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November 30, 2021
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Updates » Audio
Here's what to expect from GDC Showcase  
by Staff [01.21.21]
Here's a quick breakdown of what kind of talks and sessions you can expect at GDC Showcase in March.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video: Unscoring the world of Kenshi  
by Staff [01.19.21]
In this 2017 GDC talk, Kole Hicks & Chris Hunt share the details behind crafting the music and sound for the gritty, unforgiving, and indifferent world of Kenshi.
Console/PC, Audio, Video

Don't Miss: Monolith Productions' postmortem of Middle-earth: Shadow of Mordor 7
by Staff [01.15.21]
What went right and wrong during development of the award-winning open-world game Middle-earth: Shadow of Mordor, an "enormously educational experience" for Monolith.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Next-level creature sound design  
by Staff [01.14.21]
In this 2017 GDC session, Noiseworks' David Philipp and Byron Bullock provide a detailed approach for how to create creature sound design for games like Alien Isolation and beyond.
Console/PC, Audio, Video

Blog: Getting your big break as a game composer - 2021 edition 1
by Gamasutra Community [01.14.21]
Composer Winifred Phillips explores strategies for new composers to land their 1st game - with tips on educational resources, developing a solid reputation, and cultivating a network of contacts.
Audio, Business/Marketing

GDC 2021's Core Concepts submissions are closing today  
by Staff [01.11.21]
Today is the last day to submit your talk for GDC 2021's Core Concepts section. Get your submissions in before time runs out!
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Obituary: Voice actor Brad Venable has passed away at 43  
by Bryant Francis [01.08.21]
Voice actor Brad Venable has passed away at age 43.
Console/PC, Audio

Video: Audio choreography for battle design  
by Staff [01.08.21]
In this 2017 GDC session, Khris Brown discusses best practices for audio design for video game combat to help players better understand what is going on in the fight around them.
Console/PC, Indie, Audio, Video

Last call: Submissions for GDC 2021 Core Concepts close on Monday  
by Staff [01.07.21]
Submissions for GDC 2021 Core Concepts talks are closing on January 11th at 11:59PM PST.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 game developers of the year 3
by Staff [01.05.21]
Selecting 10 studios for our top game developers list is difficult every year, but this year was one of the toughest to narrow down.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 games of the year  
by Staff [12.28.20]
Here are 10 games that offered some escapism, some human connection, a joyful retreat from the turmoil we faced and continue to face.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

The IGF 2021 call for judges is now open!  
by Staff [12.21.20]
Developers, journalists, academics, now is the time to join the 2021 IGF Awards as an official Judge! Submit your application today.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Deadline for GDC Core Concepts talk submissions extended to Jan. 11th  
by Staff [12.17.20]
Good news game developers! The deadline for submitting a GDC 2021 Core Concepts talk has been extended to January 11th.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: Musical approaches to timed challenges - Part 2  
by Gamasutra Community [12.17.20]
Part two of this two-part article series explores musical approaches to timed challenges in Fail Factory and Spyder.
Audio, Design

Keywords acquires PR company Indigo Pearl and recording studio Jinglebell  
by Chris Kerr [12.17.20]
Game service provider Keywords has continued its recent string of acquisitions by nabbing PR firm Indigo Pearl and recording studio Jinglebell. 
Audio, Production, Business/Marketing

Reminder: Submissions for 2021 GDC Core Concepts talks close Wednesday night  
by Bryant Francis [12.14.20]
The deadline for GDC 2021 talk submissions is December 16th at 11:59PM PST. Submit your talk before time runs out!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

The Last of Us Part II dominates The Game Awards 2020  
by Chris Kerr [12.11.20]
The Last of Us Part II took home the top prize at The Game Awards 2020, which returned last night to celebrate the games industry's best and brightest.
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

The 2021 Independent Games Festival submissions are now open  
by Staff [12.07.20]
Submissions are now open for the 2021 IGF Awards.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Small developers and creators can now use FMOD Studio for free  
by Chris Kerr [12.03.20]
FMOD has made its end-to-end audio solution FMOD Studio free for indie developers whose yearly revenue is less than $200,000.
Audio, Production, Business/Marketing

Aiming to curb DMCAs, CDPR builds copyrighted music toggle into Cyberpunk 2077 1
by Alissa McAloon [11.23.20]
Its soundtrack features a good amount of licensed music which unfortunately leads to complications once the game starts showing up on streaming platforms.
Console/PC, Audio