Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 16, 2019
arrowPress Releases








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Follow all of Gamasutra's E3 2019 coverage here!  
by Staff [06.09.19]
Gamasutra will be covering E3 both on-site and remotely to bring you the latest news and interviews from the game industry's big L.A. showcase. Follow coverage on our dedicated E3 news page.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Rec Room dev Against Gravity secures $24 million in funding  
by Alissa McAloon [06.12.19]
Rec Room developer Against Gravity has secured $24 million in funding across two rounds.
Social/Online

Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Gamasutra Staff [06.14.19]
This week's roundup is E3-packed, including discussion of best games, Nintendo, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

VR app Virtual Desktop dropping VR streaming feature at Oculus' behest 1
by Alissa McAloon [06.12.19]
The feature allowed Oculus Quest users to stream SteamVR games to the standalone headset but is, according to developer Guy Godin, being removed from the app following an order from Oculus.
Social/Online

Level up your VR game's music with tips from Owlchemy at XRDC!  
by Staff [06.12.19]
Come out to XRDC at Fort Mason in October, where Owlchemy Labs audio wizard Daniel Perry will share a fun look at how you can leverage music in VR projects without breaking immersion or flow.
Audio

Video Game Deep Cuts: Combo Breaking E3 With BitSummit Flair  
by Gamasutra Staff [06.08.19]
This week's roundup includes a look at some great community events - from the fighting game scene's Combo Breaker to Japanese indie dev scene's BitSummit, as well as a peek at the first ever E3 Expo & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

See how XR is shaping the future of architecture at XRDC 2019  
by Staff [06.05.19]
You'll have an opportunity to see this and many other insightful talks at the event, but heads up: the deadline to register for XRDC at a discount rate is today (June 5th) at 11:59 PM Pacific!
Business/Marketing, Design

PSA: Tomorrow's your last day to save by registering early for XRDC!  
by Staff [06.04.19]
Heads up: The deadline to register for premier AR/VR/MR dev event XRDC at a discount is tomorrow, Wednesday June 5th, at 11:59 PM PT!
Business/Marketing, Console/PC, Indie, Social/Online



Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Simon Carless [06.14.19]
This week's roundup includes all kinds of E3 neatness from Los Angeles, including discussion of Nintendo's announcements, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Video Game Deep Cuts: Combo Breaking E3 With BitSummit Flair  
by Simon Carless [06.08.19]
This week's roundup includes a look at some great community events - from the fighting game scene's Combo Breaker to Japanese indie dev scene's BitSummit, as well as a peek at the first ever E3 Expo, kids apps, D&D in 2019, & lots more.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Video Game Deep Cuts: The Outer Wilds Of A Void City  
by Simon Carless [05.31.19]
This week's roundup includes a look at the intriguing triple-I (sorry!) titles Outer Wilds & Void Bastards, as well as the role of the city in games, bringing back Bubsy, insane auto-playing Mario Maker levels & more.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

I'm a game developer struggling with mental health  
by Marina Diez [05.31.19]
In the last times, I've been aware of the fact that so many professionals in the games industry are struggling with mental health in one way or another. In this post, I tell my own experience for making myself a place in this field.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

FAQ on a bill (S1629) proposing The Protecting Children from Abusive Games Act 1
by Brandon Huffman [05.31.19]
A bill was introduced in the US Senate dubbed The Protecting Children from Abusive Games Act. It is a misguided attempt to regulate loot boxes and pay-to-win mechanics out of the video game industry. Here's an overview on how it might affect you.
Business/Marketing Console/PC Serious Indie Social/Online Smartphone/Tablet VR


Insomniac Games — Burbank, California, United States
[06.14.19]
Director, Art Management
We are looking for a Director, Art Management for Insomniac Games

Mimic Technologies — Seattle, Washington, United States
[06.13.19]
Senior Software Engineer


Impulse Gear, Inc. — San Francisco, California, United States
[06.12.19]
Mid / Senior Environment Artist
If you're interested in taking first person shooters to the next level Impulse Gear is looking for you! Impulse Gear is seeking a Mid / Senior Environment Artist to help push the boundaries of our Virtual Reality worlds. Daily tasks would involve building unique worlds, crafting high quality environment set pieces, materials and lighting. The ideal candidate will have outstanding communication skills, a creative mindset, experience working with Unreal Engine 4, a passion for Virtual Reality.

Disbelief — Chicago, Illinois, United States
[06.11.19]
Senior Programmer, Chicago
Senior Programmer

Sweetvine Systems — Santa Clara, California, United States
[06.10.19]
Art Manager


Insomniac Games — Burbank, California, United States
[06.10.19]
Lead Character TD
Insomniac Games is looking for a Lead Character TD in Burbank, CA

Sanzaru Games Inc. — Foster City , California, United States
[05.29.19]
Rendering Core Technology Engineer
Sanzaru Games Inc. has an immediate Rendering Engineer position working on virtual reality, next generation console, and PC games. Only developers who want to craft immersive experiences, bring artists vision to life, and push the technical boundaries on the most demanding platforms should apply

Factory 42 — London, England, United Kingdom
[05.28.19]
Art Lead


Flight School — Montreal, Quebec, Canada
[05.20.19]
Game Programmer