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September 29, 2020
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Updates » Console/PC
Blog: Historians discuss A Total War Saga: Troy  
by Gamasutra Community [09.29.20]
Historians Bob Whitaker and Kate Cook discuss A Total War Saga: Troy. Topics include history and myth, the Iliad, Bronze Age civilization, and ancient combat.
Console/PC, Production

Does your game have 'staying power'?  
by Simon Carless [09.29.20]
This game discovery round up looks at what happens if you have a slow start, but your game is great. Can we all hold out hope and push for that Wandersong-style long tail?
Console/PC, Indie, Design, Production, Business/Marketing

Apple and Epic's big anti-trust showdown likely to take place next summer  
by Alissa McAloon [09.28.20]
A California Judge suggested the case be handled by a jury, but has yet to budge on her previous ruling that Apple is within its rights to ban Fortnite from the App Store.
Console/PC, Social/Online

Tekken franchise surpasses 50 million sales  
by Alissa McAloon [09.28.20]
Tekken, one of the longstanding mainstays in the fighting game world, has officially surpassed 50 million sales across the franchise's entire history.
Console/PC

Don't Miss: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success 2
by Bryant Francis [09.28.20]
As stay-at-home orders accelerated, so did the success of Chicago developer Jackbox Games. CEO Mike Bilder breaks down what it's been like with interest in Jackbox at an all-time high.
Console/PC, Design, Production, Business/Marketing

Blog: Amazon's Luna, what's on the Steam front page, and more on discoverability  
by Simon Carless [09.28.20]
All kinds of the latest game discoverability/platform news - from Amazon Luna analysis to front-page Steam explanations and more.
Console/PC, Indie, Design, Production, Business/Marketing

Video: How game companies can do better philanthropy  
by Bryant Francis [09.28.20]
In this 2020 GDC Summer session, Derrick Morton & Daniel Widner discuss the benefits of incorporating social responsibility as a business strategy for free-to- play games.
Console/PC, Business/Marketing, Video

Phil Spencer: Microsoft 'absolutely' plans on releasing future console hardware  
by Chris Kerr [09.28.20]
Xbox chief Phil Spencer has indicated that Microsoft still intends to release new consoles following the launch of the Xbox Series S and Xbox Series X.
Console/PC, Business/Marketing

Sponsored: Get started with Dolby Vision and Dolby Atmos on Xbox Series X  
by Dolby [09.28.20]
The Xbox Series X|S will be the first consoles to support Dolby Atmos and Dolby Vision, giving game developers the power to create an unparalleled gaming experience and deliver enhanced audio and graphics.
Console/PC, Art, Audio

Zynga is shutting down FarmVille after over a decade  
by Chris Kerr [09.28.20]
Zynga is shutting down the original FarmVille at the end of this year, over a decade after the popular Facebook title launched.
Console/PC, Business/Marketing

Q&A: Lair of the Clockwork God devs on the infinite hustle of indie development  
by Chris Kerr [09.28.20]
"I think peoples' expectations of the quality of even a basic, entry-level indie game is now so high that it's becoming near-impossible to remain a one-man-band."
Console/PC, Production, Business/Marketing

Don't Miss: 'Make me think, make me move': Doom's deceptively simple design 10
by Kris Graft [09.25.20]
Doom's apparent simplicity belies a core design that is difficult to achieve. Gamasutra caught up with Id Software's Marty Stratton and Hugo Martin to talk demon-slaying game design.
Console/PC, Design

With Xbox Live MAUs up 82%, Phil Spencer calls Japan Xbox's 'fastest growing region'  
by Alissa McAloon [09.25.20]
Xbox has traditionally had a harder time breaking into the Japanese video game market, but Xbox head Phil Spencer is confident the Series X will make headway in the region.
Console/PC, Video

Video: Using side projects to battle burnout  
by Staff [09.25.20]
In this 2020 GDC Summer talk, Microsoft's Laralyn McWilliams discusses how the ritual of solo game development can help you win the battle against burnout.
Console/PC, Production, Video

Rocket League tops 1 million concurrent players after free-to-play switch  
by Chris Kerr [09.25.20]
Rocket League has topped 1 million concurrent players one day after going free-to-play.
Console/PC, Business/Marketing

No More Robots founder explains how Metacritic can help crack the Nintendo eShop  
by Chris Kerr [09.25.20]
Mike Rose, founder of Descenders and Hypnospace Outlaw publisher No More Robots, has put together a fascinating Twitter thread detailing his experiences on the Nintendo Switch eShop.
Console/PC, Business/Marketing

Epic Games acquires SuperAwesome to create a range of 'kid safe' services  
by Chris Kerr [09.25.20]
Epic Games has acquired 'kidtech' company SuperAwesome for an undisclosed fee.
Console/PC, Business/Marketing

Don't Miss: Evolving the combat design of id Software's Doom Eternal  
by Bryant Francis [09.24.20]
id Software game director Hugo Martin explains the design principles that have guided the evolution of Doom Eternal's design and combat.
Console/PC, Design

Amazon is muscling into cloud gaming with Luna  
by Bryant Francis [09.24.20]
Amazon has announced Luna, a new cloud gaming service meant to work with Twitch and compete with Google Stadia & Project xCloud.
Console/PC, Business/Marketing

Video: Building teams that can prevent abuse  
by Staff [09.24.20]
Double Loop Games' Emily Greer explains how you can stop abuse in the workplace before it starts.
Console/PC, Production, Business/Marketing, Video