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October 23, 2019
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Updates » E3
Minecraft multiplayer goes cross-platform under Microsoft's watch  
by Alex Wawro [06.13.16]
Now that Microsoft owns Minecraft, it announced today that the massively popular game will be opened up to allow for cross-platform multiplayer mine crafting. Yes, that includes VR platforms too.
Social/Online, Business/Marketing, E3

New 'Play Anywhere' initiative reinforces Microsoft's cross-platform push  
by Alex Wawro [06.13.16]
Microsoft is amping up its cross-platform push with "Play Anywhere," a new initiative announced during its E3 press event today that encompasses a number of games which will be playable on both Xbox and Windows 10.
Console/PC, Business/Marketing, E3

Microsoft gets deeper into eSports with Arena for Xbox  
by Alex Wawro [06.13.16]
At E3 this week Microsoft laid plans to launch a new service on Xbox, Arena, designed to let people sign up for, compete in and watch tournaments for games.
Console/PC, Business/Marketing, E3

With Serious Sam VR, Croteam takes the VR plunge 1
by Alex Wawro [06.13.16]
Croatian indie dev Croteam is getting into VR game development with Serious Sam VR, which is set to be published by Devolver Digital on Steam Early Access this summer.
VR, Business/Marketing, E3

Watch the Xbox E3 conference right here at 9:30 AM Pacific  
by Staff [06.13.16]
E3 week begins this morning at 9:30 AM Pacific with Microsoft's Xbox event in Los Angeles, where the company is expected to talk up its lineup of video games and hardware for the year ahead.
Console/PC, Business/Marketing, Video, E3

Bethesda announces resurrection of long-delayed sequel to Prey 4
by Bryant Francis [06.12.16]
Bethesda announces long-delayed sequel to Prey, previously in development at Human Head studios, now in the hands of Arkane Studios.
Console/PC, Production, Business/Marketing, Video, E3

Bethesda announces VR integration with Fallout 4, Doom 1
by Bryant Francis [06.12.16]
Bethesda finally gets into the VR game, and brings two of its biggest titles to the platform.
VR, Console/PC, Business/Marketing, E3

Bethesda banks on eSports with Quake Champions 2
by Bryant Francis [06.12.16]
Bethesda debuts the latest entry in the Quake series, and announces a serious move into the world of eSports.
Console/PC, Business/Marketing, Video, E3

EA emphasizes eSports, announces charity initiative during EA Play 1
by Bryant Francis [06.12.16]
Electronic Arts announces a new charity initiative and expansions to its tournament system while showing off new games at EA Play.
Production, Business/Marketing, E3

EA announces indie partnership program 2
by Bryant Francis [06.12.16]
At E3 today, EA announced plans to partner with small developers on original games, promising to deliver all profits over to the developer.
Indie, Production, Business/Marketing, Video, E3

Details surrounding new Xbox One hardware begin to emerge 1
by Kris Graft [06.12.16]
Unconfirmed online reports have revealed new images and detail for the rumored smaller Xbox One hardware.
Console/PC, E3

5 things learned doing E3 as an indie company 2
by Gamasutra Community [06.24.15]
Aside from accidentally stumbling into a Korean brothel, we learned some valuable things about E3 last week.
Console/PC, Indie, Business/Marketing, E3

E3 2015 media coverage analysis (aka 'Who won the E3 media battle?') 9
by Gamasutra Community [06.23.15]
A year ago, I did a pretty extensive analysis of the media coverage around E3. Well, I have done it again.
Console/PC, E3

Edge of Nowhere a strong argument for third-person, gamepad games in VR 6
by Kris Graft [06.18.15]
At E3 2015, Insomniac Games, the studio behind games including Ratchet and Clank, Resistance, and Sunset Overdrive, showed off its first VR effort, the action adventure game Edge of Nowhere.
Console/PC, Design, Video, E3

Game mechanics and player agency in Everybody's Gone to the Rapture 6
by Kris Graft [06.18.15]
The Chinese Room has been working on its next game, Everybody’s Gone to the Rapture, which aims to evolve the storytelling ideas in Dear Esther.
Console/PC, Design, E3

Sony aims to cut the price of PS4 in Brazil by building it locally  
by Alex Wawro [06.17.15]
Sony announced plans this week to manufacture PlayStation 4 consoles within northern Brazil's Manaus Free Trade Zone, in order to begin selling the console at a lower price in Brazil later this year.
Console/PC, Business/Marketing, E3

Nintendo's 'Nindies' man updates us on how devs can work with Nintendo 1
by Christian Nutt [06.17.15]
Gamsutra speaks to Damon Baker, of Nintendo's licensing deparment, about the Humble Nindie Bundle, its [email protected] E3 promotion, its approach to devs, and an updated on Unity on 3DS.
Console/PC, Indie, Business/Marketing, Video, E3

Xbox chief admits Microsoft had 'lost its way' in the PC game market 11
by Kris Graft [06.16.15]
At PC Gamer's PC Gaming Show at E3, Microsoft’s Xbox boss Phil Spencer admitted that his company has dropped the ball lately when it comes to catering to the PC game market.
Console/PC, Business/Marketing, E3

Designing controls for a living piece of bread Exclusive 1
by Kris Graft [06.16.15]
Bossa Studios' Luke Williams explains how awkward, hilarious games like I Am Bread and Surgeon Simulator are designed not to frustrate players, but to try new things with game controls and concepts.
Indie, Design, Exclusive, Video, E3

New tools for developing custom games are a focus of Dota 2 revamp  
by Alex Wawro [06.16.15]
Valve is rolling out a suite of Dota 2 scripting and development tool improvements that empower developers of all stripes to craft custom game types that can be played from within Dota 2.
Console/PC, Design, E3