Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 17, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Global second party games head Gio Corsi departs PlayStation  
by Alissa McAloon [11.04.19]
Longtime PlayStation developer and famed PlayStation Vita advocate Gio Corsi has announced his time at the company has come to a close.
Console/PC, Business/Marketing

Hideo Kojima and Kojima Productions to start making movies 1
by Chris Kerr [11.04.19]
Renowned cutscene-worshipper and Metal Gear creator Hideo Kojima will eventually try his hand at making movies. 
Production, Business/Marketing

Unity acquires 3D application streaming platform creator Obvioos  
by Chris Kerr [11.04.19]
Unity has acquired Obvioos, the creator of real-time 3D application streaming service Furioos, for an undisclosed fee.
Production, Business/Marketing

Video Game Deep Cuts: Stranded In Luigi's Death Mansion  
by Gamasutra Staff [11.03.19]
This week's roundup includes impressions of Death Stranding through Luigi's Mansion 3 to Modern Warfare as well as neat pieces on food in games, Junji Ito's influence, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

SingStar servers slated for January 2020 shutdown  
by Alex Wawro [11.01.19]
The fat lady sings for SingStar servers at the end of January, when the curtain closes on the SingStore after 15 years of SingService.
Social/Online, Business/Marketing

Report: Embattled real estate startup WeWork mulling esports investment 1
by Alex Wawro [11.01.19]
Earlier this week the team at Bloomberg reported that We Co., parent of contentious real estate startup WeWork, has made a number of moves towards a potential investment in the eSports business.
Business/Marketing

Blizzard announces Overwatch sequel at BlizzCon 2
by Bryant Francis [11.01.19]
Blizzard debuted a new Overwatch that remixes the game's multiplayer design and introduces a new focus on co-op, story driven gameplay.
Console/PC, Business/Marketing

Hearthstone Battlegrounds is Blizzard's card-based take on auto chess  
by Bryant Francis [11.01.19]
Blizzard is getting into the 'auto chess' business with a new mode for Hearthstone that appears to pit 8 players against each other in combat akin to DotA Auto Chess and other 'auto chess' games.
Console/PC, Business/Marketing

Report: Amazon cracking down on third-party sales of Nintendo products  
by Alex Wawro [11.01.19]
Some merchants who sell Nintendo products have reportedly received notices they will need to get Nintendo's approval if they wish to continue selling old and new Nintendo games and hardware on Amazon.
Console/PC, Business/Marketing

Blizzard confirms Diablo IV is coming to consoles and PC  
by Alex Wawro [11.01.19]
After a brief apology at BlizzCon today for bungling its handling of Hearthstone pro Blitzchung political message, Blizzard has confirmed it's working on Diablo IV for PlayStation, Xbox, and PC.
Console/PC, Social/Online, Business/Marketing, Video

Blizzard president J. Allen Brack apologizes for bungled Hearthstone punishment 5
by Bryant Francis [11.01.19]
At the BlizzCon opening ceremony, Blizzard president J. Allen Brack has issued a formal apology for how the company handled the banning of Hearthstone pro player Blitzchung.
Console/PC, Business/Marketing

Nintendo has nearly doubled its first-party game sales in 2019  
by Bryant Francis [11.01.19]
According to Nintendo's latest financial briefing, the company has managed to sell more first-party titles during the summer of 2019 compared to the same time in 2018.
Console/PC, Business/Marketing

Game sales drive strong profit growth for Sega  
by Alex Wawro [10.31.19]
The big news out of Sega this week is that its revenues and profits were up for the second half of its fiscal year, with especially strong profit growth from its video game businesses.
Console/PC, Business/Marketing

Switch Lite sells strong at launch, as total Switch sales near 42M  
by Kris Graft [10.31.19]
The Switch Lite sold nearly 2 million units in the 10 days after launch, as the new hardware and big software launches like Super Mario Maker 2 drove half-year sales at Nintendo.
Console/PC, Business/Marketing

Zynga reports record Q3 revenues and weaker-than-expected profits  
by Alex Wawro [10.30.19]
Record-setting performance from games like Merge Dragons! and Empires & Puzzles is a key reason Zynga today reported better-than-expected earnings during its most recent quarter.
Social/Online, Smartphone/Tablet, Business/Marketing

Net bookings decline, but still beat expectations as Ubisoft closes out Q2  
by Alissa McAloon [10.30.19]
Ubisoft is usually able to boast strong performance from its back catalog, a trend that continues at the close of Q2.
Console/PC, Business/Marketing

Blog: Some thoughts on second trailers  
by Gamasutra Community [10.30.19]
The second time you make a trailer for your game can be a real gut check. Here's some suggestions to get you off to a great start.
Business/Marketing

The PS4 has become the second best-selling home console of all time 2
by Chris Kerr [10.30.19]
The PlayStation 4 has shipped over 102.8 million units worldwide to become the second best selling home console of all time.
Console/PC, Business/Marketing

Call of Duty: Modern Warfare saw $600 million in revenue in three days  
by Chris Kerr [10.30.19]
Call of Duty: Modern Warfare has amassed over $600 million in worldwide sell-through during its first three days on shelves, according to publisher Activision
Console/PC, Business/Marketing

Sony financials: PS4 hardware and software sales 'lower-than-expected' 2
by Chris Kerr [10.30.19]
Sony has released its financials for the second quarter ended September 30, 2019, and both sales and operating income are down in the company's video game division.
Console/PC, Business/Marketing