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Torchlight successor pivots away from free-to-play following alpha feedback 2
by Alissa McAloon [01.27.20]
The planned free-to-play Torchlight successor Torchlight Frontiers is undergoing a significant shift ahead of launch, and will instead launch as the premium Torchlight III.
Console/PC, Social/Online

PSA: Tomorrow's your last day to get your early registration discount for GDC 2020!  
by Staff [01.28.20]
Early registration for the 2020 Game Developers Conference ends Wednesday, January 29th at 11:59 PM Pacific, so take the opportunity to save money on your pass by registering now at a discounted rate!
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

One single EVE Online ship sale raises over $30,000 for Australian fire relief  
by Alissa McAloon [01.27.20]
Proceeds from the sale will, as with other PLEX for Good donations, be put toward a real-world cash donation made to the Australian bushfire relief efforts.
Console/PC, Social/Online

GDC State of the Industry: Game devs shifting focus to next-gen consoles 1
by Staff [01.24.20]
Out today and completely free to download, the 2020 State of the Industry Report is packed with useful game industry insights gleaned from surveying nearly 4,000 game industry professionals!
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

Counterplay Games' Duelyst is going offline for good in February  
by Alissa McAloon [01.24.20]
Duelyst, the 2016 digital card game from Counterplay Games, is going offline for good next month. The news was shared over on the free-to-play game’s Steam page earlier today.
Console/PC, Social/Online

Hero bans work for some games but aren't a fit for Overwatch, argues Jeff Kaplan  
by Alissa McAloon [01.24.20]
"Sometimes the right design decision for one game, is a terrible decision for another game – even if the two games are very similar."
Design, Console/PC, Social/Online

Pokemon Home keeps cross-platform cloud storage in the mix with free, paid tiers  
by Alissa McAloon [01.28.20]
Nintendo and the Pokemon Company have unveiled more information about Pokemon Home will continue the cross platform storage promise set forth by Pokemon Bank during the height of the 3DS.
Console/PC, Social/Online, Smartphone/Tablet

Cast your vote in the 2020 IGF and Game Developers Choice Audience Awards!  
by Staff [01.27.20]
Online voting for the Audience Awards for both the 2020 Game Developers Choice Awards and the Independent Games Festival Awards is now open through next Monday, February 10th at 11:59pm PT!
Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC, IGF



UK lays out standards for handling children’s data  
by Paul Lanois [01.27.20]
On 21 January 2020, the UK’s data protection watchdog, the Information Commissioner's Office, published a set of design standards for Internet services, which are intended to help protect the privacy and safety of children online.
Business/Marketing Console/PC Social/Online Smartphone/Tablet VR

Video Game Deep Cuts: Eternal Doom, Temtem Touryst  
by Simon Carless [01.24.20]
The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as well as pieces about Destiny historians, comedy in games, the state of video games in China, & plenty more besides.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

The Importance of Presentable Gameplay  
by Josh Bycer [01.24.20]
While many people will talk about aesthetically pleasing games, we're going to talk about how to present your gameplay and why this matters for long term engagement.
Design Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR

From a prototype to one of the biggest idle games in 3 years – postmortem  
by Rok Jesenicnik [01.23.20]
Enjoy a postmortem look at development of Gamex Studio's first military game War Clicks!
Business/Marketing Programming Production Indie Social/Online

Legal challenges in the games industry in 2020  
by Brandon Huffman [01.23.20]
At the very beginning of 2019, we made predictions as to what we would see growing and changing in the video games industry from a legal perspective. Here’s our predictions for 2020 and looking back at where we were right (and wrong) last year.
Business/Marketing Console/PC Serious Indie Social/Online Smartphone/Tablet VR


University of Central Florida — Orlando, Florida, United States
[01.27.20]
Assistant Professor, Associate Professor or Professor, Games and Interactive Media


Sony PlayStation — San Mateo, California, United States
[01.23.20]
Digital Analytics and Monetization Manager (Esports)
As Sony Interactive Entertainment continues to help partners understand game-level engagement and revenue through data-driven analysis, our Digital Analytics and Monetization Group is looking for a talented team member to utilize his or her deep passion and knowledge of video games and the Esports industry to support the Esports / Competitive gaming Team (ES/CG) in their quest to maximize PlayStation’s impact to its partners within Esports. In this role, you will need to drive narrative, solve ambiguous problems, and communicate extremely effectively in order to be able to evangelize and champion Esports across PlayStation up to the Executive level. You must thrive in a fast-paced environment, possess a high level of intellectual curiosity, and have the ability to work cross-functionally and present findings autonomously. The position is based at our San Mateo office and involves close coordination with members of the Partner Strategy and Analytics and ES/CG teams in the US, London, and Japan. You will report to the Global Head of Digital Analytics and Monetization and will be the primary key thought partner for the PlayStation Esports / Competitive Gaming business. Projects will range on identifying key consumer behaviors and advising PlayStation on how to optimize its Esports strategy in conjunction with its partners across all game genres. You will drive thought leadership in regards to all strategy and data-driven aspects of PlayStation Esports.

innogames — Hamburg, Germany
[01.22.20]
PHP Game Developer - Grepolis


Dana Farber Cancer Institute — Brookline, Massachusetts, United States
[01.17.20]
Officer (Video Game Community Manager) - Event Fundraising


Game Closure — San Francisco, California, United States
[01.13.20]
Backend Engineer
Backend Engineer - San Francisco, Mountain View, Tokyo, Remote

Game Closure — San Francisco, California, United States
[01.13.20]
Senior Game Engineer
Senior Game Engineer - San Francisco, Mountain View, Tokyo, Remote

Manticore Games — San Mateo, California, United States
[01.10.20]
Marketing and Branding Director


Manticore Games — San Mateo, California, United States
[01.10.20]
Head of Community Management


Manticore Games — San Mateo , California, United States
[01.10.20]
Senior UE4 Engineer - Mobile


Manticore Games — San Mateo, California, United States
[01.10.20]
Backend Engineer