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Don't Miss: Monolith Productions' postmortem of Middle-earth: Shadow of Mordor 7
by Staff [01.15.21]
What went right and wrong during development of the award-winning open-world game Middle-earth: Shadow of Mordor, an "enormously educational experience" for Monolith.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC

Video: Leadership on animation teams at Blizzard  
by Staff [01.15.21]
In this 2018 GDC talk, Blizzard Entertainment's Nick Chilano breaks down the leadership principles that have helped keep the company's animation team strong and energized.
Art, Console/PC, Video

Get a job: Insomniac Games is hiring a Content Artist  
by Staff [01.14.21]
The Content Artist is responsible for assisting the Marketing/Community and Art departments with all aspects of marketing video creation and post production for our projects.
Business/Marketing, Art, Recruitment

Don't Miss: Leveraging physical animation to sell Force powers in Star Wars Jedi: Fallen Order 1
by Staff [01.13.21]
What is it about becoming a monk-like guardian of peace and justice that's so damn appealing? It's force powers. The answer is always force powers.
Art, Console/PC

Get a job: Join Jyamma Games as a Technical Animator  
by Staff [01.12.21]
Jyamma Games, an independent software house based in Milan, focused on video game development, is looking for a Technical Animator.
Programming, Art, Recruitment

GDC 2021's Core Concepts submissions are closing today  
by Staff [01.11.21]
Today is the last day to submit your talk for GDC 2021's Core Concepts section. Get your submissions in before time runs out!
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, GDC


Game Dev Digest Issue #77 - Modelling and more  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #77 - Modelling and more. The latest from the free weekly #Unity3d/#gamedev newsletter.
Design, Programming, Art, Console/PC, Serious, Indie, Smartphone/Tablet

Long Dark: Survival game HUD UI 2
by Iuliana U [12.31.69]
Try to solve this challenge – convey to the player over 10 different game states without breaking immersion.
Design, Art, VR

Devlog #1 | Skyblock  
by Skyblock Game [12.31.69]
Skyblock is a freelance building and survival game created by Melody Studios. You can improve your island, build massive things, and do online multiplayer!
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

How good does your game look on a Steam search?  
by Hernan Smicht [12.31.69]
How appealing is your game on the eyes of a player search? I don't know, but I can tell you what we did about it!
Business/Marketing, Design, Production, Art, Indie

PART I: It's Time to Move Out of the Boogle House  
by Neil Schneider [12.31.69]
Cross-platform development is based on a Boogle House foundation that is beginning to creak from age and reaching its limit. In part one of this series, Neil Schneider demonstrates some of its challenges through one of the ecosystem's biggest successes.
Business/Marketing, Design, Programming, Production, Art, Console/PC, Serious, Indie, Smartphone/Tablet, VR

Almost There  
by Pavel Averchenkov [12.31.69]
Almost There is a turn-based survival simulator. Our game will feature some elements of the roguelike and RPG genres.
Programming, Art, Indie


Jyamma Games SRL — Milano, Italy
[01.19.21]
UI/UX Artist
Develop concepts and the design of the game menus and user interfaces

Insomniac Games — Burbank, California, United States
[01.18.21]
Sr. Environment Artist
Insomniac Games - Sr. Environment Artist

Insomniac Games — Burbank, California, United States
[01.18.21]
Sr. Character Artist (Outsourcing)
Insomniac Games - Sr. Character Artist (Outsourcing)

Insomniac Games — Burbank, California, United States
[01.18.21]
Lead Outsourcing Artist
Insomniac Games - Lead Outsourcing Artist

Insomniac Games — Burbank, California, United States
[01.18.21]
VFX Artist
Insomniac Games - VFX Artist

innogames — Hamburg, Germany
[01.18.21]
Concept Artist - New Mobile Game


innogames — Hamburg, Germany
[01.18.21]
Frontend Developer (Haxe) - Video Game: Forge of Empires


innogames — Hamburg, Germany
[01.18.21]
Game Designer - New Mobile Game



innogames — Hamburg, Germany
[01.18.21]
UI Artist - Forge of Empires