Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 25, 2021
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:



Epic Games acquires Sketchfab asset store, reduces platform fees to 12 percent  
by Chris Kerr [07.23.21]
Epic Games has acquired the Sketchfab asset store for an undisclosed fee, and has pledged to immediately lower platform fees to 12 percent.
Business/Marketing, Design, Production, Art

Balancing art and production needs to create Valorant's cosmetics 1
by Bryant Francis [07.23.21]
Riot's Preeti Khanolkar and Sean Marino shared how Riot Games produces the high-tier cosmetics driving revenue for Valorant at GDC 2021.
Production, Art, Console/PC, Social/Online, GDC

Unity acquires SpeedTree creator Interactive Data Visualization  
by Alissa McAloon [07.22.21]
Unity has revealed its acquisition of Interactive Data Visualization, the company likely best known as the creator of SpeedTree.
Business/Marketing, Art, Console/PC

Blog: Dynamic destruction in Radio Viscera  
by Gamasutra Community [07.22.21]
This is an overview of all the elements which contribute to the dynamic damage system created for Radio Viscera.
Audio, Programming, Art, Console/PC, Indie

Assassin's Creed art director Raphael Lacoste leaves Ubisoft for Haven Studios  
by Chris Kerr [07.22.21]
Lacoste worked on flagship Assassin's Creed titles including Revelations, Black Flag, Origins, and the latest entry in the franchise, Valhalla.
Business/Marketing, Art

Get a job: Mountaintop Studios needs a Lead Tech Artist  
by Staff [07.21.21]
Mountaintop Studios is looking for a Lead Tech Artist who’s passionate about building extraordinary new experiences that inspire others.
Art, Console/PC, Recruitment


Polishing a game character in Inkscape  
by Hans Hildenbrand [12.31.69]
This is a tutorial split over two videos on polishing a game character in Inkscape quickly and easily. Refining the head and working in the body, legs, and arms.
Art, Indie

Dynamic destruction in Radio Viscera  
by Owen Deery [12.31.69]
This is an overview of all the elements which contribute to the dynamic damage system created for Radio Viscera.
Audio, Programming, Art, Console/PC, Indie

Game Dev Digest Issue #103 - Making Things Better  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #103 - Making Things Better. The latest from the free weekly Unity3d/gamedev newsletter.
Design, Programming, Production, Art, Console/PC, Serious, Indie, Smartphone/Tablet

WATA/PSA Gaming Gradings Are A Racket And We Should Stop Endorsing Them. Here's why...  
by Daniel Camilo [12.31.69]
Imagine having the Mona Lisa displayed at the Louvre inside a jewel case with a big 9.8 sticker on top of it. This is what's happening in gaming. My take on why I think WATA Games is a racket and might actually hurt game preservation.
Business/Marketing, Art, Serious

Beast Master - Dev Update 24 - Swimming  
by Luca Russo [12.31.69]
Hello, this week we added new swimming mechanics to Beast Master.
Design, Programming, Art, Console/PC, Indie, Smartphone/Tablet

Game Dev Digest Issue #102 - Bigger, Stronger, Faster Performance  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #102 - Bigger, Stronger, Faster Performance. The latest from the free weekly Unity3d/gamedev newsletter.
Design, Programming, Production, Art, Console/PC, Serious, Indie, Social/Online


Sony PlayStation — San Diego, California, United States
[07.23.21]
Environment Outsource Review Artist
Environment Outsource Review Artist

Sony PlayStation — San Diego, California, United States
[07.23.21]
Character Rigger (Contract)
Character Rigger (Contract)

Sony PlayStation — San Diego, California, United States
[07.23.21]
Facial Modeler
Facial Modeler

Sony PlayStation — San Diego, California, United States
[07.23.21]
Senior Materials Artist (Contract)
Senior Materials Artist (Contract)

Sony PlayStation — San Diego, California, United States
[07.23.21]
Senior Character Artist
Senior Character Artist

Sony PlayStation — San Diego, California, United States
[07.23.21]
Senior Environment Artist
Senior Environment Artist

Sony PlayStation — San Diego, California, United States
[07.23.21]
Senior VFX Artist
Senior VFX Artist

Sony PlayStation — San Diego, California, United States
[07.23.21]
Technical Artist
Technical Artist

Bytro Labs GmbH — Hamburg, Germany
[07.23.21]
Lead Game Designer (f/m/x)


Bytro Labs GmbH — Hamburg, Germany
[07.23.21]
Senior UI Artist (f/m/x)