special online-only format for next week's all-digital GDC Summer!
Console/PC, Indie, Business/Marketing, GDC

Epic Games' Sweeney calls out Apple, Google for 'exploitative' platform fees 4
by Chris Kerr [07.29.20]
Epic Games founder Tim Sweeney has branded Apple and Google "exploitative" for imposing a 30 percent store fee on their respective mobile marketplaces.
Console/PC, Business/Marketing

Blog: Using emergent systems to improve interactive storytelling 7
by Gamasutra Community [07.29.20]
In this post I point out narratological limitations within games and suggest possible solutions, based on my research and my experimental project Fabula Persona.
Console/PC, Design, Production

Moss developer Polyarc raises $9 million to explore AR development  
by Chris Kerr [07.29.20]
Moss developer Polyarc has secured $9 million in Series B funding to create augmented reality experiences. 
VR, Console/PC, Business/Marketing

Don't Miss: Composing the music of Red Dead Redemption  
by Staff [07.28.20]
In this 2010 interview, Red Dead Redemption composers Bill Elm and Woody Jackson discuss developing the Western game's sound, comparing the experience to working on film score.
Console/PC

Get a job: Join Airship Syndicate as a Sr. VFX Artist  
by Staff [07.28.20]
Airship is currently seeking a Senior VFX artist to help drive the creation and quality of VFX across the studio on multiple projects.
Art, Recruitment

Video: A game dev's guide to going beyond the hype of deep learning  
by Staff [07.28.20]
In this 2018 GDC talk EA's Magnus Nordin gives an overview of the potential of neural nets in game development, and how they can be combined with reinforcement learning to create new forms of AI.
Console/PC, Programming, Video, Vault

Xbox Game Pass is all about the power of word-of-mouth marketing  
by Alissa McAloon [07.28.20]
"When people feel like you're over-delivering on value, they want to not only continue to use your service but they want to tell their friends about it."
Social/Online, Business/Marketing

Learn to build a workplace culture of belonging and be a better ally at GDC Summer  
by Staff [07.28.20]
GDC organizers are happy to announce GDC Summer attendees will have access to comprehensive workshops designed to help you be a better ally and support a diverse workplace culture.
Serious, GDC

Get expert analysis of the State of the Industry game dev survey at GDC Summer  
by Staff [07.28.20]
Trained industry analysts at Omdia have had time to unpack the data, and at GDC Summer next month attendees will have access to their in-depth breakdown of how the coronavirus has impacted game devs.
Console/PC, Business/Marketing, GDC

DIY game platform Roblox tops 150 million monthly active users  
by Chris Kerr [07.28.20]
Online free-to-play game platform Roblox now has over 150 million monthly active users, according to developer Roblox Corporation.
Console/PC, Business/Marketing

Op-Ed: Game development in a time of upheaval  
by Michael Chu [07.28.20]
"To create inclusive characters is not to surrender the creative vision, and to say that embracing diversity means losing that agency or that it is a creative burden is simply untrue and must be rejected," writes Michael Chu, newly-hired narrative director at 2K's 31st Union studio.
Console/PC, Business/Marketing

The Google Play Indie Games Festival winners have been announced  
by Chris Kerr [07.28.20]
The winners of the Google Play Indie Games Festival have been announced, spotlighting some of the best and brightest indie games on the Android marketplace. 
Smartphone/Tablet, Design, Business/Marketing

Are platforms devaluing games to gain market share? 6
by Gamasutra Community [07.28.20]
All about 'free games' and backlogs, and the stealth rise of the subscription games service. And how perhaps the one you’re not paying attention to is the one that’s going to sneak up behind you?
Indie, Business/Marketing