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August 5, 2020
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Updates » Smartphone/Tablet
Attend GDC Summer for practical advice on hiring & retaining women leaders in games  
by Staff [06.11.20]
This August GDC Summer will host a talk from King's Sabrina Carmona that offers practical, actionable advice on how to diversify your studio's leadership team and empower more women leaders in games.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Don't Miss: As traffic hits all-time high, Jackbox adjusting to dev'ing from home  
by Staff [06.10.20]
Jackbox Games CEO Mike Bilder joined us on the GDC Podcast to explain how his company is dealing with dramatic increases in traffic amid continuing stay at home orders in the time of COVID-19.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Come to GDC Summer and learn King's new method of balancing match-3 game difficulty  
by Staff [06.09.20]
At GDC Summer this August attendees will have the chance to hear firsthand about the new method designers at Candy Crush game maker King are using to deconstruct blocker design in match-3 games.
Smartphone/Tablet, Design, GDC

Video Game Deep Cuts: Valorant Rants, Skelattack... Attacks?  
by Gamasutra Staff [06.05.20]
From a new Konami indie publishing initiative (Skelattack) to the release of Riot's much-hyped Valorant, plenty to talk about this week.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Mobile publisher Playrix acquires Croatian game studio Cateia Games  
by Chris Kerr [06.04.20]
Mobile publisher Playrix has acquired Croatian game studio Cateia Games for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Video: Building intrinsically motivated teams via self-determination theory  
by Staff [06.03.20]
In this GDC 2020 virtual talk DeepMind's Alexandre Moufarek discusses how you can help build intrinsically motivated teams by applying self-determination theory.
Console/PC, Smartphone/Tablet, Production, Video, Vault

Rovio acquires (and rebrands) Darkfire Heroes dev Darkfire Games  
by Alissa McAloon [06.03.20]
Angry Birds dev Rovio has acquired the free-to-play mobile game developer Darkfire Games for an undisclosed sum, and rebranded the studio as Rovio Copenhagen.
Smartphone/Tablet, Business/Marketing

Video: Achieving high-quality game VFX on mobile devices  
by Staff [06.01.20]
In this GDC 2020 virtual talk, Level Ex's Andy Saia breaks down the process of creating what appear to be visually complex effects for games running on mobile devices.
Smartphone/Tablet, Programming, Art, Video, Vault

Zynga acquires Toon Blast and Toy Blast developer Peak for $1.8 billion  
by Chris Kerr [06.01.20]
CSR Racing and Words with Friends publisher Zynga has acquired Turkish mobile game company Peak for $1.8 billion.
Smartphone/Tablet, Production, Business/Marketing

Video Game Deep Cuts: Shantae's Epic Poly Bridge Kombat Life  
by Gamasutra Staff [05.31.20]
Looking at new releases including a Poly Bridge & Shantae sequel, Sludge Life, Robocop in Mortal Kombat, & lots more interesting links.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

African mobile game publisher Carry1st secures $2.5 million to expand operations  
by Chris Kerr [05.28.20]
African mobile game publisher Carry1st has secured $2.5 million in funding to recruit new talent, bolster its platform technology, and "catalyze mobile gaming" across the continent.
Smartphone/Tablet, Business/Marketing

AR Pokemon will soon be able to hide behind real-world objects in Pokemon Go  
by Chris Kerr [05.27.20]
Niantic is aiming to up the immersion factor in Pokemon Go with the addition of two new AR features: Reality Blending and Pokestop Scanning.
Smartphone/Tablet, Production

Sponsored: Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [05.27.20]
Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Whitepaper

Gamestream raises $3.8 million to grow its B2B-focused cloud gaming platform  
by Alissa McAloon [05.26.20]
Gamestream partners with businesses like hotels and cruise ships to provide a readily-deployable streaming game platform then offered to those businesses' customers as an amenity.
Console/PC, Social/Online, Smartphone/Tablet

Video Game Deep Cuts: The Mario Steamroller Monster Train 2
by Gamasutra Staff [05.24.20]
The latest link roundup incudes the notable games of the week, Mario steamrolling bootleg Nintendo cartridges, and a unique new FMV game based around delivery driving, among others!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

NBA 2K, GTA, and more push Take-Two's net revenue over $3B for 2019-20 year  
by Alissa McAloon [05.20.20]
Take-Two CEO Strauss Zelnick says the fourth quarter in particular beat expectations, leading to a number of full-year milestones at the game giant.
Console/PC, Social/Online, Smartphone/Tablet

Mobile battle royale title Free Fire just hit 80 million daily active users 1
by Chris Kerr [05.20.20]
Mobile battle royale title Free Fire has recorded a new peak of 80 million daily active users, according to publisher Garena.
Smartphone/Tablet, Business/Marketing

UK hypercasual developer Kwalee opens studio in Bangalore  
by Chris Kerr [05.20.20]
UK mobile developer-publisher Kwalee has opened a new studio in Bangalore, India, to help expand production.
Smartphone/Tablet, Business/Marketing

King has opened up and relinquished control of the Defold game engine  
by Chris Kerr [05.19.20]
King has opened up and relinquished ownership of the Defold game engine in what it claims is an effort to bring more transparency to the development process.
Smartphone/Tablet, Production, Business/Marketing

Video: How to run your own career fair on a tiny budget  
by Staff [05.18.20]
In this GDC 2020 virtual panel Chris DeLeon, David Mullich, Dru Erridge, and Tiffany Otto explain how to run and operate your own career fair to help developers in your community. 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Video, Vault