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August 14, 2020
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Updates » Programming
Untitled Goose Game comes out on top at DICE Awards 3
by Kris Graft [02.14.20]
House House's game with the horrible goose won top honors at the DICE Summit in Las Vegas Thursday night, with Control and Death Stranding also winning in multiple categories.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Square Enix seeks experienced artists, programmers, and technical artists  
by Staff [02.12.20]
We are seeking motivated and experienced artists, programmers and technical artists to work with us in Tokyo.
Programming, Art, Recruitment

Get a job: Double Fine Productions is hiring a Gameplay Programmer  
by Staff [02.11.20]
Double Fine has an immediate opening for a Gameplay Programmer for its San Francisco development studio on the Psychonauts 2 team.
Programming, Recruitment

Visual Studio's Unity Analyzers are now open source  
by Alissa McAloon [02.11.20]
The project is a set of Unity-specific code diagnostics and code fixes for Visual Studio that aim to reduce issues Unity developers may face when working within Visual Studio.
Programming

And Yet it Hurt: How I made a game played in Notepad
by Gamasutra Community [02.11.20]
And yet it hurt is a game that is played entirely in Notepad. Ludum Dare-winning indie game developer Daniel Haazen explains how he made this unique game.
Console/PC, Indie, Programming, Design, Production

Don't Miss: Devs look back at the influential BioShock 2  
by Bryant Francis [02.10.20]
We caught up with some of the developers from BioShock 2 for lessons and memories from the game's development.
Console/PC, Programming, Design, Production

Video Game Deep Cuts: A Pedestrian Mario Paint Pagan  
by Gamasutra Staff [02.08.20]
Latest links include a look at The Pedestrian, the people composing music in Mario Paint, the odd 'dead MMO' setting of PAGAN: Autogeny, streaming legality & Valentine's Day gaming for couples.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Vicarious Visions, Amazon Game Studios, and more are hiring now!  
by Staff [02.07.20]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Design, Recruitment

Video Game Deep Cuts: Kentucky Routes, Savage Planets, Mythic Quests  
by Gamasutra Staff [02.01.20]
The latest highlights include the Kentucky Route Zero ending chapter, the debuts of Journey To The Savage Planet and SpellTower+, and the upcoming game dev-themed TV show from the 'Always Sunny' crew.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Amazon Game Studios, Insomniac Games, and more are hiring now!  
by Staff [01.31.20]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Design, Production

Get a job: Amazon Game Studios is hiring a Senior Gameplay Engineer  
by Staff [01.29.20]
Amazon Game Studios is looking for a Senior Gameplay Engineer to join an exciting new project at our Seattle studio.
Programming, Recruitment

Crunch and 'extended hours' both down in latest IGDA dev satisfaction survey  
by Alissa McAloon [01.29.20]
The IGDA reports inspiring shifts in several common areas of concern, noting positive changes in crunch and diversity from 2017 to 2019.
Programming, Art, Audio, Design, Production, Business/Marketing

Today's your last day to get your early registration discount for GDC 2020!  
by Staff [01.29.20]
Early registration for the 2020 Game Developers Conference ends Wednesday, January 29th at 11:59 PM Pacific, so take the opportunity to save money on your pass by registering now at a discounted rate!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: How to rescue memory on disabled gameobjects  
by Gamasutra Community [01.29.20]
Upset at Unity's greedy behaviour? Stop this engine from stealing your memory on disabled game objects. You can do this with Unity: Save Memory now.
Programming, Production

Get a job: Double Fine Productions is hiring a Gameplay Programmer  
by Staff [01.28.20]
Double Fine has an immediate opening for a Gameplay Programmer for its San Francisco development studio on the Psychonauts 2 team.
Programming, Recruitment

Hoof it to GDC and see how Red Dead Redemption 2's horses were brought to life!  
by Staff [01.27.20]
Come to the GDC 2020 AI Summit in March and learn all about how Rockstar's interdisciplinary team approached designing and implementing the realistic horses of Red Dead Redemption 2!
Console/PC, Programming, GDC

Get a job: These teams and more are hiring Programmers and Engineers now!  
by Staff [01.24.20]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Console/PC, Social/Online, Programming, Recruitment

Video Game Deep Cuts: Eternal Doom, Temtem Touryst  
by Gamasutra Staff [01.24.20]
The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as well as pieces about Destiny historians, comedy in games, the state of video games in China, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: How a ragtag band of modders restored Star Wars KOTOR II 9
by Bryant Francis [01.24.20]
How a ragtag band of rebel modders fleshed out crucial missing sequences in Obsidian's Knights of the Old Republic II, and how that material came to be incorporated into the official Steam version of the game.
Console/PC, Programming, Design

Blog: Fixing random encounters with area tracking 7
by Gamasutra Community [01.24.20]
Taking a look at the classic RPG mechanic of random encounters and how we can turn the often scorned mechanic into a beloved part of any exploration game.
Programming, Design