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October 23, 2019
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Updates » E3
'This is not okay': EA minces no words on backlash against women in Battlefield 12
by Kris Graft [06.11.18]
"These are people who are uneducated—they don't understand that this is a plausible scenario," EA's Patrick Soderlund tells Gamasutra. "And today gaming is gender-diverse, like it hasn't been before."
Console/PC, E3

EA adds new releases to Origin Access via $100 Premier membership tier  
by Alissa McAloon [06.11.18]
EA is expanding its existing Origin Access program with a new $100-per-year membership tier that grants subscribers full access to new releases in addition to the company’s Access catalog.
Console/PC, Business/Marketing, E3

We Are initiative hopes to connect and inspire women in games  
by Chris Kerr [06.11.18]
The Entertainment Software Association has established the 'We Are' initiative to connect women with diverse backgrounds in the video game industry. 
Business/Marketing, E3

Xbox using machine learning to load Game Pass titles 'twice as fast' 1
by Chris Kerr [06.11.18]
The new feature uses machine learning to understand how people play, allowing it to identify which files are essential when starting a new game.
Console/PC, Business/Marketing, E3

Ninja Theory joined Microsoft to 'fly without the threat of falling down' 3
by Chris Kerr [06.11.18]
The Hellblade developer believes the move will allow it to "aim higher than we've ever dared, to really fly, without the threat of falling down."
Console/PC, Production, Business/Marketing, Video, E3

Bethesda working on new sci-fi property, Starfield 4
by Kris Graft [06.11.18]
At E3 in Los Angeles Sunday evening, Bethesda unveiled the upcoming game Starfield, its first new property in 25 years.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Video, E3

RPG design and writing veteran Chris Avellone working on Dying Light 2 1
by Kris Graft [06.10.18]
Chris Avellone, veteran RPG writer and designer known for his work on Fallout 2, Fallout: New Vegas, Prey (2017) and many other games, is now working on Techland’s Dying Light 2 as narrative designer.
Console/PC, Design, Video, E3

Microsoft adds five game studios to first-party stable 2
by Kris Graft [06.10.18]
At Microsoft's E3 press conference in Los Angeles today, Xbox head Phil Spencer announced the addition of five first-party studios, including the makers of State of Decay, We Happy Few, and Hellblade.
Console/PC, Business/Marketing, E3

With Tencent's help, J.J. Abrams' Bad Robot opens new game studio 2
by Alex Wawro [06.07.18]
Veteran indie Tim Keenan (Duskers) has been tapped to be Bad Robot Games' new creative director, with longtime Bad Robot Interactive chief Dave Baronoff now serving as Bad Robot Games division chief. 
Smartphone/Tablet, Business/Marketing, E3

Facebook launches new program for gaming streamers just starting out  
by Emma Kidwell [06.07.18]
Facebook announced the launch of its Level Up program today, designed to help new and aspiring streamers foster a community using its platform.
Social/Online, Business/Marketing, E3

Noclip doc charts a path from Bethesda's Terminator game to Fallout & beyond  
by Bryant Francis [06.05.18]
Sit back, grab a Nuka-Cola, and watch Bethesda's veteran game-makers discuss their experiences making some of the company's most successful role-playing games.
Console/PC, Design, Video, E3

Super Mario Odyssey wins big at Game Critics Awards  
by Chris Kerr [06.28.17]
The winners of this year's Game Critics Awards, which aim to shine a spotlight on the best and brightest games at E3, have been announced.
VR, Console/PC, Smartphone/Tablet, Business/Marketing, E3

Mario + Rabbids, Wolfenstein II among 2017 E3 Game Critics Awards noms  
by Alex Wawro [06.26.17]
This year Ubisoft's Mario + Rabbids Battle Kingdom, Monolith's Middle-earth: Shadow of War, and MachineGames' Wolfenstein II: The New Colossus came out on top, with four award nominations each.
Console/PC, Indie, Business/Marketing, E3

With Sony's indie support in question, developers at E3 weigh in 2
by Mathew Kumar [06.23.17]
"The bottom line is they need to do what’s best for their business. And unfortunately maybe doing indies is not that right now. And that’s unfortunate, but there’s not much we can do."
Console/PC, Indie, Business/Marketing, E3

According to the ESA, E3 attendance jumped by 18k this year  
by Alissa McAloon [06.16.17]
The ESA has revealed the attendance numbers for the first publicly-attended E3 show and detailed the expo's 2018 dates.
Social/Online, Business/Marketing, E3

Q&A: Making sense of the Xbox One X - an interview with Mike Ybarra 1
by Kris Graft [06.16.17]
Mike Ybarra, Microsoft's corporate VP for Xbox and the Windows game platform, talked to Gamasutra about developing for (and porting to) the upgraded Xbox One X, as well as future plans for Windows 10.
Console/PC, Design, Production, Business/Marketing, E3

They paved indie paradise to put up a parking lot  
by Kris Graft [06.15.17]
In game development, not everything goes as planned. That also goes for running a game event for your fans.
Indie, Business/Marketing, E3

Xbox boss says company won't make money on Xbox One X console sales  
by Alex Wawro [06.15.17]
Xbox chief Phil Spencer seems to have answered a Business Insider question about whether Microsoft earns a profit on the sale of a $500 Xbox One X console with a firm "No."
Console/PC, Business/Marketing, E3

Watch Gamasutra share our highs and lows of E3 2017  
by Bryant Francis [06.15.17]
The Gamasutra editorial roundtable sat down to chat about the successes and misses of the 2017 Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Watch the original devs share tales of Crash Bandicoot's creation  
by Alissa McAloon [06.15.17]
Key members of the original dev team sat down at E3 this to dive into the origins of Crash Bandicoot and ended up unearthing some interesting tidbits about the game's development in the process.
Console/PC, Production, Video, E3