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September 21, 2019
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Updates » Console/PC
Opinion: Can World of Warcraft Classic capture the MMO's original glory? 5
by Katherine Cross [08.30.19]
Commentator Katherine Cross returns to Azeroth in World of Warcraft Classic to evaluate if it can capture the game's original magic.
Console/PC, Design

Blizzard is suing Chinese studio Sina Games for ripping off Warcraft series  
by Chris Kerr [08.30.19]
Blizzard Entertainment is suing Chinese developer Sina Games for allegedly copying its Warcraft series with free-to-play mobile title Glorious Saga.
Console/PC, Smartphone/Tablet, Business/Marketing

Lucky's Tale dev Playful secures $23 million to create viewer-friendly games  
by Chris Kerr [08.30.19]
Lucky's Tale developer Playful Studios has netted $23 million in funding to create viewer-friendly games.
Console/PC, Production, Business/Marketing

Sales revenue up at CD Projekt thanks to evergreen The Witcher series 2
by Chris Kerr [08.30.19]
The Witcher franchise is still driving revenue at Polish company CD Projekt, which is busy preparing for the launch of Cyberpunk 2077 next year.
Console/PC, Production, Business/Marketing

Video: Conquering the creative challenges in Marvel's Spider-Man  
by Staff [08.29.19]
In this GDC 2019 talk, Insomniac Games' Bryan Intihar discusses how the team overcame three major hurdles in order to hit the creative/narrative goals that were set for Marvel's Spider-Man.
Console/PC, Production, Video, Vault

Report: Valve is pushing back against accusations it violated EU trade rules 1
by Alissa McAloon [08.29.19]
Valve is one of six game companies that have been under investigation in the EU and, according to a Reuters report, it is the only of the six that is now pushing back against accusations of wrongdoing.
Console/PC, Social/Online

Day of the Devs is looking for indie games for its 2019 showcase  
by Alissa McAloon [08.29.19]
The folks behind Day of the Devs are now taking submissions for indie games to join the Day of the Devs 2019 event this November.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

GDC 2020 opens call for Summits submissions!  
by Staff [08.29.19]
Informa Tech, the organizers of the Game Developers Conference 2020, are now accepting submissions for the Summits part of the event, taking place on Monday and Tuesday of GDC week.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Facebook is using Minecraft to train an AI Assistant  
by Alissa McAloon [08.29.19]
Facebook is using Mojang’s Minecraft to train an AI that it hopes will eventually be molded into an AI assistant in the vein of Apple’s Siri, but with more flexibility to help people with day-to-day tasks.
Console/PC, Social/Online

A dev's guide to sustainably supporting live games without crunching  
by Alex Wawro [08.29.19]
Producers, leaders, and devs from across the game industry share their experiences and lessons learned about how to avoid crunching and overworking when you're working on a living, evolving game.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production

New allegations of sexual assault surface against established game devs
by Kris Graft [08.28.19]
Update: Several more developers have come forward with abuse allegations against other prominent men in the game industry in the wake of yesterday's accusations.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Watch Richard Rouse III discuss the design of The Church in the Darkness  
by Bryant Francis [08.28.19]
Veteran game designer Richard Rouse III dropped by the GDC Twitch channel to discuss the underlying design of The Church in the Darkness
Console/PC, Design, Video

Chat with Church in the Darkness dev Richard Rouse III at 3PM EST  
by Bryant Francis [08.28.19]
Join the developer of cult infiltration simulator The Church in the Darkness for a chat about hte game's design and development at 3PM EST.
Console/PC, Design, Video

Ubisoft exec claims Valve needs to modify Steam's 'unrealistic' business model 7
by Chris Kerr [08.28.19]
Ubisoft exec Chris Early has branded Steam's business model "unrealistic," and suggested the popular online marketplace needs to devise a more modern approach.
Console/PC, Production, Business/Marketing

20 years after Seaman, Saito reflects on creativity and making new, strange things 1
by Kris Graft [08.28.19]
Two decades after the release of virtual pet oddity Seaman, the game's designer Yoot Saito answered our questions about working on the Dreamcast and making new, weird things.
Console/PC, Design

Don't Miss: How Remedy rewrote its engine tech to make Alan Wake  
by Staff [08.27.19]
Remedy's Markus Maki and Olli Tervo break down the technical challenges of building Alan Wake and offer lessons for programmers working on game engines for large titles.
Console/PC, Programming

Australian police make arrests as part of investigation into esports match fixing  
by Chris Kerr [08.27.19]
Australian police have arrested six men as part of an investigation into esports match fixing, and warned they plan to take any allegations of criminal activity within the industry very seriously.
Console/PC, Business/Marketing

Nintendo removes credit card payment option from Wii U, 3DS eShop in EU and UK  
by Alissa McAloon [08.26.19]
Starting in September, the Wii U and Nintendo 3DS versions of the Nintendo eShop will no longer allow customers in the EU and UK to use credit cards for purchases directly through their devices.
Console/PC

Video: A soft skills survival guide for game developers  
by Staff [08.26.19]
In this 2019 GDC session, Certain Affinity's Richard Vogel discusses what it's like working in the games industry for over 20 years and the most important soft skills needed for success.
Console/PC, Indie, Production, Video, Vault

Emulator aims to keep Flash games alive and kicking after official support ends 1
by Alissa McAloon [08.26.19]
An open-source emulator is in the works called Ruffle that would allow Flash games on platforms like Newgrounds to remain playable after Adobe and web browsers officially end support for Flash in 2020.
Console/PC