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July 19, 2019
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Updates » Business/Marketing
Project Babel dev Colopl says employees inflated sales to boost app rankings 2
by Alissa McAloon [06.21.19]
Project Babel developer Colopl says that a pair of employees poured roughly $79,000 into the recently launched mobile game with the goal of artificially raising the game’s ranking on top grossing app lists.
Smartphone/Tablet, Business/Marketing

Blog: Consoles are resilient for now, but cloud gaming poses new challenges 1
by Gamasutra Community [06.21.19]
Senior Analyst Matthew Bailey shares insights from Ovum's latest Game Console Device Forecast -- analyzing key trends shaping the future of the home game console market.
Console/PC, Business/Marketing

Minecraft: Education Edition is getting an Immersive Reader and new educator resources  
by Chris Kerr [06.21.19]
Mojang is making some notable tweaks to Minecraft: Education Edition to help make the learning tool even more accessible.
Console/PC, Business/Marketing, Video

Dota Underlords has topped 170,000 concurrent users in 24 hours  
by Chris Kerr [06.21.19]
Dota Underlords might have only launched yesterday, but Valve's new strategy battler has already surpassed 170,000 concurrent users on PC. 
Console/PC, Business/Marketing

Bungie raises over $400,000 for children's hospital during charity livestream  
by Chris Kerr [06.21.19]
Destiny developer Bungie has raised over $400,000 for St. Jude Children's Research Hospital during a charity livestream.
Console/PC, Business/Marketing

Video: Learning from the doomed launch of Brigador  
by Staff [06.20.19]
In this 2017 GDC session, Stellar Jockeys' Hugh Monahan dissects the development and release of Brigador from both marketing and design perspectives, to help you learn what went wrong.
Indie, Business/Marketing, Video, Vault

PSA: Upload your resume to Gamasutra's job boards!
by Staff [06.20.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Azerion has purchased Spil Games' mobile game division  
by Chris Kerr [06.20.19]
Media, video game, and tech company Azerion has purchased Dutch studio Spil Games' mobile gaming division for an undisclosed fee.
Smartphone/Tablet, Business/Marketing

Blog: Creating natural looking geometry in Unexplored 2: The Wayfarer's Legacy 6
by Gamasutra Community [06.20.19]
For Unexplored 2: The Wayfarer's Legacy we translate generated tile data into natural looking level geometry. Here's how we do it.
Programming, Design, Business/Marketing

Monument Valley dev ustwo appoints new leaders to help multi-project transition 1
by Chris Kerr [06.20.19]
Monument Valley developer ustwo games has expanded its leadership team to better transition towards multi-project development.
Smartphone/Tablet, Production, Business/Marketing

Cultist Simulator mobile: The all-singing, all-dancing data dump  
by Lottie Bevan [06.20.19]
We launched a mobile port of Cultist Simulator on the App Store and Google Play in April 2019. Here’s how it’s gone so far. I hope you like DATA!
Smartphone/Tablet, Business/Marketing

EA praises its own 'ethical, fun, and enjoyable' loot box use in FIFA 15
by Alissa McAloon [06.19.19]
Electronic Arts' Kerry Hopkins distanced FIFA's loot box-equivalent packs from gambling in a hearing with the UK Parliament and said the game's 'surprise mechanics' are often enjoyed in a healthy way.
Console/PC, Social/Online, Business/Marketing

Video: Using email lists for fun, profit, and building your own fan club  
by Staff [06.19.19]
In this 2019 GDC talk, game developer Chris Zukowski explains how to level up your email list, and why a well-run email list can be 5-10 times more effective than Twitter or Facebook!
Console/PC, Indie, Business/Marketing, Video, Vault

Zynga-owned Empires & Puzzles has surpassed 34 million downloads  
by Chris Kerr [06.19.19]
Zynga and Small Giant Games' popular match-3 battler Empires & Puzzles has surpassed 34 million downloads worldwide.
Smartphone/Tablet, Business/Marketing

Check out Opus Magnum dev Zachtronics' entire game design history for free  
by Chris Kerr [06.18.19]
Here's something neat! You can now grab SpaceChem and Opus Magnum developer Zachtronics' complete game design history without spending a dime.
Console/PC, Design, Business/Marketing

Niantic has acquired Beasts of Balance developer Sensible Object  
by Chris Kerr [06.18.19]
Pokemon Go creator Niantic has acquired augmented reality and hybrid board game developer Sensible Object for an undisclosed fee.
VR, Business/Marketing

Video: How the 'indiepocalypse' changed the shape of indie success  
by Staff [06.17.19]
In this 2019 GDC talk, indie dev Jason Rohrer digs into some data behind the 2014-2018 'indiepocalypse' to help indies figure out how not to waste 4 years of their life on the next high-profile flop.
Indie, Business/Marketing, Video, Vault

Blog: Does Sony's absence mean game over for E3? 1
by Gamasutra Community [06.17.19]
ICO Partners' very own Thomas Bidaux takes his annual data-driven look at the media coverage of E3, this year assessing what impact (if any) was caused by Sony's absence.
Business/Marketing

Elite Dangerous dev Frontier signs first third-party publishing deal 1
by Chris Kerr [06.17.19]
Elite Dangerous and Planet Coaster developer Frontier Developments has made its first move into the world of third-party publishing.
Business/Marketing

Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Gamasutra Staff [06.14.19]
This week's roundup is E3-packed, including discussion of best games, Nintendo, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing