Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 14, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Console/PC
Remnant: From the Ashes sells 1 million copies in just over 2 months  
by Alissa McAloon [10.30.19]
Publisher Perfect World Entertainment shared the milestone alongside future content plans for the recently released game.
Console/PC, Social/Online

Call of Duty: Modern Warfare saw $600 million in revenue in three days  
by Chris Kerr [10.30.19]
Call of Duty: Modern Warfare has amassed over $600 million in worldwide sell-through during its first three days on shelves, according to publisher Activision
Console/PC, Business/Marketing

Blog: Understanding permadeath as a mechanic in survival horror  
by Gamasutra Community [10.30.19]
Implementing permadeath in a narrative-driven game can be a tricky feature. A post-mortem on the use of permadeath and a reactive AI in a survival horror game.
Console/PC, Design

Sony financials: PS4 hardware and software sales 'lower-than-expected' 2
by Chris Kerr [10.30.19]
Sony has released its financials for the second quarter ended September 30, 2019, and both sales and operating income are down in the company's video game division.
Console/PC, Business/Marketing

Deep Dive: Inside the narrative design and 'multiple middles' of Mutazione 1
by Hannah Nicklin [10.30.19]
In this nuanced look at game storytelling Die Gute Fabrik's Hannah Nicklin walks you through how she joined up with the Mutazione crew to flesh out and build the narratives of this mutant soap opera.
Console/PC, Smartphone/Tablet, Indie, Design, Deep Dive

EA to 'double down on live services' as FIFA and The Sims 4 help outperform goals  
by Alissa McAloon [10.29.19]
Electronic Arts has closed out the second quarter of its 2019-20 fiscal year, reporting a year-over-year jump in revenue and a strong showing from games like Ultimate Team, The Sims 4, and FIFA Online.
Console/PC, Social/Online

PlayStation Vue is shutting down in 2020 1
by Alissa McAloon [10.29.19]
Sony has laid plans to shut down PlayStation Vue entirely, ending the PlayStation brand’s four year stint in the digital TV business.
Console/PC, Social/Online

Video: Have Laptop, Will Telecommute: Working globally as a game dev  
by Staff [10.29.19]
In this 2019 GDC panel devs Alexandra M. Lucas, Heidi McDonald, Michelle Clough, Toiya Kristen Finley & Patrick Coursey share advice on working remote internationally, covering taxes, visas, & more!
VR, Console/PC, Smartphone/Tablet, Indie, Video, Vault

Profit up at Capcom thanks to strong Monster Hunter World: Iceborne sales  
by Alissa McAloon [10.29.19]
With 2.8 million units shipped, Capcom's sizable Monster Hunter World expansion pack was the leading contributor to the company's profit rise for the first half of the fiscal year.
Console/PC, Social/Online, Business/Marketing

Learn about the state and art of Japanese game preservation at GDC 2020  
by Staff [10.29.19]
At GDC 2020 Necrosoft Games director Brandon Sheffield will share a firsthand account of his work traveling Japan as a writer and researcher contributing to Other Ocean's classic game collections!
Console/PC, Design, GDC

EA Access heading to Steam after U.S. publisher reconnects with Valve 2
by Chris Kerr [10.29.19]
EA is bringing its games back to Steam after moving away from Valve's popular digital marketplace back in 2011 to focus on establishing its own Origin store.
Console/PC, Production, Business/Marketing

Valve disables container key sales and trades in CS:GO due to rampant fraud  
by Alissa McAloon [10.29.19]
Valve has made the call to remove the ability to sell and trade container keys in Counter-Strike: Global Offensive after the realization that most all key purchases were being used to facilitate fraud.
Console/PC, Social/Online

Shigeru Miyamoto named 'Person of Cultural Merit' by the Japanese government 1
by Chris Kerr [10.29.19]
Legendary game designer and Nintendo stalwart Shigeru Miyamoto has been named a Person of Cultural Merit by the Japanese government.
Console/PC, Art, Design

The Valkyrie Profile-inspired design of Indivisible 1
by Bryant Francis [10.29.19]
Mike Zaimont and Mariel Cartwright of Lab Zero Games break down the design and production processes that brought Indivisible to life.
Console/PC, Design

Kojima Productions' Death Stranding will come to PC months after PS4 launch  
by Alissa McAloon [10.28.19]
Kojima Productions' debut title Death Stranding is launching on PC, rendering the SIE-published title a console-exclusive on PlayStation 4 as 505 Games steps in to publish the game on PC.
Console/PC, Social/Online

Don't Miss: The six year journey to Donut County  
by Staff [10.28.19]
Ben Esposito spent six years of his life making a wonderful game about a hole that eats up a California county -- and he learned a lot along the way.
Console/PC, Indie, Art, Design, Business/Marketing

Video: Lightning-fast game design lessons from the GDC 2019 Microtalks  
by Staff [10.28.19]
At GDC 2019 expert speakers get 20 slides apiece (each of which is displayed for 16 seconds before auto-advancing) to help them share a piece of game design wisdom -- in 5 minutes 20 seconds or less!
Console/PC, Indie, Design, Video, Vault

Report: Sony looking to sell PlayStation Vue as service continues to lose money  
by Alissa McAloon [10.28.19]
PlayStation Vue is reportedly hemorrhaging money, and sources say Sony is looking to offload its digital TV service as a result.
Console/PC, Social/Online

Steam is nudging players to update early reviews after they've played more  
by Alissa McAloon [10.28.19]
Valve is looking to fine-tune Steam reviews by asking players if they'd like to update their older reviews after they've put significantly more time into that game.
Console/PC, Social/Online

FACEIT and Google-designed 'Admin AI' bans 20,000 toxic CS:GO players in six weeks  
by Chris Kerr [10.28.19]
An artificial intelligence designed to address toxicity in competitive games has banned 20,000 players from Counter Strike: Global Offensive as part of its first live implementation.
Console/PC, Business/Marketing