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July 19, 2019
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Updates » Console/PC
Smartphone maker Rokit launches $50 million game development fund 1
by Chris Kerr [07.12.19]
Smartphone maker Rokit has launched a $50 million game development fund to support indies and startups.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Under fire from game devs, G2A proposes new 'Key Blocker' tool 3
by Chris Kerr [07.12.19]
Under fire key reseller G2A has proposed a new 'Key Blocker' tool to give devs more control over how their titles are resold.
Console/PC, Business/Marketing

How GoldenEye 007 set a new standard for video game AI 1
by Chris Kerr [07.12.19]
One of the most influential FPS titles of all time, GoldenEye defied expectations and set the standard for NPC AI for future generations.
Console/PC, Programming, Business/Marketing

Don't Miss: Designing Baba is You's delightfully innovative rule-writing system 1
by Staff [07.11.19]
Arvi Teikari, aka Hempuli, the creator behind the brilliant IGF Award-winning Baba is You, tells us about the process of designing a game that puts rule-making in the hands of players.
Console/PC, Indie, Design

Devs express optimism, caution over Steam interactive recommender  
by Bryant Francis [07.11.19]
Steam's new interactive recommender tool has some devs optimistic about the future of selling games on Steam, but the continued commitment to algorithms has others worried.
Console/PC, Business/Marketing

Steam embraces machine learning with interactive recommendation tool 13
by Alissa McAloon [07.11.19]
Valve has launched a new (but experimental) feature for Steam that builds a layer of interactivity onto the storefront’s existing recommendation system.
Console/PC, Social/Online, Business/Marketing

Video: The importance of finding your platform champions  
by Staff [07.11.19]
In this 2019 GDC talk dev relations expert Nick Suttner shares practical insights and anecdotes of how to think about and approach potential champions behind big platforms like Oculus or Sony.
Console/PC, Indie, Business/Marketing, Video, Vault

RuneScape dev Jagex says sale is possible, but not set in stone  
by Alissa McAloon [07.11.19]
RuneScape developer Jagex has countered reports that its parent company has sold its shares in the studio, noting that the situation is "evolving."
Console/PC, Social/Online

Stadia's dev partners program has received more than 4,000 applications  
by Alissa McAloon [07.11.19]
The goal of the program is to link Google up with developers interested in launching a game on Stadia, and Google has so far seen over 4,000 applicants.
Console/PC, Social/Online

Ion Maiden becomes Ion Fury following Iron Maiden trademark lawsuit 1
by Chris Kerr [07.11.19]
3D Realms has changed the name of its first-person shooter Ion Maiden to Ion Fury after being sued by the heavy metal band Iron Maiden for trademark infringement. 
Console/PC, Production, Business/Marketing

The Switch may be getting a new processor and flash storage 1
by Chris Kerr [07.11.19]
Nintendo's new handheld-only Switch Lite stole the headlines when it was announced yesterday, but the company also appears to be working on an upgraded version of the original Switch.
Console/PC, Business/Marketing

Battlegrounds has been banned in Jordan due to negative impact on players 1
by Chris Kerr [07.11.19]
PlayerUnknown's Battlegrounds has been banned in Jordan by the Telecommunication Regulatory Commission (TRC).
Console/PC, Business/Marketing

'Things will go wrong': The challenge of Dauntless' day-one crossplay 1
by Bryant Francis [07.11.19]
Phoenix Labs head of marketing Nick Clifford and lead designer Hunter Howe discuss some of the components that have made Dauntless a crossplay hit.
Console/PC, Design

Don't Miss: Devs measure the enduring influence of StarCraft  
by Staff [07.10.19]
Game makers from Blizzard, Riot, Gas Powered Games, and more cast themselves back to the strange, hazy days of the late '90s to talk about how StarCraft changed the way they thought about game design.
Console/PC, Business/Marketing

RuneScape dev Jagex sold by parent company for $530 million 1
by Alissa McAloon [07.10.19]
The Chinese company Fukong Interactive has sold the entirety of its stake in RuneScape developer Jagex, though the sale is a result of Fukong's existing debt rather than of Jagex's performance.
Console/PC, Social/Online

Beat Saber dev Beat Games shuffles leadership as CEO steps down  
by Alissa McAloon [07.10.19]
Beat Saber developer Beat Games has announced a couple of changes to its company leadership centering around a shift in its CEO role.
VR, Console/PC

Nintendo: The 3DS isn't about to be replaced by the Switch Lite 1
by Chris Kerr [07.10.19]
Nintendo just unveiled the Switch Lite, a more compact version of its flagship Switch that also happens to be a dedicated handheld. So, where does that leave the long-serving 3DS?
Console/PC, Business/Marketing

The compact Switch Lite is Nintendo's newest dedicated handheld 2
by Chris Kerr [07.10.19]
Nintendo has announced a more compact, handheld-only version of the Switch called the Nintendo Switch Lite.
Console/PC, Business/Marketing, Video

Watch Children of Morta's lead dev explain its family-focused game design  
by Bryant Francis [07.09.19]
Children of Morta lead def Amir Fassihi discusses the game's family-driven progression system, how a Unity pipeline bug slowed down game iteration, and more.
Console/PC, Design, Video

For Warframe, live support means seeing development as a marathon, not a sprint 1
by Alissa McAloon [07.09.19]
Digital Extremes chief operating officer Sheldon Carter says that a big part of the reason Warframe has survived for nearly seven years is that its team sees development as a marathon, not a sprint.
Console/PC, Social/Online