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July 22, 2019
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Updates » Social/Online
Ubisoft patches art containing homophobic slur out of The Division 2 3
by Alissa McAloon [04.11.19]
Ubisoft has issued an apology for the slur, which appeared in a large piece of graffiti along the side of an in-game building.
Console/PC, Social/Online

Nepal bans PUBG over addiction concerns in children  
by Alissa McAloon [04.11.19]
The Nepal Telecommunications Authority has ordered a ban on PlayerUnknown's Battlegrounds "because it is addictive to children and teenagers."
Console/PC, Social/Online

Weedcraft Inc facing advertising hurdles due to subject matter 2
by Alissa McAloon [04.11.19]
Weedcraft Inc's very nature has led to some advertising difficulties on platforms like Facebook and YouTube. 
Console/PC, Social/Online

Ubisoft CEO: Live games give devs a chance to refine rather than start from scratch 3
by Alissa McAloon [04.10.19]
Ubisoft's Yves Guillemot explores the company's trend toward live games and the company's habit of improving a game over rather than "redoing everything each year."
Console/PC, Social/Online

PlayStation launches PSN ID change option, though not all games are supported 1
by Alissa McAloon [04.10.19]
The PSN ID name changes first previewed late last year are set to go live for all PlayStation 4 users this week, though there are some caveats in the full rollout.
Console/PC, Social/Online

Report: 13 devs laid off from NantG as Z1 Battle Royale handed back to Daybreak  
by Alissa McAloon [04.10.19]
Update A former NantG dev says the cuts affected roughly half of the studio's workforce, leaving 13 developers that left Daybreak to transition to NantG last year without jobs.
Social/Online

Fortnite un-features community build containing inappropriate imagery 1
by Alissa McAloon [04.09.19]
It's a very slight bump in the road for Epic and a reminder to other devs of the additional moderation needed when features that highlight user-made content are brought into the mix.
Console/PC, Social/Online

Google Play is still struggling with inappropriate children's games 2
by Alissa McAloon [04.08.19]
Wired has shared a story on the inappropriate and often grotesque games marketed toward children on Google Play, offering a look at why the storefront may struggle to keep up.
Social/Online, Smartphone/Tablet

Tencent launches early access WeGame X storefront internationally  
by Alissa McAloon [04.08.19]
Tencent has followed through on its earlier plans to launch its digital PC game store WeGame internationally.
Console/PC, Social/Online

Video Game Deep Cuts: Risking Rain With A Lego Meat Boy  
by Gamasutra Staff [04.07.19]
This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, plus lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

The FTC is holding a public workshop in August to discuss loot boxes  
by Alissa McAloon [04.05.19]
The Federal Trade Commission has set a date for first leg of its loot box investigation and is looking to explore different topics surrounding the monetization system through a public workshop.
Social/Online, Business/Marketing

PlayStation, Xbox, and Switch online services face UK investigation  
by Alissa McAloon [04.05.19]
The United Kingdom's Competitions and Markets Authority has opened an investigation into the fairness of refund policies and auto-renewals for PlayStation, Xbox, and Nintendo online services.
Console/PC, Social/Online

Valve argues it should be excluded from EU geo-blocking accusations 5
by Alissa McAloon [04.05.19]
Valve has fired back at today’s geo-blocking accusations from the European Commission, saying that, in short, Steam as a platform can’t be held responsible for the actions of the named publishers.
Console/PC, Social/Online

Snapchat's new Snap Games platform includes games from Zynga, Spry Fox  
by Alissa McAloon [04.04.19]
Snapchat has unveiled its long-rumored game platform, and announced the first developers partnering with the company to bring social games to the service.
Social/Online, Smartphone/Tablet

China's frozen game approval process continues long thaw  
by Kris Graft [04.03.19]
China's long slog through foreign and domestic game approvals continues, as the number of games approved for release in the country since its content crackdown nears 1,000.
Console/PC, Social/Online, Business/Marketing

Epic wants to leave the Epic Games Store exclusivity decision up to devs 6
by Alissa McAloon [04.03.19]
There had been some mention of not pursuing games that are already up on Steam to avoid controversy, but Epic says it still plans to offers devs on Steam the option to go Epic Games Store exclusive.
Console/PC, Social/Online

Civilization VI update brings cross-platform cloud saves to Steam and Switch  
by Alissa McAloon [04.03.19]
It’s a neat feature, but one that comes with a few caveats since the PC version of the game offers content not yet available on Switch.
Console/PC, Social/Online

Video: Laralyn McWilliams on staying optimistic and creative in game dev  
by Staff [04.02.19]
At GDC 2019 veteran game dev Laralyn McWilliams gives a stirring, concise talk about practical ways to stay upbeat and fulfilled during a career in the ever-changing game industry.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Video, Vault

Devs recall moments of instability, indecision, and crunch on Anthem 4
by Alissa McAloon [04.02.19]
Some of the anecdotes shared by the anonymous Anthem developers offer a look at how issues encountered in different parts of development can wear on a team and affect the work they set out to do
Console/PC, Social/Online, Production

Valve walks through the dev-focused features headed to Steam in 2019 8
by Alissa McAloon [04.01.19]
A video of Valve's Steam Business Update from GDC gives developers a way to hear more details about updates and improvements announced for the platform last month.
Console/PC, Social/Online, Video, GDC