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July 19, 2019
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Updates » Production
Report: Apple willing to spend over $500 million bringing games to Arcade 5
by Chris Kerr [04.15.19]
Apple is reportedly willing to spend "hundreds of millions" of dollars to fill out its Apple Arcade premium game subscription service with quality titles. 
Smartphone/Tablet, Production, Business/Marketing

Blog: Tough questions to improve your leadership  
by Gamasutra Community [04.15.19]
Tough Questions to Improve Your Leadership is the name of my GDC 2019 talk, which came with a handout full of questions for the audience to ponder. This post is about the talk and those questions!
Production, Business/Marketing

Video: Practical advice for saving video game history before it's too late  
by Staff [04.12.19]
The current state of commercial video game preservation is in rough shape, but there's something developers can do to help.
Social/Online, Production, Video, Vault

Get a job: Paradox Tectonic, Sucker Punch Productions, and more are hiring now!  
by Staff [04.12.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Design, Production, Recruitment

Creating Sigil, Doom's unofficial fifth episode  
by Alissa McAloon [04.12.19]
Doomdesigner John Romero talks about creating Sigil as both a mod for the original game and an (unofficial) follow-up to Doom's "final" chapter.
Console/PC, Production

Respawn and Infinity Ward co-founder Jason West has joined Epic Games 1
by Chris Kerr [04.12.19]
Epic Games has made a notable hire in the form of Respawn and Infinity Ward co-founder Jason West. 
Production, Business/Marketing

Postmortem: Throwback roleplaying adventure Hero-U: Rogue to Redemption 1
by Gamasutra Community [04.12.19]
Hero-U: Rogue to Redemption, from the creators of Quest for Glory, saw hard-fought successes as well as tough-to-swallow shortfalls. Here's the dev team on what went right, and what went wrong.
Console/PC, Indie, Production

Get a job: TinyBuild is hiring a Game Producer  
by Staff [04.11.19]
TinyBuild is looking for an experienced Game Producer to join its Publishing Team in downtown Bellevue.
Production, Recruitment

Don't Miss: Why being trapped in a loop makes Reigns: Her Majesty so satisfying  
by Staff [04.11.19]
"Everything in the game helps the player define the pace," explains Reigns creator Francois Alliot. "In the game you can swipe very quickly or you can take your time, and we adapted everything around that."
Smartphone/Tablet, Design, Production

Blog: A game jam survival kit 2
by Chris Kerr [04.11.19]
All you need to know about game jams. The Game Jam Survival Kit is actually the name of a Google Drive folder I created to help jammers all over the world. This article is a complement to it. Enjoy.
Design, Production

An inside look at Wargroove's wicked design choices 1
by Bryant Francis [04.11.19]
The developers of Wargroove share some insight behind the game's game design, tooling, and technical implementation to help other strategy game developers.
Console/PC, Art, Design, Production

Video: Embracing change on the road to reinventing God of War  
by Staff [04.10.19]
Creative director Cory Barlog walks through the countless gut-wrenching failures and joyfully sweet successes experienced on the road to releasing God of War.
Console/PC, Design, Production, Video, Vault

Get a job: Heart Machine is hiring a Quality Assurance Lead  
by Staff [04.10.19]
Heart Machine is after someone who can catch and address problems quickly and effectively, can communicate with anyone on the team to get results, and has a deep understanding of our production process.
Indie, Production, Recruitment

YouTube wants to make choose-your-own-adventure shows  
by Chris Kerr [04.10.19]
It's interesting to see YouTube experiment with the gamification of more traditional media, given it's only been a few months since fellow media outfit Netflix began doing the same.
Design, Production, Business/Marketing

Get a job: Digital Extremes is hiring a PR Manager for Warframe  
by Staff [04.09.19]
The team is looking for someone to help plan, produce and execute world-class strategic PR initiatives to broaden the awareness of Warframe, its amazing community, and the company’s other products.
Console/PC, Production, Recruitment

Charting the missteps that led to the decline of Telltale Games 2
by Alissa McAloon [04.09.19]
The full story published on Game Informer is an important read, and one that charts the life and eventual missteps of the prolific studio and through the voices of the developers that created its games.
Console/PC, Production

Don't Miss: A 2008 analysis of branching dialogue, from Mass Effect to Facade and beyond 10
by Gamasutra Community [04.09.19]
In an in-depth Gamasutra analysis piece, Brent Ellison looks at the universe and history of player-NPC dialogue in games, analyzing titles from Mass Effect through Facade to The Sims and beyond.
Production

Get a job: Sucker Punch Productions is hiring a Narrative Writer  
by Staff [04.08.19]
The Bellevue-based Sucker Punch team is looking for a Narrative Writer to help create engaging narrative content for its upcoming project, Ghost of Tsushima.
Production, Recruitment

IGDA executive director Jen MacLean has stepped down  
by Chris Kerr [04.08.19]
Jen MacLean has resigned as executive director of the International Game Developers Association (IGDA), and will officially depart on April 14.
Production, Business/Marketing

Video Game Deep Cuts: Risking Rain With A Lego Meat Boy  
by Gamasutra Staff [04.07.19]
This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, plus lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing