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October 14, 2019
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The real buildings that inspired Control's Oldest House  
by Ewan Wilson [10.14.19]
Remedy Entertainment's Control launches at just the right time to lean into Brutalism with an intensity I'm not sure we’ve seen before.
Art, Console/PC

Daybreak Games lays off multiple employees in company 'realignment' 1
by Bryant Francis [10.11.19]
Daybreak Games appears to have laid off another round of employees less than a year after letting 70 employees go from the company.
Business/Marketing, Console/PC

Mixer co-founder Matt Salsamendi departs Microsoft  
by Alissa McAloon [10.11.19]
Matt Salsamendi, who co-founded the streaming platform that would eventually become Microsoft’s Mixer, has left both Mixer and Microsoft in favor of a career change.
Console/PC, Social/Online

Blizzard reduces ban for Hearthstone player, but stands by its initial reasoning 4
by Alissa McAloon [10.11.19]
Blizzard believes its decision to take action against those involved was the right call and in line with the company's values, though Blizzard president J. Allen Brack admits it initially reacted too hastily.
Console/PC, Social/Online

Riot calls for esports casters, players to avoid 'sensitive topics' during its broadcasts  
by Alissa McAloon [10.11.19]
"As a general rule, we want to keep our broadcasts focused on the game, the sport, and the players," writes John Needham, Riot Games' global head of League of Legends esports.
Console/PC, Social/Online

Hitman dev IO Interactive partners with Warner Bros. on 'new game experience'  
by Chris Kerr [10.10.19]
Hitman developer IO Interactive has signed a worldwide publishing and distribution deal with Warner Bros. Interactive Entertainment for a new PC and console title.
Business/Marketing, Console/PC

Steam will soon let users play local-multiplayer games over the internet 1
by Chris Kerr [10.10.19]
Steam is close to rolling out a new feature called 'Remote Play Together' that will let friends play local-multiplayer games together over the internet.
Programming, Console/PC

The Nintendo Switch has crossed 10 million sales in Europe  
by Chris Kerr [10.10.19]
That total includes the original Switch and the recently launched Switch Lite, a more affordable, handheld-only version of the console.
Business/Marketing, Console/PC



Video Game Deep Cuts: Hearthstone Boycotts, Concrete Genie, Indie Sales  
by Simon Carless [10.11.19]
This week's highlights include a look at fallout from Blizzard's 'Hong Kong censorship' controversy, new titles including Concrete Genie, Neo Cab, and John Wick Hex, plus a great look at the reality of indie game sales and lots more.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Hidden Treasures: A look at Scavenger Hunts in two modern Adventure Games  
by Adam Cohen [10.11.19]
A brief dive into the secondary adventure mechanic of scavenger hunts shows how some titles, like 2018's God of War, create rewarding gameplay and replay-ability, and others are stuck in old outdated practices.
Design Console/PC

The simple most difficult challenge of bringing Frostpunk to consoles 1
by Jakub Stokalski [10.11.19]
Bringing Frostpunk to consoels was challenging. Here's one short tale how UX design theory can get you out of a hole when bringing a survival-city builderes designed for mouse an keyboard with an ambition to make it feel like a native console experience.
Design Console/PC

PixelCast 6, Reggie, Kirby, Techy, Devs Meetup Next Tuesday!!!  
by Jeremy Alessi [10.10.19]
Jeremy continues October with some more Halloween spirit by attempting to go bodyless and pass off green screen artifacts as monster makeup!
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Effective co-development really does make for better games  
by Elijah Freeman [10.10.19]
A recent chat with Richard Turek, one of our senior producers at Virtuos, on how the "exotic gameplay" approach to games development is different and what teams need to do to make co-development successful.
Programming Production Art Console/PC


Sony PlayStation — San Diego, California, United States
[10.11.19]
Senior Character TD
Senior Character TD

Disbelief — Cambridge, Massachusetts, United States
[10.11.19]
Senior Programmer, Cambridge, MA
Senior Programmer

Wevr — Venice, California, United States
[10.11.19]
Senior Game Designer/Scripter (Blueprint, UE4)
Senior Game Designer/Scripter (Blueprint, UE4)

Square Enix Co., Ltd. — Tokyo, Japan
[10.10.19]
Experienced Game Developer


Deep Silver Volition — Champaign, Illinois, United States
[10.10.19]
UI Artist


Sucker Punch Productions — Bellevue, Washington, United States
[10.10.19]
Lead Character Artist
Lead Character Artist

Insomniac Games — Burbank, California, United States
[10.10.19]
Lead Material Artist
Insomniac Games - Lead Material Artist

Build A Rocket Boy Games — Edinburgh, Scotland, United Kingdom
[10.10.19]
Technical Director


Mutant Arm Studios — Bend, Oregon, United States
[10.09.19]
Senior Concept Artist


Mutant Arm Studios — Bend, Oregon, United States
[10.09.19]
Senior Technical Artist/Technical Animator