Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 29, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Social/Online
Apple and Epic's big anti-trust showdown likely to take place next summer  
by Alissa McAloon [09.28.20]
A California Judge suggested the case be handled by a jury, but has yet to budge on her previous ruling that Apple is within its rights to ban Fortnite from the App Store.
Console/PC, Social/Online

How to get nearly 250k Steam wishlists, The Riftbreaker way 1
by Simon Carless [09.25.20]
Talking to Pawel Lekki of EXOR Studios, we explored his upcoming game The Riftbreaker, which has amassed nearly 250,000 wishlists on Steam to date pre-release. How did he do it?
Social/Online, Indie, Design, Production, Business/Marketing

Epic is offering $10 coupons to Rocket League players that use the Epic Games Store  
by Alissa McAloon [09.23.20]
Epic Games has promised a $10 Epic Games Store credit to players that redeem a copy of the now free-to-play Rocket League via its storefront.
Console/PC, Social/Online

Core dev Manticore Games raises $15 million, thanks in part to Epic Games  
by Alissa McAloon [09.22.20]
Manticore Games, the studio behind the create-a-game platform Core, has raised $15 million in a funding round led by none other than Fortnite and Unreal Engine developer Epic Games.
Console/PC, Social/Online

Epic Games: Fortnite is doing fine, actually  
by Alissa McAloon [09.22.20]
The reports of Fortnite's decline are greatly exaggerated or, according to Epic Games' latest legal filing, based on cherry-picked Google Trends data from Apple.
Console/PC, Social/Online

Report: Riot Games, Epic Games come under US Gov't scrutiny over Tencent ties 1
by Alissa McAloon [09.18.20]
Bloomberg reports that the US Committee on Foreign Investment has sent letters of inquiry to both Riot Games and Epic Games due to their business ties to Tencent games.
Console/PC, Social/Online

Rocket League's life as a free to play game starts September 23  
by Alissa McAloon [09.15.20]
Rocket League developer Psyonix finally cemented the launch date for the game's big free-to-play shift, announcing via a trailer that the now five year old game will go F2P on September 23.
Console/PC, Social/Online

EA to replace Origin with EA Desktop as services rebrand continues  
by Alissa McAloon [09.15.20]
EA is testing a new desktop client that will, once out of beta, replace its current Origin app and take another step toward retiring the Origin branding in full.
Console/PC, Social/Online

Mediatonic's plan to exile Fall Guys cheaters to a cheaters-only queue backfired 1
by Alissa McAloon [09.14.20]
The plan was to have cheaters matchmake exclusively with other cheaters, but the Fall Guys team noticed its plans for Cheater Island were actually hurting the game's reputation.
Console/PC, Social/Online, Indie

ViacomCBS sells Metacritic, GameSpot, others to Red Ventures in $500 million deal 1
by Alissa McAloon [09.14.20]
According to Variety, the $500 million deal is expected to close later this year, and brings brands like GameSpot, Metacritic under Red Ventures ownership. 
Social/Online

Sponsored Q&A: Advice from Microsoft's GDX lead for taking on next-gen's biggest challenges  
by Kris Graft [09.14.20]
"You make it fun, we make it run." In this Q&A, the head of Microsoft's Gaming Developer Experiences team runs down what game devs need to know to keep their games thriving across key platforms.
Console/PC, Social/Online, Smartphone/Tablet

Apple's updated iOS App Review Guidelines basically put the kibosh on Stadia, xCloud  
by Alissa McAloon [09.11.20]
Under Apple’s already-implemented App Review Guideline updates, streaming services that deliver console-hosted games to mobile over the cloud like Stadia and Project xCloud aren't allowed as-is.
Social/Online, Smartphone/Tablet

Apple pauses plans to end 'Sign In with Apple' support for Epic Games accounts  
by Alissa McAloon [09.09.20]
It's a change that almost certainly marks the latest escalation of Apple and Epic's conflict over what does or does not constitute anti-competitive behavior.
Console/PC, Social/Online, Smartphone/Tablet

Rocket League won't require PS Plus or Nintendo Switch Online after free-to-play shift  
by Alissa McAloon [09.02.20]
Online matches on Xbox One will still require Xbox Live Gold however.
Console/PC, Social/Online

Marvel's Avengers sets new beta download record on PlayStation  
by Alissa McAloon [09.02.20]
Over 6 million players logged time in Marvel's Avengers across all platforms, with enough doing so on PlayStation 4 to set a new record.
Console/PC, Social/Online

Don't Miss: A look at how different-sized studios approach the challenges of QA 3
by Staff [09.01.20]
We speak to experts from small, medium, and larger game companies to find out how they handle the oft-under-appreciated discipline of quality assurance.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production

Cyberpunk 2077 lands 5 awards including top honors at Gamescom 2020  
by Alissa McAloon [09.01.20]
CD Projekt Red's upcoming Cyberpunk 2077 made quite the impression at this year’s Gamescom event, ultimately securing 5 awards during this year’s multi-day digital show. 
Console/PC, Social/Online, Indie

Electronic Arts' subscription service EA Play is live on Steam  
by Alissa McAloon [08.31.20]
EA and Valve's partnership to bring the EA-flavored subscription game library and discount program has finally come to fruition.
Console/PC, Social/Online

Steam Labs' latest experiment brings Chat Filtering to Steam and participating games  
by Alissa McAloon [08.27.20]
Chat filtering is an interesting feature to launch this late in Steam’s lifetime (and through its experimental Labs program), but the add includes a way for devs to use the filters in their own games.
Console/PC, Social/Online

Video: Robin Hunicke's Q&A about working together, apart, in dynamic times  
by Staff [08.27.20]
In this GDC Summer talk Funomena's Robin Hunicke discusses the ways that game dev has changed in a new world of remote work driven by a global pandemic and marked by different kinds of global unrest.
Console/PC, Social/Online, Production, Video, Vault