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October 27, 2021
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Updates » Art
We're now at GameDeveloper.com!  
by Kris Graft [08.26.21]
Gamasutra.com will soon automatically redirect to the brand new GameDeveloper.com. For now, click here to go to the new site!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Deep Silver Volition is hiring a Senior Environment Artist  
by Staff [08.25.21]
Volition is looking for a Senior Environment Artist to help them build the world for the next Saints Row title.
Console/PC, Art, Recruitment

From the Editors: Reflections on Gamasutra  
by Bryant Francis [08.25.21]
The Gamasutra editorial team has instead opted to present a selection of must-read articles from our collective history.
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Deadline approaches for GDC 2022 Core Concepts talk submissions  
by Staff [08.24.21]
Prospective speakers have until August 31, 2021 at 11:59pm PT to send in their submissions for GDC 2022.
Console/PC, Art, Design, GDC

How do you discover when people find your game?  
by Gamasutra Staff [08.23.21]
When it comes to planning and monitoring social media, your Steam page, and websites for discovery success, what tools should you use? We look at some potential lenses.
Console/PC, Indie, Art, Design, Production

Gamasutra is becoming Game Developer
by Kris Graft [08.23.21]
The time has come to respectfully lay to rest the name Gamasutra, a title that's been around for nearly 25 years and has become known as a leading resource and reference for game development and industry knowledge.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Deep Silver Volition is hiring a Senior Environment Artist  
by Staff [08.18.21]
Volition is looking for a Senior Environment Artist to help us build the world for the next Saints Row title.
Console/PC, Art, Recruitment

Blog: Animating VR adventure The Secret of Retropolis  
by Gamasutra Community [08.18.21]
A retrospective on the art direction and production of The Secret of Retropolis, a VR take on the point & click genre, drawn and animated in VR.
Art, Business/Marketing

Mini Motorways and the delicate art of marrying complexity and minimalism  
by John Harris [08.18.21]
"Both [Mini Metro and Mini Motorways] are based on seemingly-simple systems that are complex in unintuitive ways, so there's a lot of depth waiting to be discovered."
Console/PC, Smartphone/Tablet, Indie, Art, Audio, Design

Embodying coziness in Here Comes Niko!, a '3D platformer for tired people' 2
by Joel Couture [08.16.21]
"We noticed that we regularly were too exhausted to play the kind of games we used to like. So, we started working on a game that we could play even when we didn't have energy for anything else."
Console/PC, Indie, Art, Design, Video

Blog: 7 Unity tips for a beginner 3D artist  
by Gamasutra Community [08.13.21]
Here are seven tips for Unity (plus a bonus one) that I have found very helpful when working on our VR project. Hopefully, these tips will make life a bit easier for you if you are just starting out.
Indie, Art

Keywords buys Romanian art creation studio AMC for $3.3 million  
by Chris Kerr [08.12.21]
Game service provider Keywords has acquired Romanian art creation studio AMC for €2.8 million.
Art, Production, Business/Marketing

Get a job: Pocketwatch Games is hiring an Art Director  
by Staff [08.09.21]
Pocketwatch Games is looking for an Art Director that can imbue their wild and weird games with a unique visual style.
Console/PC, Art, Recruitment

Don't Miss: Developing the visually striking Death Trash  
by John Harris [08.05.21]
"There’s depth in the Death Trash world," says creator Stephan Hövelbrinks. "It's just consumed in a different way."
Console/PC, Art, Design

Get a job: Sparx* is hiring an Environment Art Team Leader  
by Staff [08.02.21]
Sparx*, one of the leading external partners in the CG industry, is seeking an adventurous Environment Art Team Leader who enjoys the challenges of traveling whilst also doing the work you love.
Console/PC, Art, Recruitment

Guns, but make it fashion: more on making Valorant's stylish cosmetics  
by Bryant Francis [07.27.21]
Riot Games producer Preeti Khanolkar and art director Sean Marino discuss the decisions that drive the creation of Valorant's high-tier, premium-quality cosmetics.
Console/PC, Art

Balancing art and production needs to create Valorant's cosmetics 1
by Bryant Francis [07.23.21]
Riot's Preeti Khanolkar and Sean Marino shared how Riot Games produces the high-tier cosmetics driving revenue for Valorant at GDC 2021.
Console/PC, Social/Online, Art, Production, GDC

Epic Games acquires Sketchfab asset store, reduces platform fees to 12 percent  
by Chris Kerr [07.23.21]
Epic Games has acquired the Sketchfab asset store for an undisclosed fee, and has pledged to immediately lower platform fees to 12 percent.
VR, Art, Design, Production, Business/Marketing

Unity acquires SpeedTree creator Interactive Data Visualization  
by Alissa McAloon [07.22.21]
Unity has revealed its acquisition of Interactive Data Visualization, the company likely best known as the creator of SpeedTree.
Console/PC, Art, Business/Marketing

Blog: Dynamic destruction in Radio Viscera  
by Gamasutra Community [07.22.21]
This is an overview of all the elements which contribute to the dynamic damage system created for Radio Viscera.
Console/PC, Indie, Programming, Art, Audio