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Updates » Console/PC
Ubisoft marks July 12 for its digital, not-quite-E3 upcoming game showcase  
by Alissa McAloon [05.11.20]
Ubisoft has sent out the save the date for its big summer event: a digital showcase called Ubisoft Forward that looks to offer the caliber of news and reveals usually lined up for E3.
Console/PC, Social/Online, Business/Marketing

Here's the surprisingly sweet origin story behind New Horizons' sea bass gag 1
by Chris Kerr [05.11.20]
Anyone who's played Animal Crossing: New Horizons will be familiar with that Sea Bass gag, but they might not know the surprisingly sweet origin story behind the diabolical dad joke.
Console/PC, Design, Production

Q&A: Re-imagining 1998's Half-Life for a 2020 audience in Black Mesa  
by John Harris [05.11.20]
We speak with Crowbar Collective's Chris Horn, lead designer on Half-Life remake Black Mesa about the long history of the project and how Valve let the project live instead of shutting it down.
Console/PC, Design, Production

Sony has suspended the PlayStation Store in mainland China to upgrade security  
by Chris Kerr [05.11.20]
Sony has temporarily suspended the PlayStation Store in mainland China so it can implement security updates.
Console/PC, Business/Marketing

Video Game Deep Cuts: The Donkey Kong Snowrunning Team  
by Gamasutra Staff [05.09.20]
The latest roundup of interesting games, articles & videos from the last week includes new titles like Snowrunner & old beefs like the Donkey Kong high score lawsuit.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Behind the beautiful audio of PSVR game Paper Beast  
by Staff [05.08.20]
In this 2020 GDC Virtual Talk, Pixel Reef's Clement Duquesne shares how they crafted the detailed systems that breathe aural life into Paper Beast's animated creatures and dynamic landscapes.
VR, Console/PC, Audio, Video

Get a job: Tripwire Interactive is looking for a lead gameplay engineer  
by Staff [05.08.20]
Tripwire Interactive is looking for a lead gameplay engineer to help shape its engineering team.
Console/PC, Programming, Recruitment

Don't Miss: Chris Crawford wants game devs to do long-term planning 12
by Staff [05.08.20]
Developer Chris Crawford bemoans the industry's short-sighted outlook, and suggests it might be better to plant oaks than short-lived weeds.
Console/PC, Design, Production

4 tips from Game Maker's Toolkit to help you evaluate community feedback  
by Bryant Francis [05.08.20]
YouTube creator Mark Brown shares tips and research on how developers can better manage player feedback to improve their games.
Console/PC, Video

Nintendo files lawsuit barrage to take down Super Mario 64 PC port 2
by Bryant Francis [05.08.20]
Nintendo is making sure that a fan-made Super Mario 64 PC port cannot in fact, be found in another castle
Console/PC, Business/Marketing

Blog: A data-filled deep dive into LudoNarraCon  
by Simon Carless [05.08.20]
Fellow Traveler managing director Chris Wright breaks down the data behind LudoNarraCon 2020 on Steam.
Console/PC, Business/Marketing

Sales down, profits up at Capcom  
by Kris Graft [05.08.20]
Monster Hunter publisher Capcom reported Friday a year on year decline in annual sales, but a jump in profits for its full fiscal year.
Console/PC, Business/Marketing

Tokyo Game Show 2020 cancelled amid coronavirus pandemic  
by Kris Graft [05.08.20]
In order to prevent the spread of COVID-19, September's Tokyo Game Show 2020 has been cancelled, organizers announced Thursday.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Riot wants to curb toxicity in Valorant without putting the burden on targeted players  
by Alissa McAloon [05.07.20]
Valorant executive producer Anna Donlon offers a refreshing take on how toxicity needs to be dealt with in online games, and explores why a perfect solution is so difficult to create.
Console/PC, Social/Online

Fortnite surpasses 350 million registered players  
by Alissa McAloon [05.07.20]
The milestone comes as Epic doubles down on the social elements of Fortnite with additions like the combat-free Party Royale mode and last month's in-game Travis Scott concert.
Console/PC, Social/Online, Smartphone/Tablet

Don't Miss: Writing Deus Ex: Mankind Divided to 'hold a mirror up to the world' 4
by Staff [05.07.20]
Eidos Montreal's Mary DeMarle chats about art and business of writing Deus Ex: Mankind Divided, a game about conspiracy theories, terrorism, and fear released into a world awash in the same.
Console/PC, Design

Nintendo praises Switch momentum as lifetime sales eclipse 55 million units  
by Chris Kerr [05.07.20]
The Nintendo Switch has sold 55.77 million units in just over three years, according to the latest figures from Nintendo.
Console/PC, Business/Marketing

Animal Crossing: New Horizons sold 11.77 million copies in under two weeks 1
by Chris Kerr [05.07.20]
Animal Crossing: New Horizons sold 11.77 million units in just 11 days to become the fastest-selling Switch title at launch.
Console/PC, Business/Marketing

Sales up at Nintendo due to 'significant growth' across the entire Switch family  
by Chris Kerr [05.07.20]
Switch hardware and software continues to deliver the goods for Nintendo, which reported an increase in both sales and profits during the fiscal year ended March 31, 2020.
Console/PC, Smartphone/Tablet, Business/Marketing

Q&A: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success 2
by Bryant Francis [05.07.20]
As stay-at-home orders accelerated, so did the success of Chicago developer Jackbox Games. CEO Mike Bilder breaks down what it's been like now that interest in Jackbox is at an all-time high.
Console/PC, Design, Production, Business/Marketing