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November 18, 2019
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Game Contractor Profile



Timeline Interactive

21 Zaki Hassan St.
Nasr City
Cairo Cairo
Egypt
[email protected]
Phone: +20 (16) 554 - 5655
http://www.timelineinteractive.com

Category: 2D Animation
3D Animation
3D Modeling
AI Programming
Character Animation
Engine Programming
Game Development
Game Tester (freelance)
General Game Design
General Programming
General Visual Arts
Graphics Programming
Network Programming
Porting
QA/Testing Firm
Text Localization
Tools Programming

Description: Timeline Interactive game development studio focuses on the design and development of high quality cross-platform games. Based in Cairo, Egypt, the company was established in 2005. We leverage high caliber and low cost development resources in our Cairo studio to produce high quality, Publisher-lead games on all major platforms at a fraction of their current production costs. Timeline also does contracted development services on consoles and PCs as our time and resources allow. Timeline titles include CellFactor: Combat Training and CellFactor: Revolution released by NVidia’s Ageia as tech demos for its PhysX card. In 2009, CellFactor: Psychokinetic Wars was released by Ubisoft for XBOX 360 and PS3 on XBOX Live Arcade and the PlayStation Network and recently released for PC. Previously, our team co-developed Reality Engine (acquired by Epic Games in 2005), and developed the demo for Southpeak's Monster Madness .