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November 30, 2021
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Updates » Smartphone/Tablet
Blog: Analysing the UI information presentation of games  
by Gamasutra Community [07.12.21]
The information level of game UI interface is important for users to get effective information. It reflects the logical structure of information presentation in the game interface.
Console/PC, Smartphone/Tablet, Design

Epic Games v. Apple is back on in Australia as Apple loses appeal  
by Alissa McAloon [07.09.21]
Following an appeal, Epic Games has been given a green light to continue its lawsuit against iPhone-maker Apple in Australia.
Smartphone/Tablet

SciPlay Corporation has acquired Finnish mobile studio Koukoi Games  
by Chris Kerr [07.09.21]
Digital game publisher SciPlay Corporation has acquired Finnish mobile studio Koukoi Games for an undisclosed fee.
Smartphone/Tablet, Business/Marketing

Sponsored Content
Learn how data-driven personalization can drive player engagement in this free webinar  
by Staff [07.08.21]
Sponsored: Personalization is critical to driving player engagement, but this comes with real-time performance and scalability challenges. Learn how to address those concerns in this free webinar.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Business/Marketing, Sponsored Article

36 states take legal aim at Google, argue its Play Store practices violate antitrust law 3
by Alissa McAloon [07.08.21]
Attorneys general from 36 states have filed a lawsuit against Google, accusing the company of antitrust behavior through its dealings with Android devices and its own Google Play Store.
Social/Online, Smartphone/Tablet, Business/Marketing

Blog: The future of interactive characters - Why games need believable NPCs  
by Gamasutra Community [07.06.21]
In this final post, we discuss four reasons why games need better NPCs: 1) players want them, 2) bad character AI is a creative bottleneck, 3) better collaborative NPCs can make games more inclusive, 4) they're a necessary part of our 3D & XR future.
VR, Console/PC, Smartphone/Tablet, Design, Production

Atari Gaming walks away from free-to-play games to refocus on console and PC  
by Alissa McAloon [07.06.21]
Atari Gaming is pivoting away from its free-to-play mobile game business to instead refocus on premium games for console and PC, and in turn create more titles for its recently-released Atari VCS console.
Console/PC, Smartphone/Tablet

Sponsored Content
As demand rises, Autodesk looks to the next decade of game development  
by Staff [07.05.21]
Sponsored: Video games continue to become more and more complex, and developers need to know that the tools they use are up to the challenge.
VR, Console/PC, Smartphone/Tablet, Indie, Art, Video, Sponsored Article, Video Q&A

Team17 buys education app developer StoryToys for initial $26.5 million  
by Chris Kerr [07.02.21]
Worms creator Team17 has acquired Irish educational app developer StoryToys for an initial $26.5 million.
Smartphone/Tablet, Production, Business/Marketing

Drop Fake nets $9 million to create multiplayer social games that move people  
by Chris Kerr [07.01.21]
Drop Fake, a new studio helmed by former EA vice president Katherine de Leon, has raised $9 million to develop multiplayer social games.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Wildlife taps former Marvel Strike Force director to lead new studio Foxbear Games  
by Chris Kerr [07.01.21]
Wildlife Studios has opened a new Los Angeles studio called Foxbear Games that will be led by former Marvel Strike Force game director Jonathan Durr.
Smartphone/Tablet, Production, Business/Marketing

Mobile studio Dream Games nets $155 million in funding at $1 billion valuation  
by Chris Kerr [07.01.21]
Turkish mobile studio Dream Games has raised $155 million in Series B funding to continue supporting its debut title, Royal Match.
Smartphone/Tablet, Business/Marketing

Room 8 Group opens Montreal studio to offer external support to more developers  
by Chris Kerr [06.30.21]
Room 8 Group has opened a new studio in Canada to provide creative, development, and management services to development partners working on free-to-play mobile titles and console games.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Finnish mobile studio Boom Corp nets $1.8 million to create social games  
by Chris Kerr [06.25.21]
Finnish mobile studio Boom Corp has raised $1.8 million to create games that champion player communities, social gameplay, and self expression.
Smartphone/Tablet, Production, Business/Marketing

Bemused Pokemon Go players petition Niantic to make pandemic tweaks permanent  
by Chris Kerr [06.25.21]
UPDATE: Pokemon Go developer Niantic has responded to Gamasutra's inquiries about the petition, which has now being signed by over 90,000 players and fans, in a brief statement.
Smartphone/Tablet, Business/Marketing

Windows 11 brings Android apps to PC via the Amazon App Store  
by Alissa McAloon [06.24.21]
Mobile developers will soon be able to reach PC audiences with little added effort on their part thanks to a new feature announced for Microsoft's upcoming operating system, Windows 11.
Console/PC, Smartphone/Tablet

EA's latest purchase Golf Clash earned an estimated $133M in the U.S. over the past year  
by Chris Kerr [06.24.21]
Player spending on mobile sports games rose by 16 percent in the United States over to past 12 months, with EA's recently purchased mobile title Golf Clash leading the charge.
Smartphone/Tablet, Business/Marketing

EA buys Golf Clash developer Playdemic from AT&T and WB Games for $1.4B  
by Chris Kerr [06.23.21]
EA has acquired Golf Clash developer Playdemic from Warner Bros. Games and AT&T for $1.4 billion in cash.
Smartphone/Tablet, Business/Marketing

Rovio will revive some older Angry Birds titles after pulling them from sale  
by Chris Kerr [06.23.21]
Rovio is working to revive a number of older Angry Birds titles after quietly pulling them from sale.
Smartphone/Tablet, Business/Marketing

Angry Birds maker Rovio signs long-term partnership to create Moomin games 1
by Chris Kerr [06.22.21]
Angry Birds maker Rovio has secured the rights to develop and publish games based on the Moomin franchise.
Console/PC, Smartphone/Tablet, Production, Business/Marketing