Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 13, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Analyzing those Satisfactory sales numbers (& more!)  
by Simon Carless [07.10.20]
Coffee Stain Studios were kind enough to go public with their game sales for standout first-person factory building game Satisfactory - what does that say about Epic Games Store and Steam?
Business/Marketing, Design, Production, Console/PC, Indie, Social/Online

VGDC: Em Reed's 'All Time Greats' article/video picks  
by Simon Carless [07.08.20]
Writer & cultural commentator Em Reed contributes some really interesting links that straddle history, art, academia and culture adeptly.
Business/Marketing, Design, Production, Art, Console/PC, Indie

GDC Summer's Session Viewer is live and ready for you to start planning your GDC!  
by Staff [07.09.20]
We're one month away from GDC Summer, and now's the time for you to start planning out what you're going to see and do so you can get the most out of your time!
Console/PC, Indie, GDC

Core is paying devs per DAU in a bid to kickstart the creation platform's economy  
by Alissa McAloon [07.08.20]
Core developer Manticore has earmarked $1 million for a Creator Payouts Pilot Program, money that will then be paid out to devs that create and publish games within its games-as-a-platform ecosystem.
Console/PC, Indie

Don't Miss: What the Golf? is going on in this Q&A 1
by Staff [07.10.20]
Copenhagen-based Triband is the studio behind what is easily one of the funniest, most joyful games of the year in What the Golf? The team answered...most of our questions.
Console/PC, Indie, Smartphone/Tablet

Video: A game dev's guide to organizing your levels and mechanics  
by Staff [07.10.20]
In this GDC 2018 session game dev Nathan Fouts looks at different methods to organize level designs and mechanics in a way that's effective and easy to implement in your own game development process.
Design, Console/PC, Indie, Video, Vault

GDC Summer's Community Channel offers fun activities to unwind with peers  
by Staff [07.08.20]
Much of GDC's appeal comes from serendipitous run-ins you have with peers, so organizers are lining up community-focused activities (from music to yoga to mixology) for you to enjoy during GDC Summer!
Console/PC, Indie, GDC

Video: How to prioritize your dev efforts in an era of rising costs  
by Staff [07.07.20]
In this GDC 2018 talk devs Pany Haritatos, David Edery, Adrian Crook and Mario Wynands explore design, marketing, and production tactics to help control costs without diminishing your odds of success.
Business/Marketing, Console/PC, Indie, Video, Vault



Analyzing Those Satisfactory Sales Numbers (& More!)  
by Simon Carless [07.10.20]
Coffee Stain Studios were kind enough to go public with their game sales for standout first-person factory building game Satisfactory - what does that say about Epic Games Store and Steam?
Business/Marketing Design Production Console/PC Indie Social/Online

A Beginner’s Guide to making your own Games  
by Joey Heinze [07.10.20]
This guide is made for new and aspiring indie devs who have no prior knowledge of game development. The reader should learn about the most essential parts of game development, from the idea to the finished game, to enable them to make their own game.
Design Production Indie

Game Dev Digest Issue #52 - Animation, Shader Graph, Performance, Plus More!  
by Mike Marrone [07.10.20]
Game Dev Digest Issue #52 - Animation, Shader Graph, Performance, Plus More! The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie Smartphone/Tablet

Can you be a full time solo indie developer?  
by Karl Kontus [07.10.20]
Exploring the answers to questions like 'How much can I earn as an indie solo developer?' and 'How much does a typical indie game earn in its lifetime?'
Business/Marketing Indie

How Can You Profit From C# 7.0 Local Functions in Your Game?  
by Ruben Torres Bonet [07.09.20]
How can you profit from using C# 7.0 local functions in your game? Let's find out
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR


Disbelief — Cambridge, Massachusetts, United States
[07.07.20]
Programmer
Programmer - Cambridge, MA

HB Studios — Lunenburg, Nova Scotia, Canada
[07.07.20]
Senior Game Designer


Yacht Club Games — Los Angeles, California, United States
[07.06.20]
Mid-Senior Gameplay Programmer


Windwalk Games — Austin, Texas, United States
[06.28.20]
3D Generalist