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September 29, 2020
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Updates » Business/Marketing
WWE 2K maker Take-Two heading to trial after copying tattoo artist's work  
by Chris Kerr [09.29.20]
WWE 2K series maker Take-Two Interactive Software is heading to trial over allegations of copyright infringement after a tattoo artist claimed the company reproduced their work without authorization. 
Console/PC, Production, Business/Marketing

Does your game have 'staying power'?  
by Simon Carless [09.29.20]
This game discovery round up looks at what happens if you have a slow start, but your game is great. Can we all hold out hope and push for that Wandersong-style long tail?
Console/PC, Indie, Design, Production, Business/Marketing

Don't Miss: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success 2
by Bryant Francis [09.28.20]
As stay-at-home orders accelerated, so did the success of Chicago developer Jackbox Games. CEO Mike Bilder breaks down what it's been like with interest in Jackbox at an all-time high.
Console/PC, Design, Production, Business/Marketing

Blog: Amazon's Luna, what's on the Steam front page, and more on discoverability  
by Simon Carless [09.28.20]
All kinds of the latest game discoverability/platform news - from Amazon Luna analysis to front-page Steam explanations and more.
Console/PC, Indie, Design, Production, Business/Marketing

Video: How game companies can do better philanthropy  
by Bryant Francis [09.28.20]
In this 2020 GDC Summer session, Derrick Morton & Daniel Widner discuss the benefits of incorporating social responsibility as a business strategy for free-to- play games.
Console/PC, Business/Marketing, Video

Phil Spencer: Microsoft 'absolutely' plans on releasing future console hardware  
by Chris Kerr [09.28.20]
Xbox chief Phil Spencer has indicated that Microsoft still intends to release new consoles following the launch of the Xbox Series S and Xbox Series X.
Console/PC, Business/Marketing

Zynga is shutting down FarmVille after over a decade  
by Chris Kerr [09.28.20]
Zynga is shutting down the original FarmVille at the end of this year, over a decade after the popular Facebook title launched.
Console/PC, Business/Marketing

Q&A: Lair of the Clockwork God devs on the infinite hustle of indie development  
by Chris Kerr [09.28.20]
"I think peoples' expectations of the quality of even a basic, entry-level indie game is now so high that it's becoming near-impossible to remain a one-man-band."
Console/PC, Production, Business/Marketing

Rocket League tops 1 million concurrent players after free-to-play switch  
by Chris Kerr [09.25.20]
Rocket League has topped 1 million concurrent players one day after going free-to-play.
Console/PC, Business/Marketing

No More Robots founder explains how Metacritic can help crack the Nintendo eShop  
by Chris Kerr [09.25.20]
Mike Rose, founder of Descenders and Hypnospace Outlaw publisher No More Robots, has put together a fascinating Twitter thread detailing his experiences on the Nintendo Switch eShop.
Console/PC, Business/Marketing

Epic Games acquires SuperAwesome to create a range of 'kid safe' services  
by Chris Kerr [09.25.20]
Epic Games has acquired 'kidtech' company SuperAwesome for an undisclosed fee.
Console/PC, Business/Marketing

How to get nearly 250k Steam wishlists, The Riftbreaker way 1
by Simon Carless [09.25.20]
Talking to Pawel Lekki of EXOR Studios, we explored his upcoming game The Riftbreaker, which has amassed nearly 250,000 wishlists on Steam to date pre-release. How did he do it?
Social/Online, Indie, Design, Production, Business/Marketing

Amazon is muscling into cloud gaming with Luna  
by Bryant Francis [09.24.20]
Amazon has announced Luna, a new cloud gaming service meant to work with Twitch and compete with Google Stadia & Project xCloud.
Console/PC, Business/Marketing

Video: Building teams that can prevent abuse  
by Staff [09.24.20]
Double Loop Games' Emily Greer explains how you can stop abuse in the workplace before it starts.
Console/PC, Production, Business/Marketing, Video

Tribeca launches inaugural Games Award, assembles high-profile advisory board  
by Chris Kerr [09.24.20]
Tribeca organizers have announced plans for games to join the Festival as Official Selections, making those chosen eligible for the inaugural Tribeca Games Award. 
Console/PC, Smartphone/Tablet, Business/Marketing

The 1TB storage expansions cards for the Xbox Series S and X will cost $220  
by Chris Kerr [09.24.20]
A Best Buy listing has revealed Microsoft's expandable 1TB storage cards for the Xbox Series S and X will cost $220 in the United States.
Console/PC, Business/Marketing

Innersloth cancels Among Us 2 because the first game has become so popular  
by Chris Kerr [09.24.20]
Innersloth has canceled Among Us 2 to continue supporting the first Among Us, which has become hugely popular in recent weeks.
Console/PC, Production, Business/Marketing

Data-driven indie secrets with No More Robots' Mike Rose - GDC Podcast ep 13  
by Kris Graft [09.24.20]
Mike Rose, founder of Descenders and Hypnospace Outlaw publisher No More Robots talks about his approach to data-driven indie marketing and publishing, and what he looks for when signing new games.
Console/PC, Indie, Business/Marketing, Podcast, GDC

Spellbreak hits 5 million players in under three weeks  
by Chris Kerr [09.23.20]
Magically infused battle royale title Spellbreak has topped 5 million players in under three weeks.
Console/PC, Business/Marketing

Blizzard co-founder Mike Morhaime forms new game company Dreamhaven  
by Chris Kerr [09.23.20]
Blizzard co-founder Mike Morhaime has established a new game company called Dreamhaven to develop and publish original games. 
Console/PC, Production, Business/Marketing