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August 25, 2019
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Attend XRDC for an inside look at the design of Assassin's Creed VR escape rooms!  
by Staff [08.22.19]
Ubisoft has built some groundbreaking Assassin's Creed VR escape room games, and this October you'll have a chance to learn how they do it when XRDC arrives in San Francisco!
Business/Marketing, Design

Oculus' former head of mobile VR has left Facebook  
by Chris Kerr [08.22.19]
Another high-profile member of the Oculus family has left Facebook, with the company's former head of mobile VR, Max Cohen, departing the company this week.
Business/Marketing

C'mon and SLAM: How Oculus tackled portable, 6DOF tracking for the Quest  
by Alissa McAloon [08.22.19]
Facebook shares a peek into how simultaneous localization and mapping (SLAM) technology on which Oculus Insight was built evolved to power the inside-out tracking of the Quest.
Video

Get up to speed on how AR/VR is transforming healthcare at XRDC!  
by Staff [08.21.19]
Healthcare as we know it is evolving to incorporate all sorts of cutting-edge AR/VR/MR technologies, and there's no better place to learn all about it than XRDC in San Francisco this October!
Business/Marketing, Design, Production

Come to XRDC for expert insight on how AR/VR is transforming business!  
by Staff [08.20.19]
Businesses around the world are adapting and upgrading to use the latest AR/VR/MR tech, and that means there's a ton of new opportunities for AR/VR/MR experts -- discover them at XRDC in October!
Business/Marketing, Design

Immerse yourself in the future of AR/VR games & entertainment at XRDC!  
by Staff [08.19.19]
This is your last week to register for XRDC early at a discounted rate, so don't delay; there's a smorgasbord of great stuff lined up for you, including these cutting-edge Games & Entertainment talks!
Design, Console/PC

Video Game Deep Cuts: Dicey Dungeons Gets Rad, Patreon Follows  
by Gamasutra Staff [08.18.19]
This week's roundup includes looks at standout new titles including Dicey Dungeons and Rad, an analysis of Patreon as incremental funding, & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Learn what works (and what doesn't) in AR/VR advertising at XRDC!  
by Staff [08.16.19]
Check out these cutting-edge XRDC talks on how industry leaders are are applying AR/VR/MR tech to develop unique, exciting experiences that inspire customer passion and encourage social sharing!
Business/Marketing



Kliuless #46: The Impact of Incentives on Innovation  
by Kenneth Liu [08.23.19]
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR

Are Video Games Glorifying Alcoholism? 1
by Jori Hamilton [08.20.19]
Over 65 percent of American adults play video games. Since this population is primarily adults, it's to be expected that many have adult themes, such as drinking, drug use, and sex. Do video games glorify substance abuse and alcoholism?
Business/Marketing Design Programming Console/PC Indie VR

Kliuless #45: Esports Expands  
by Kenneth Liu [08.19.19]
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR

Video Game Deep Cuts: Dicey Dungeons Gets Rad, Patreon Follows  
by Simon Carless [08.18.19]
This week's roundup includes looks at standout new titles including Dicey Dungeons and Rad, an analysis of Patreon as incremental funding, and lots more.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

What Does it Mean to Be a Sustainable Game Studio?  
by Josh Bycer [08.16.19]
The Recent announcement of the closure of Defiant Development frames today's post talking about one of the hardest aspects of being in the game industry -- figuring out how to stay afloat in the industry.
Business/Marketing Design Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR


Insomniac Games — Burbank, California, United States
[08.23.19]
Lead Character TD
Insomniac Games is looking for a Lead Character TD in Burbank, CA

Street Smarts VR — San Antonio, Texas, United States
[08.21.19]
Senior Producer/Game Designer


Disbelief — Chicago, Illinois, United States
[08.19.19]
Senior Programmer, Chicago
Senior Programmer

Wanderer Studios — Auckland, New Zealand
[08.15.19]
Mid-Senior Programmer