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January 19, 2021
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Updates » E3
Hitman: Absolution director on controversial trailer: 'We didn't mean to offend anyone' Exclusive 41
by Brandon Sheffield [06.07.12]
Tore Blystad, game director for Hitman: Absolution apologizes for the game's controversial trailer, but admits to not fully understanding the outrage, calling it "part of the DNA of the title."
Console/PC, Design, Business/Marketing, Exclusive, E3

Metal Gear Rising walks tightrope between story sequences, over-the-top action Exclusive 7
by Leigh Alexander [06.07.12]
Platinum Games is working with Metal Gear house Kojima Productions on Metal Gear Rising. Here's how the teams are injecting high action into the stealthy franchise.
Console/PC, Programming, Art, Design, Exclusive, E3

With Warface, 'Free-to-play is like starting from scratch,' says Crytek Exclusive 1
by Patrick Miller [06.07.12]
At E3 in Los Angeles, Crytek spoke to Gamasutra about the challenges endured and lessons learned from entering the free-to-play market with its FPS Warface.
Console/PC, Social/Online, Art, Design, Production, Business/Marketing, Exclusive, E3

Average Nintendo 3DS eShop paying customer has bought about five games 6
by Christian Nutt [06.07.12]
At E3 this week, Nintendo of America's EVP of sales and marketing revealed some new statistics about its eShop download service for the Nintendo 3DS.
Console/PC, Indie, Business/Marketing, E3

THQ's teams will be given the resources to thrive, says new president Exclusive 13
by Leigh Alexander [06.07.12]
New THQ president Jason Rubin says THQ's teams "were not given the appropriate resources" in the past, and that Saints Row could end up on a level with Red Dead Redemption under his leadership.
Console/PC, Business/Marketing, Exclusive, E3

Xbox's SmartGlass is no Wii U least, not yet Exclusive 31
by Frank Cifaldi [06.06.12]
Comparisons between Nintendo's Wii U and Microsoft's recently revealed SmartGlass technology appear to be premature, if the early demos and conversations we had are an indication.
Console/PC, Business/Marketing, Exclusive, E3

Elder Scrolls Online director: MMORPG combat design lacks innovation Exclusive 18
by Kris Graft [06.06.12]
When Elder Scrolls Online's creative director Paul Sage looks around at today's MMORPG combat mechanics, he sees that something is lacking.
Social/Online, Design, Exclusive, E3

Turning Cryptic's Neverwinter RPG into an MMO Exclusive 6
by Tom Curtis [06.06.12]
Late last year, Crytek's Neverwinter RPG inexplicably turned into an MMO, and at E3 2012, the game's lead designer shed some light on why the game made such a drastic transition.
Console/PC, Social/Online, Design, Business/Marketing, Exclusive, E3

Team Ninja's Hayashi: Japanese developers 'desperate to stay alive' Exclusive 32
by Christian Nutt [06.06.12]
At E3, Gamasutra talks to the head of the Ninja Gaiden developer to find out why his game failed critically -- and he opens up about the malaise that is plaguing the Japanese development community.
Console/PC, Design, Business/Marketing, Exclusive, E3

Sony not planning a Vita price cut anytime soon 16
by Mike Rose [06.06.12]
Sony is not planning to cut the price of its PlayStation Vita handheld anytime soon, and instead hopes it can boost sales through more games and services.
Console/PC, Business/Marketing, E3

The Last Guardian development experiencing technical difficulties, says Sony 11
by Mike Rose [06.06.12]
Sony's much-anticipated The Last Guardian was not shown during Sony's E3 press conference earlier this week due to "technical difficulties," Sony Worldwide president Shuhei Yoshida has said.
Console/PC, Business/Marketing, E3

Miiverse: Much more than a social network, says Nintendo 14
by Christian Nutt [06.05.12]
At a special post-E3 event at the LA Convention Center, Nintendo producers Takashi Tezuka and Katsuya Eguchi outlined the Miiverse service, the social engine for the Wii U.
Console/PC, Design, Business/Marketing, E3

Square Enix lifts the lid on its next-gen engine Exclusive 44
by Kris Graft [06.05.12]
Square Enix CTO Yoshihisa Hashimoto demonstrates the company's next generation Luminous Studio engine to Gamasutra, which the company is investing in heavily for studio-wide deployment.
Console/PC, Programming, Art, Design, Production, Exclusive, E3

PlayStation's digital strategy relies on the 'core' gamer Exclusive 10
by Kris Graft [06.05.12]
"We're returning to our roots … by really rallying around the gamer," says PlayStation digital boss Jack Buser. So what does that mean for Sony's mobile and social game business?
Console/PC, Social/Online, Business/Marketing, Exclusive, E3

Trion's Lars Buttler discusses what went wrong with 38 Studios, Star Wars Exclusive 13
by Christian Nutt [06.05.12]
Lars Buttler, the outspoken CEO of Rift developer Trion Worlds, tells Gamasutra his theory about what other MMO companies aren't getting right.
Console/PC, Social/Online, Production, Business/Marketing, Exclusive, E3

How Firaxis balances XCOM's grit with the studio's cheerful legacy Exclusive 12
by Tom Curtis [06.05.12]
Firaxis' upcoming XCOM: Enemy Unknown is a violent departure for the renowned Civilization studio, though it has taken a number of measures to uphold the company's respectful legacy.
Console/PC, Art, Audio, Design, Exclusive, E3

Gamasutra's on-site E3 2012 coverage now underway 6
by Staff [06.05.12]
It's E3 time again, and Gamasutra will have your needs covered this week for the annual trade show. [UPDATE: We're Tweeting live from Nintendo's E3 press conference]
Console/PC, Social/Online, Programming, Art, Audio, Design, Production, Business/Marketing, E3

Opinion: Nintendo Land fails to rekindle the Wii Sports flame Exclusive 45
by Frank Cifaldi, Kris Graft [06.05.12]
Nintendo has hopes that its virtual theme park Nintendo Land will be the hook that draws new players to its Wii U, but after playing the game, we're just not convinced.
Console/PC, Business/Marketing, Exclusive, E3

New Super Mario Bros. U, Nintendo Land to headline Wii U this holiday 8
by Eric Caoili [06.05.12]
Nintendo has unveiled two key titles that will release for its upcoming Wii U console this holiday season, New Super Mario Bros. U and minigame collection Nintendo Land.
Console/PC, Business/Marketing, E3

Nintendo's subdued showing and the open question of the Wii U Exclusive 82
by Christian Nutt [06.05.12]
Nintendo sought to introduce Wii U's new concepts of interactivity and bringing families together, but its E3 presentation for the console showed very little of the innovation fans have come to expect from the company.
Console/PC, Business/Marketing, Exclusive, E3