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June 16, 2019
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Updates » Business/Marketing
Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Gamasutra Staff [06.14.19]
This week's roundup is E3-packed, including discussion of best games, Nintendo, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

GameStop closing down ThinkGeek's standalone online store 2
by Alissa McAloon [06.14.19]
GameStop is closing down the standalone online store for ThinkGeek and rolling the brand's collectibles business into the main GameStop website.
Social/Online, Business/Marketing

E3 2019 saw less attendees than last year 1
by Chris Kerr [06.14.19]
E3 attendances have dropped slightly since 2018, with the Entertainment Software Association revealing this year's show attracted 66,100 attendees from around the world.
Business/Marketing, E3

Nintendo is 'evaluating' game streaming technology 1
by Chris Kerr [06.14.19]
If you mentioned game streaming right now, people would likely tell you about Microsoft xCloud and Google Stadia. One name that probably wouldn't crop up, however, is Nintendo.
Console/PC, Business/Marketing, E3

Blog: So you want to have a kick-ass Steam page? 17
by Gamasutra Community [06.13.19]
A detailed dive into everything your Steam page should feature in order to be as efficient as possible.
Console/PC, Business/Marketing

Square Enix working to preserve and release entire game library 1
by Chris Kerr [06.13.19]
Square Enix has been making games for over three decades, and now the company is looking to digitize and preserve each and every one of them.
Business/Marketing

State of California investigates Riot for systematic gender discrimination 1
by Chris Kerr [06.13.19]
The California Department of Fair Employment and Housing has filed an investigation enforcement action against League of Legends maker Riot Games.
Business/Marketing

Steam developers can start uploading assets for new library layout  
by Chris Kerr [06.12.19]
Steam might be a few weeks away from trialing its new Steam Library layout, but eager developers can start uploading and previewing new assets today. 
Console/PC, Business/Marketing

Epic Games has acquired group video chat platform Houseparty  
by Chris Kerr [06.12.19]
Fortnite maker Epic Games has acquired synchronous social network Houseparty for an undisclosed fee. 
Console/PC, Smartphone/Tablet, Business/Marketing

Microsoft revamping Xbox Live gamertags so users can share the same name  
by Chris Kerr [06.11.19]
Microsoft is changing how Xbox Live gamertags work so multiple users can (sort of) claim the same name.
Console/PC, Business/Marketing, E3

Novaquark secures $11.2 million in funding to continue Dual Universe development  
by Chris Kerr [06.11.19]
French developer Novaquark has netted $11.2 million to continue the development of its massively multiplier online game, Dual Universe.
Console/PC, Production, Business/Marketing

Microsoft ending Xbox One backwards compatibility efforts to focus on next-gen 3
by Chris Kerr [06.11.19]
Microsoft is winding down its Xbox One backwards compatibility efforts so it can focus on bringing "thousands of games from all four console generations" to Project Scarlett.
Console/PC, Business/Marketing, E3

Google Stadia will let publishers offer their own subscription plans  
by Chris Kerr [06.10.19]
Google Stadia chief Phil Harrison has revealed that publishers will be able to use the streaming service to tout their own individual subscription plans.
Console/PC, Business/Marketing, E3

Epic Games Store exclusive Satisfactory has topped 500,000 sales  
by Chris Kerr [06.10.19]
Coffee Stain Studios open-world factory building simulation Satisfactory has sold exactly 507,374 units since launching on March 19.
Console/PC, Business/Marketing

Blog: What can devs learn from the Ion Maiden trademark lawsuit?  
by Gamasutra Community [06.10.19]
The band Iron Maiden is suing publisher 3D Realms over its game Ion Maiden, so lets discuss some legal best practices for developers to use in order to avert trademark controversies.
Business/Marketing

Microsoft has quietly established a new Age of Empires studio  
by Chris Kerr [06.10.19]
Microsoft's acquisition of Double Fine might've stolen the spotlight at the company's E3 press conference, but the U.S. console maker has also formed another new studio on the quiet.
Console/PC, Production, Business/Marketing, E3

Microsoft picks up Psychonauts 2 publishing rights from Starbreeze  
by Alissa McAloon [06.09.19]
Now-former Psychonauts 2 publisher Starbreeze has announced that it sold the game's publishing rights to Microsoft for $13.2 million.
Console/PC, Business/Marketing, E3

Microsoft xCloud console streaming service goes live in October  
by Bryant Francis [06.09.19]
Phil Spencer announced on the Xbox Stage today that Project xCloud, the company's console-streaming service, would go live this October.
Console/PC, Business/Marketing, E3

Microsoft announces PC Game Pass pricing, adds to Ultimate bundle  
by Bryant Francis [06.09.19]
Microsoft is pricing its standalone PC Game Pass at $10 per month, and adding it to the Xbox Game Pass Ultimate bundle for free.
Console/PC, Business/Marketing, E3

Follow all of Gamasutra's E3 2019 coverage here!  
by Staff [06.09.19]
Gamasutra will be covering E3 both on-site and remotely to bring you the latest news and interviews from the game industry's big L.A. showcase. Follow coverage on our dedicated E3 news page.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing