Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 5, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Art
Get a job: Insomniac Games is hiring a Lighting Artist  
by Staff [11.04.19]
Insomniac Games is looking for a Lighting Artist responsible for lighting game levels using proprietary lighting tools.
Console/PC, Art, Recruitment

Video Game Deep Cuts: Stranded In Luigi's Death Mansion  
by Gamasutra Staff [11.03.19]
This week's roundup includes impressions of Death Stranding through Luigi's Mansion 3 to Modern Warfare as well as neat pieces on food in games, Junji Ito's influence, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Advice for game devs on creating believable heroes  
by Staff [10.31.19]
In this 2017 GDC talk, Infinity Ward's Brian Horton proposes some guidelines and approaches for game developers with a desire to create a hero that will feel real to the player.
Console/PC, Art, Design, Video, Vault

Get a job: Mutant Arm Studios is hiring a Senior Concept Artist  
by Staff [10.30.19]
The Senior Concept Artist plays a very important role on the Mutant Arm team, as this person will take an active part in the Design and Visual Development of our projects.
Art, Recruitment

Shigeru Miyamoto named 'Person of Cultural Merit' by the Japanese government 1
by Chris Kerr [10.29.19]
Legendary game designer and Nintendo stalwart Shigeru Miyamoto has been named a Person of Cultural Merit by the Japanese government.
Console/PC, Art, Design

Get a job: Digital Extremes is hiring an Environment Artist  
by Staff [10.28.19]
Digital Extremes is hiring an Environment Artist to contribute innovative and original ideas toward all art aspects of a game's production and development as a member of its team in London, Ontario.
Art, Recruitment

Don't Miss: The six year journey to Donut County  
by Staff [10.28.19]
Ben Esposito spent six years of his life making a wonderful game about a hole that eats up a California county -- and he learned a lot along the way.
Console/PC, Indie, Art, Design, Business/Marketing

Video Game Deep Cuts: The Outer Worlds Of Game Addiction 1
by Gamasutra Staff [10.27.19]
This week's highlights include a couple of pieces on the hotly awaited The Outer Worlds, and a gratifyingly complex New York Times magazine piece on the nature of game addiction - or indeed, any addiction.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Obsidian Entertainment, Insomniac Games, and more are hiring now!  
by Staff [10.25.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board!
Programming, Art, Design, Recruitment

Don't Miss: Double Fine's postmortem of Brutal Legend 25
by Staff [10.25.19]
In this classic postmortem, Double Fine outlines the production of its rock god epic Brütal Legend, taking in everything from legal troubles with Activision to nitty-gritty tool development details.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Inside the graphics tech of Remedy's Northlight engine 1
by Staff [10.24.19]
In this 2018 GDC talk Remedy's Taatu Aalto discusses the in-engine implementation and results of some recent rendering tech advances in the Northlight engine, which powers Quantum Break and Control.
Console/PC, Programming, Art, Video, Vault

Hop on down to GDC 2020 for a Classic Game Postmortem of Q*bert!  
by Staff [10.23.19]
GDC organizers are excited to announce that one of the creators of the iconic Q*Bert is coming to GDC 2020 in March to give you the inside story on the making of this arcade classic! 
Console/PC, Programming, Art, Design

Get a job: Sanzaru Games is hiring Environment Artists  
by Staff [10.22.19]
As a World Architect or Environment Artist, you will work directly with the game directors and discipline leads to help define breathtaking AAA scenery.
Art, Recruitment

Don't Miss: 7 influential immersive sims that all devs should play 5
by Richard Moss [10.21.19]
Gamasutra checks in with some devs from around the industry to highlight some key games in the genre that all developers should study, in an effort to understand the strengths of the immersive sim.
Console/PC, Indie, Art, Audio, Design

Video Game Deep Cuts: Fortnite's End In Jedi's Order 2
by Gamasutra Staff [10.19.19]
This week's highlights include the end (and resurrection) of Fortnite, an early look at Star Wars Jedi: Fallen Order, plus games from Manifold Garden to Killer Queen Black & Disco Elysium.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production

Get a job: Insomniac Games, Deep Silver Volition, and more are hiring now!  
by Staff [10.18.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Art, Design, Production, Recruitment

Video: Building & animating characters in Supergiant's Transistor & Pyre  
by Staff [10.16.19]
In this 2018 GDC talk, Supergiant Games' Camilo Vanegas discusses the animation process that brings the company's memorable characters to life.
Console/PC, Indie, Art, Design, Video, Vault

Registration is now open for GDC 2020!  
by Staff [10.16.19]
Sign up now to attend GDC 2020 at a discount price and gain access to the global game development community for a week of unmatched education, inspiration and networking in San Francisco!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Paradox takes Stellaris: Galaxy Command offline over stolen Halo 4 artwork 1
by Chris Kerr [10.16.19]
The mobile spin-off only launched in beta form yesterday, but within hours some Reddit users noticed a piece of artwork that seemed to feature iconic vehicles and a location from the Halo franchise.
Smartphone/Tablet, Art, Production

Using body language to create more compelling VR game characters  
by Alex Wawro [10.14.19]
Beast Inc cofounder and CEO Vivian Tan appears at XRDC in San Francisco to share what the company has learned about building great character interactions in virtual reality using body language.
VR, Art, Design, XRDC