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July 24, 2019
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Category: Vr


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Posted by Kenneth Liu on 07/22/19 10:18:00 am in VR
Hi, my name is Kenny Liu, and each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

Posted by Simon Carless on 07/20/19 11:27:00 am in VR
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, as well as the latest on No Man's Sky, Dead Cells, and lots more besides.

Posted by Winifred Phillips on 07/16/19 10:47:00 am in VR
The 1st of a 4-part series. Video game composer Winifred Phillips shares ideas from her GDC 2019 talk, How Music Enhances Virtual Presence. Part 1: Virtual Presence & Flow Theory. Music composition strategies and practical examples are included.

Posted by Neil Schneider on 07/15/19 11:12:00 am in VR
As a follow-up to "Grasping the Client-to-Cloud Revolution", Neil Schneider discusses the innovations and market breakthroughs he sees in store for content creators and technology makers in this developing next era of computing.

Posted by Thomas Bidaux on 07/15/19 10:40:00 am in VR
What is the state of Kickstarter for video games in the first half of 2019?

Posted by Simon Carless on 07/14/19 11:22:00 am in VR
This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, indie pinball innovation, Dragon Quest Builders 2, and a bunch more besides.