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Follow GDC Summer 2020 coverage right here!  
by Staff [08.04.20]
Gamasutra is (virtually) on-site at the first-ever GDC Summer! Follow along here for news, session coverage, and other updates!
Console/PC, Indie, Social/Online, Smartphone/Tablet

Sponsored: Charting the rise of hyper casual gaming  
by Adjust [08.03.20]
Mobile gaming is emerging as the prime pastime for a record number of consumers.
Smartphone/Tablet

Take-Two boasts new Q1 record as revenue jumps 54% year-over-year  
by Alissa McAloon [08.03.20]
Take-Two is reporting record revenue at the close of its first quarter, a milestone no doubt driven by rising consumer recurrent spending and play habits influenced by ongoing pandemic.
Console/PC, Smartphone/Tablet

Get a job: Join PuzzleNation (remotely!) as a Senior Mobile Game Engineer  
by Staff [07.30.20]
The right candidate will be results oriented, have deep knowledge and experience in developing mobile apps on iOS and Android platforms.
Programming, Smartphone/Tablet, Recruitment

Engagement hits unexpected highs at EA as Q1 live services revenue crosses $1.1bn  
by Alissa McAloon [07.30.20]
EA is reporting better than forecasted player engagement for its most recent quarter due in no small part to the current global pandemic and its own 'Stay Home, Play Together' initiatives.
Console/PC, Social/Online, Smartphone/Tablet

Video: How King's attempt to implement Pixar's brain trust model went wrong  
by Staff [07.30.20]
In this GDC 2018 talk King's Stephen Jarrett and Bob Woodburn explain how King tried to implement a similar system to Pixar's Brain Trust called the Product Champions -- and how it all went wrong.
Production, Social/Online, Smartphone/Tablet, Video, Vault

The Google Play Indie Games Festival winners have been announced  
by Chris Kerr [07.28.20]
The winners of the Google Play Indie Games Festival have been announced, spotlighting some of the best and brightest indie games on the Android marketplace. 
Business/Marketing, Design, Smartphone/Tablet

Video: Designing great interactive narratives on mobile  
by Staff [07.27.20]
In this GDC 2018 talk writers Cass Phillipps, Marisa Bell, Jon Ingold and Rachel Weber discuss and debate how to create great narratives for players of mobile games.
Design, Smartphone/Tablet, Video, Vault



Expression-Bodied Members to Reduce Your Code Verbosity  
by Ruben Torres Bonet [08.03.20]
Continuing with our Modern C# for Unity Game Development series, today I'm going to show you how to reduce the verbosity of your code with C# Expression-Bodied Members.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR


Porting an old Unity 4 game to unity 19 to be 64 bit compliant  
by Thierry Brochart [08.03.20]
This post is about porting an old Unity-4 game to Unity-19 before August 1st 2020 as Googleplay will discontinue publishing games that are not 64 bits compliant. 5 full days to go so it should’ve been easy, but believe me it was quite an adventure…
Programming Production Indie Smartphone/Tablet

Business equals Respect  
by Andre Faure [07.31.20]
These days I was remembering some of the worst situations involving the consultancy-client relationship I’ve been part of. It is quite shocking the amount of crazy moments we have lived in the last 6 years and we should talk about it.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Game Dev Digest Issue #55 - Character Animation, Visual Scripting, 2020 plus  
by Mike Marrone [07.31.20]
Game Dev Digest Issue #55 - Character Animation, Visual Scripting, 2020 plus. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie Smartphone/Tablet VR


innogames — Hamburg, Germany
[08.03.20]
Java Software Developer - Core Team


innogames — Hamburg, Germany
[08.03.20]
Junior Game Designer - Level Design - New Mobile Game


Wizards of the Coast — Renton, Washington, United States
[07.30.20]
Lead Client Engineer
Lead Client Software Engineer

Futureplay — Helsinki, Finland
[07.30.20]
Senior Game Animator