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November 30, 2021
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Updates » Smartphone/Tablet
Get a job: Join InnoGames as a Senior Mobile Game Developer  
by Staff [05.17.21]
As a Senior Mobile Game Developer, you will group up with our agile, cross-functional, and international team of Developers specialized in creating strategy & simulation games.
Social/Online, Smartphone/Tablet, Programming, Recruitment

Czech mobile studio Madfinger Games nets $6 million in funding  
by Chris Kerr [05.17.21]
Czech mobile studio Madfinger Games has secured €5 million ($6.1 million) in funding from Chinese publisher Nuverse.
Smartphone/Tablet, Business/Marketing

Xbox partners with Tencent-owned Timi Studios to create new game content  
by Chris Kerr [05.14.21]
Microsoft has formed a 'strategic partnership' with Tencent-owned Honor of Kings developer Timi Studios to create new game content.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Analyst: Only 6% of iOS 14.5 users chose to opt in to ad tracking so far 2
by Alissa McAloon [05.13.21]
Very few iOS users are choosing to allow apps to track their browsing habits on their iOS devices according to an ongoing survey from Verizon-owned Flurry Analytics.
Smartphone/Tablet, Business/Marketing

Sega Sammy reports year-over-year jump in game sales despite fewer new releases  
by Alissa McAloon [05.13.21]
Sega Sammy credits the performance of its game business to pandemic-driven the stay-at-home orders that defined the last year, but is approaching the next year with caution for the same reason.
Console/PC, Social/Online, Smartphone/Tablet

Digital software and catalog titles are driving sales at Square Enix  
by Chris Kerr [05.13.21]
Growing digital sales and "brisk" sales of catalog titles drove profits and sales in Square Enix's game division.
Console/PC, Smartphone/Tablet, Business/Marketing

The one game rating problem you really don't want to have  
by Gamasutra Staff [05.12.21]
There's one big gotcha around game ratings when releasing your game via IARC - and in the latest game discovery round-up, we look at what it is, and how to avoid it.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Weapon balance in Call of Duty: Mobile: A data-based, player-centric approach 1
by Matt Lewis [05.12.21]
Matt Lewis, VP of mobile at Activision, writes about the weapon balancing process on the tremendously popular Call of Duty: Mobile, and reconciling data with qualitative player feedback.
Smartphone/Tablet, Design, Production

Blog: Optimizing Human: Fall Flat for mobile devices  
by Gamasutra Community [05.12.21]
For over a year Codeglue has been working for 505 Games on the mobile adaptations of Human: Fall Flat. In this blog post we will explain how we optimized the game to run on mobile devices.
Smartphone/Tablet, Design, Production

Niantic wants more developers to take its new Lightship AR dev kit for a spin  
by Chris Kerr [05.11.21]
Pokemon Go maker Niantic is offering developers broader access to its newly rebranded Lightship Augmented Reality Developer Kit.
VR, Smartphone/Tablet, Business/Marketing

New to GDC? Let's get you caught up  
by Staff [05.10.21]
If you're new to Game Developers Conference, no worries! Get caught up on the history of the event before this year's all-digital show.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Capcom attributes record profits to 'continued success' of game division  
by Chris Kerr [05.10.21]
Capcom said its video game business "drove results" after reporting record profits for the fourth consecutive year. 
Console/PC, Smartphone/Tablet, Business/Marketing

Check out the many incredible Roundtables at GDC 2021  
by Staff [05.07.21]
At the all-digital GDC 2021 (running July 19th – 23rd) you can take part in a number of excellent Roundtables hosted by industry experts.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Ubisoft is making a mobile push of its own with The Division Mobile  
by Alissa McAloon [05.06.21]
The Division Mobile isn't Ubisoft's only plan to expand the franchise's reach. A standalone free-to-play spinoff, The Division Heartland, is also in the works for PC, consoles, and the cloud.
Console/PC, Social/Online, Smartphone/Tablet

Kick your game industry career into action at GDC 2021  
by Staff [05.06.21]
Register for the career development pass at the all-digital GDC 2021 (July 19th -- 23rd) to access an incredible batch of sessions to further your game industry career. Get yours before they're gone!
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Activision betting big on mobile after CoD Mobile player spending tops $1 billion  
by Chris Kerr [05.05.21]
Activision Blizzard intends to bring all of its franchises to mobile platforms in some form, according to company COO and president Daniel Alegre.
Smartphone/Tablet, Business/Marketing

Call of Duty Warzone, Mobile drive 70% jump in Activision revenue, record Q1 MAUs  
by Alissa McAloon [05.04.21]
Call of Dutys expansion into both mobile and free-to-play is doing great things for Activision as the company reports new records in MAUs and, for parent Activision Blizzard, revenue.
Console/PC, Social/Online, Smartphone/Tablet

Epic v. Apple trial surfaces Walmart's rumored 'Project Storm' streaming service  
by Chris Kerr [05.04.21]
Walmart's unannounced cloud gaming service codenamed 'Project Storm' has been detailed in confidential emails shown during the Epic Games vs. Apple trial.
Console/PC, Smartphone/Tablet, Business/Marketing

Epic Games now owns ArtStation 2
by Bryant Francis [04.30.21]
Epic Games has announced that it's acquiring ArtStation, one of the major portfolio platforms for visual artists across different fields.
Console/PC, Smartphone/Tablet, Indie, Art, Business/Marketing

Here are the different session formats for GDC 2021  
by Staff [04.30.21]
Take a look at the different session formats for the all-digital GDC 2021.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC