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October 22, 2019
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Updates » Smartphone/Tablet
GDC 2020 opens call for 'Core Concepts' submissions!  
by Staff [07.16.19]
Are you doing great work in game dev? Answer the GDC 2020 call for submissions to present lectures, panels & roundtables in the rebranded 'Core' line of talks, now open through Thursday, August 15th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Switch Lite-s Up, 2019's Best Games So Far  
by Gamasutra Staff [07.14.19]
This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, Dragon Quest Builders 2, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Smartphone maker Rokit launches $50 million game development fund 1
by Chris Kerr [07.12.19]
Smartphone maker Rokit has launched a $50 million game development fund to support indies and startups.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Get a job: Ubisoft RedLynx is hiring a Senior Game Designer  
by Staff [07.09.19]
Ubisoft RedLynx is looking for a senior game designer to work on South Park: Phone Destroyer as well as other ideas in the works at the Helsinki-based studio.
Smartphone/Tablet, Design, Recruitment

Mobile dev Million Victories raises $1.4 million  
by Alissa McAloon [07.09.19]
Million Victories, the French studio behind the upcoming mobile strategy game Million Lords, has raised $1.4 million to be put towards efforts in both marketing and studio expansion.
Smartphone/Tablet

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.08.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Report: Struggling HQ Trivia developer cuts workforce by 20 percent  
by Chris Kerr [07.08.19]
HQ Trivia has laid off around 20 percent of its remaining staff after the mobile game show app saw downloads plummet.
Smartphone/Tablet, Production, Business/Marketing

Video Game Deep Cuts: Speedrunning The Sea Of Solitude  
by Gamasutra Staff [07.05.19]
This week's roundup includes some amazing highlights from the Summer Games Done Quick speedrun series, a look at intriguing new title Sea Of Solitude, and lots more still.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nintendo is 'investigating' 5G and streaming tech, but refuses to 'chase trends' 2
by Chris Kerr [07.05.19]
Nintendo is "investigating" how technologies such as cloud streaming and 5G will affect the video game landscape, but has rejected the notion that following those trends is absolutely critical.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Video: Designing the control and progression schemes of Brawl Stars  
by Staff [07.04.19]
In this 2019 GDC session, Supercell's Antti Summala explores the many control schemes and progression systems designed for Brawl Stars.
Smartphone/Tablet, Design, Video, Vault

Get a job: Disruptor Beam is hiring a Senior Game Designer  
by Staff [07.03.19]
As a Senior Game Designer, you will work with a team of producers, designers, engineers, product managers and marketers to lead the creation of world-class free-to-play mobile games.
Smartphone/Tablet, Design, Recruitment

Series: Your Story Universe developer Endless Entertainment lays off 7 staff  
by Alissa McAloon [07.03.19]
Endless Entertainment confirmed the layoffs in a statement given to Gamastura, saying that the decision was a reflection of a slowing development cycle rather than the performance of any individuals affected.
Smartphone/Tablet

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion  
by Gamasutra Staff [06.28.19]
This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Gumi lays off 32 with closure of Gumi Europe  
by Alissa McAloon [06.28.19]
Gumi has shut down both its Paris-based Gumi Europe studio and the mobile game Brave Frontier: The Last Summoner it had developed.
Smartphone/Tablet

Just Cause dev Avalanche partners with Nitro Games on new mobile project  
by Chris Kerr [06.28.19]
Just Cause developer Avalanche Studios has partnered up with Nitro Games to create a brand new mobile title.
Smartphone/Tablet, Business/Marketing

Stadia head: Devs, publishers, and players aren't ready for a subscription-only platform 2
by Alissa McAloon [06.28.19]
Stadia head Phil Harrison says that the decision to sell full price games alongside support for subscription services aims to give players and devs more choice.
Console/PC, Social/Online, Smartphone/Tablet

iPhone and iPad designer Jony Ive is leaving Apple after 27 years 2
by Chris Kerr [06.28.19]
Veteran industrial designer Jony Ive is leaving Apple after over two decades at the tech giant, leaving behind a design legacy that includes the iPhone and iPad.
Smartphone/Tablet, Design

The complicated process of porting Graveyard Keeper to consoles and mobile 4
by Svyatoslav Cherkasov [06.28.19]
Lazy Bear Games summarizes the team's experience of porting a PC game made in Unity to iOS, Android, Xbox One, PlayStation 4, and Nintendo Switch, all while the PC version was being patched and improved.
Console/PC, Smartphone/Tablet, Indie, Programming, Production

Tilting Point promises more than $20 million for UA costs in CookApps publishing deal  
by Alissa McAloon [06.27.19]
Tilting Point has entered into a live publishing partnership with Toy Party dev CookApps, an agreement that also sees it investing at least $20 million in user acquisition funding for the duration of the relationship.  
Smartphone/Tablet, Business/Marketing

Get a job: Arm is hiring a Game Engine Tech Lead  
by Staff [06.27.19]
Your mission is to lead a team to optimize and enhance Unity3D and Unreal on Arm technologies and to further improve their graphics backends for latest graphics APIs and Arm hardware
Smartphone/Tablet, Programming, Recruitment