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Updates » VR
We're now at GameDeveloper.com!  
by Kris Graft [08.26.21]
Gamasutra.com will soon automatically redirect to the brand new GameDeveloper.com. For now, click here to go to the new site!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Gamasutra is becoming Game Developer
by Kris Graft [08.23.21]
The time has come to respectfully lay to rest the name Gamasutra, a title that's been around for nearly 25 years and has become known as a leading resource and reference for game development and industry knowledge.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Embracer Group acquires Demiurge Studios, Fractured Byte, and Smartphone Labs  
by Chris Kerr [08.18.21]
Perennial spender Embracer Group has fully acquired three more game studios to bolster its development capabilities.
VR, Console/PC, Smartphone/Tablet, Production, Business/Marketing

VR dev XR Games nets $2.1 million to expand team and create new franchises  
by Chris Kerr [08.16.21]
UK-based augmented and virtual reality game studio XR Games has secured $2.1 million in funding to expand its development team.
VR, Console/PC, Business/Marketing

Estimating Steam and console sales: two hot methods!  
by Gamasutra Staff [08.11.21]
Do you want two essential spreadsheets for estimating Steam & console game sales? Because that's what you've got, alongside lots more game discovery news.
VR, Console/PC, Indie, Design, Production, Business/Marketing

Niantic acquires 3D scanning app Scaniverse to expand 'real-world gameboard'  
by Chris Kerr [08.10.21]
Pokemon Go developer Niantic has acquired 3D scanning mobile app Scaniverse for an undisclosed fee.
VR, Business/Marketing

Oculus is doubling the storage of its base Quest 2 headset  
by Chris Kerr [08.10.21]
Oculus is doubling the base storage of its standalone Quest 2 headset to 128GB from 64GB.
VR, Business/Marketing

Steam demo showcases: officially good for sales!  
by Gamasutra Staff [08.09.21]
We can now see official Valve data that shows that Steam Next Fest is 'good for you'. So what does that mean? And how about all those antitrust suits? This, and much, much more...
VR, Console/PC, Indie, Design, Production, Business/Marketing

Sponsored Content
Gaming in a Pandemic - Inside Akamai's latest SOTI Research report  
by Akamai Technologies [08.09.21]
Sponsored: SOTI Research: Gaming in a Pandemic digs into the numbers behind 2020's video game criminal attacks, reveals the preferred attack methods, and looks at the rise in phishing as a service kits aimed at separating gamers from their money.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Sponsored Article, Whitepaper

Sony apparently wants triple-A games to support VR for PSVR 2 1
by Bryant Francis [08.05.21]
Leaks out of an internal developer conference have revealed new details about Sony's second PlayStation VR headset, including some tech specs and Sony’s plans for the platform.
VR, Business/Marketing

Analysis: Epic advances, Steam reviews and discovery  
by Gamasutra Staff [08.04.21]
We lok at Epic court documents to analyze EGS advances, take another look at Steam 'reviews to sales' ratios, and lots more besides.
VR, Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Niantic reverts Pokemon Go's pandemic changes despite player pushback  
by Alissa McAloon [08.02.21]
Despite player pleas, those pandemic tweaks have now started vanishing from Pokemon Go in the United States and New Zealand as of this week
VR, Smartphone/Tablet

Niantic names director of developer relations ahead of Lightship ARDK launch  
by Chris Kerr [08.02.21]
Pokemon Go maker Niantic has appointed Oculus veteran Dan Morris as its new director of developer relations.
VR, Production, Business/Marketing

VR company nDreams opens fully-remote development studio to diversify portfolio  
by Chris Kerr [07.30.21]
VR game company nDreams has opened a second development studio called nDreams Studio Orbital. 
VR, Production, Business/Marketing

Facebook freezes Oculus Quest 2 sales over potential skin irritant  
by Alissa McAloon [07.27.21]
Facebook has put a temporary freeze on sales of its Oculus Quest 2 headset following reports of adverse skin reactions to the foam used to cushion the VR headset's display.
VR

Superhot VR devs remove self-harm elements from the game: 'You deserve better' 1
by Alissa McAloon [07.27.21]
The Superhot team has made the decision to remove scenes relating to self-harm from Superhot VR, noting in a recent Steam news post that they "regret it took us so long" to make the change.
VR, Console/PC

When Steam wishlists don't convert: a case study  
by Gamasutra Staff [07.26.21]
Working out how your game is going to sell at launch - even if you’ve accumulated a lot of apparent interest and Steam wishlists - can feel like communing with the great beyond. We get into it.
VR, Console/PC, Social/Online, Indie, Design, Business/Marketing

Epic Games acquires Sketchfab asset store, reduces platform fees to 12 percent  
by Chris Kerr [07.23.21]
Epic Games has acquired the Sketchfab asset store for an undisclosed fee, and has pledged to immediately lower platform fees to 12 percent.
VR, Art, Design, Production, Business/Marketing

GDC 2021: Find all our coverage here!  
by Staff [07.19.21]
Stay up to date on news, interviews, session coverage and more from the all-virtual GDC 2021.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Sponsored Content
Q&A: Make your game a social platform and retain players with Agora  
by Staff [07.19.21]
Sponsored: Gamasutra speaks with Sid Sharma, sr. director of developer relations and partner engineering at Agora, about how Agora's real-time engagement platform can turn your multiplayer online game into a social platform.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Sponsored Article