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July 13, 2020
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Analyzing those Satisfactory sales numbers (& more!)  
by Simon Carless [07.10.20]
Coffee Stain Studios were kind enough to go public with their game sales for standout first-person factory building game Satisfactory - what does that say about Epic Games Store and Steam?
Business/Marketing, Design, Production, Console/PC, Indie, Social/Online

Sony invests $250 million in Epic Games 6
by Alissa McAloon [07.09.20]
Sony has made a multimillion dollar investment into Fortnite and Unreal Engine maker Epic Games, grabbing itself a minority stake in the company for the price of $250 million.
Business/Marketing, Console/PC, Social/Online

Sponsored: Learn to ward off cheaters & other threats to online games in a free webinar  
by Irdeto [07.09.20]
Join in on this free webinar to learn about modern threats to multiplayer games and how Denuvo Anti-Cheat addresses those threats without requiring modification of the game's source code.
Console/PC, Social/Online

Video: A microtransaction design primer for game devs  
by Staff [07.08.20]
In this GDC 2018 talk ArenaNet's Crystin Cox shares her experience leading microtransaction design efforts for games like Guild Wars 2 and MapleStory to help you design high-quality microtransactions.
Business/Marketing, Console/PC, Social/Online, Video, Vault

Don't Miss: Designing Destiny 2's PvEvP Gambit mode  
by Staff [07.07.20]
Bungie's Peter Sarrett dives into how Destiny 2's Gambit mode combines PvE with a smidge of PvP, and explains why it's the story of development gone delightfully right.
Design, Console/PC, Social/Online

Don't Miss: The Team Fortress 2 guide to keeping your game alive 3
by Staff [07.06.20]
Even 8 years after publication, and now 13 after the game's release, game developers can learn a lot from listening to these tips on sustaining online games from Valve's Robin Walker.
Design, Console/PC, Social/Online

Game Discoverabilityland: The Season Of Discovery  
by Gamasutra Staff [07.03.20]
The newest roundup on game discovery includes news on Xbox Summer Games Fest, PlayStation Indies, Apple Arcade/iOS news, and lots more.
Business/Marketing, Design, Production, Console/PC, Indie, Social/Online

COVID-19 and pivot towards game development lead to layoffs at Kongregate  
by Alissa McAloon [07.02.20]
Kongregate has laid off a, reportedly sizable, portion of its staff, a decision the company says in a statement to Gamasutra was set in motion by the ongoing coronavirus pandemic.
Console/PC, Social/Online



Analyzing Those Satisfactory Sales Numbers (& More!)  
by Simon Carless [07.10.20]
Coffee Stain Studios were kind enough to go public with their game sales for standout first-person factory building game Satisfactory - what does that say about Epic Games Store and Steam?
Business/Marketing Design Production Console/PC Indie Social/Online

How Can You Profit From C# 7.0 Local Functions in Your Game?  
by Ruben Torres Bonet [07.09.20]
How can you profit from using C# 7.0 local functions in your game? Let's find out
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

The Dilemma of Perception vs Reality  
by Andre Faure [07.08.20]
One of the main things that afflict an organization is lack of communication. My observation for the last 23 years working in this space is that one of the things that really gets in the way of clear communication is the Perception vs Reality dilemma.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

The Changing Nature of Game Art Education  
by Heinz Schuller [07.07.20]
Game art education can be a widely variable experience, and students need guidance to make the right choices for their education.
Art Social/Online

Mobile game discovery - why it's tricky for indies 4
by Simon Carless [07.07.20]
Mobile games grossed almost $70 billion in 2019. But why aren't lots of small and medium indies without experience jumping into the space? Here's some good reasons.
Business/Marketing Design Production Console/PC Social/Online Smartphone/Tablet


Klang Games GmbH — Berlin, Germany
[07.10.20]
Technical Producer


Klang Games GmbH — Berlin, Germany
[07.10.20]
Senior Level Artist


Klang Games GmbH — Berlin, Germany
[07.10.20]
Senior Game Designer


Klang Games GmbH — Berlin, Germany
[07.09.20]
AI Engineer (f/m/d)


Game Closure — San Francisco, California, United States
[07.06.20]
Senior Game Engineer
Senior Game Engineer - San Francisco, Mountain View, Tokyo, Remote

Game Closure — San Francisco, California, United States
[07.06.20]
Backend Engineer
Backend Engineer - San Francisco, Mountain View, Tokyo, Remote

Undisclosed — Las Vegas, Nevada, United States
[06.26.20]
FULLSTACK/GAMEPLAY ENGINEER