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September 29, 2020
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Updates » E3
Analysis: The Nintendo bubble Exclusive 122
by Christian Nutt [06.10.14]
Nintendo is in a bubble. If it wants to stay in the hardware business it has to find a way to break out without letting its fans escape. That will be a painful transition -- if it's even possible.
Console/PC, Business/Marketing, Exclusive, E3

Chipping away at game dev barriers is an ongoing focus at PlayStation  
by Kris Graft [06.10.14]
PlayStation's Adam Boyes tells us about breaking down barriers for PlayStation developers, from the possibility of using retail PlayStation 4s as dev kits, to the "massive conversations" about paid alphas.
Console/PC, Business/Marketing, E3

E3 likely to change venue in 2016 6
by Mike Rose [06.10.14]
"E3 is a world class show that deserves a world class venue. The Los Angeles Convention Center is no longer a top-tier property." - Michael Gallagher, president of the Entertainment Software Association.
Console/PC, Business/Marketing, E3

Former Journey art director reveals his next game 1
by Mike Rose [06.10.14]
The first game from former thatgamecompany art director Matt Nava was revealed during Sony's E3 press conference last night, scheduled to arrive on PlayStation 4 in 2016.
Console/PC, Indie, Business/Marketing, Video, E3

Sony will launch white PS4 alongside Bungie's Destiny 2
by Mike Rose [06.10.14]
Sony will release a white PlayStation 4 console later this year, as the company looks to take advantage of the big release of Bungie's next game.
Console/PC, Business/Marketing, E3

Sony is about to hook the PlayStation 4 Share button up to YouTube  
by Alex Wawro [06.10.14]
Sharing PlayStation 4 gameplay videos to YouTube may be as easy as hitting the Share button if Sony delivers on its E3 promise.
Console/PC, Production, Business/Marketing, E3

PS Vita TV is coming to the West as Sony preps PlayStation Now for launch 5
by Alex Wawro [06.10.14]
Sony is bringing the PlayStation micro-console it launched in Japan last year to Europe, the U.S. and Canada as the PlayStation TV in a bid to dominate the $100 set-top box market.
Console/PC, Business/Marketing, E3

The key to PlayStation's future is in the reach of its network 1
by Kris Graft [06.10.14]
Sony (smartly) focused on a wide variety of games from developers both big and small. But underneath the strong lineup of upcoming games is the key to PlayStation’s future: its network.
Console/PC, Social/Online, Business/Marketing, E3

LittleBigPlanet 3 is coming, but not from Media Molecule  
by Alex Wawro [06.10.14]
A new LittleBigPlanet game focused on four-player cooperative play was announced today with remarkably little fanfare during Sony’s E3 press conference in Los Angeles.
Console/PC, Design, Production, E3

Watch the Sony press conference here, at 6PM Pacific time  
by Staff [06.09.14]
The Sony press conference will begin streaming from Los Angeles as 6PM Pacific, 9PM Eastern -- and it'll broadcast straight from this story.
Console/PC, Business/Marketing, Video, E3

Microsoft's clear message at E3: We've got the games Exclusive 15
by Alex Wawro [06.09.14]
With the Xbox One's launch period plagued by a series of communication and strategy snafus, Microsoft satisfied its main demographic with an E3 presentation devoted solely to major games -- but few surprises.
Programming, Art, Design, Exclusive, E3

The art of injecting emotion into The Sims 4 Exclusive 1
by Mike Rose [06.09.14]
Gamasutra caught up with Ryan Vaughan on The Sims 4, to find out what exactly the injection of emotion means. Is it all marketing buzzwords, or has the team really hit upon the next generation of AI in video games?
Console/PC, Design, Exclusive, E3

Gamasutra's on-site E3 2014 coverage starts Monday!  
by Kris Graft [06.08.14]
Heads up! Gamasutra is at E3 all week, starting Monday. You can keep up with our coverage of this year’s show on our special event page, where we’ll be publishing E3 interviews, analyses and news every day.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Video, E3

Despite Hitman: GO success, the next mobile Hitman is free-to-play 2
by Mike Rose [06.05.14]
Following the success of Hitman GO on mobile, Square Enix Montreal has revealed its next step for the Hitman franchise on mobile and tablet platforms.
Console/PC, Business/Marketing, E3

This year's Into The Pixel exhibit spans artists from Vlambeer to Valve  
by Alex Wawro [06.03.14]
The Academy of Interactive Arts & Sciences announced today that nineteen new pieces of video game artwork will be featured in its Into The Pixel traveling art exhibition this year.
Console/PC, Indie, Art, E3

IndieCade partners with Sony and Ouya to bring indie games to E3 1
by Alex Wawro [05.30.14]
Bounden, Hohokum, and Double Fine's Hack N Slash are among the games that will be showcased at IndieCade's E3 pavilion in June.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, E3

Dead Space studio takes Battlefield in a new direction 2
by Mike Rose [05.28.14]
One of Electronic Arts' big E3 reveals has been leaked a week early, forcing the company to show its hand. Battlefield Hardline is the next title in the Battlefield series, from the team behind the Dead Space franchise.
Console/PC, Business/Marketing, E3

E3-alternative press conference Horizon is back, and wants your game  
by Christian Nutt [05.07.14]
Last year, Horizon saw announcements of Fez II and a new project from Robin Hunicke and Keita Takahashi. Submissions are now open to join the event in 2014.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, Video, E3

No E3 press conference for Nintendo, as digital approach is detailed 17
by Mike Rose [04.29.14]
At E3 last year, Nintendo made the decision to forgo a traditional press conference, and instead opt for a Nintendo Direct stream. For this year's E3, the company is looking to build on that approach.
Console/PC, Business/Marketing, Video, E3

What indie game festivals do for the big publishers Exclusive 7
by Kris Ligman [06.24.13]
More publishers need to take a chance on independents, says IndieCade chair Celia Pearce, who believes festivals like IGF and IndieCade can make for excellent market-testing. "Just find the line."
Social/Online, Smartphone/Tablet, Indie, Art, Design, Business/Marketing, Exclusive, E3