Gamasutra.com - All Blogs https://gamaphp.gamasutra.com/blogs/ Gamasutra Blogs Wed, 30 Sep 2020 06:40:37 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Has Xbox changed discoverability with its new store? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20200930/371127/Has_Xbox_changed_discoverability_with_its_new_store.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20200930/371127/Has_Xbox_changed_discoverability_with_its_new_store.php Wed, 30 Sep 2020 12:39:00 EDT <![CDATA[GameDataCrunch: my facts-first game metrics website - by Lars Doucet]]> https://gamaphp.gamasutra.com/blogs/LarsDoucet/20200930/371111/GameDataCrunch_my_factsfirst_game_metrics_website.php https://gamaphp.gamasutra.com/blogs/author/LarsDoucet/846854/ Business/Marketing,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/LarsDoucet/20200930/371111/GameDataCrunch_my_factsfirst_game_metrics_website.php Wed, 30 Sep 2020 11:08:00 EDT <![CDATA[Does your game have 'staying power'? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20200928/370967/Does_your_game_have_staying_power.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/SimonCarless/20200928/370967/Does_your_game_have_staying_power.php Mon, 28 Sep 2020 01:46:00 EDT <![CDATA[Monitor Your Memory Usage - By Asset Type & Automatically - by Ruben Torres Bonet]]> https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20200928/370182/Monitor_Your_Memory_Usage__By_Asset_Type__Automatically.php https://gamaphp.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ Programming,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20200928/370182/Monitor_Your_Memory_Usage__By_Asset_Type__Automatically.php Mon, 28 Sep 2020 10:29:00 EDT <![CDATA[Historians discuss Total War Troy - by Bob Whitaker]]> https://gamaphp.gamasutra.com/blogs/BobWhitaker/20200928/370938/Historians_discuss_Total_War_Troy.php https://gamaphp.gamasutra.com/blogs/author/BobWhitaker/951710/ Console/PC,Serious https://gamaphp.gamasutra.com/blogs/BobWhitaker/20200928/370938/Historians_discuss_Total_War_Troy.php Mon, 28 Sep 2020 10:20:00 EDT <![CDATA[UX designer or game designer: Which one do you need? - by Pascal Luban]]> https://gamaphp.gamasutra.com/blogs/PascalLuban/20200926/370895/UX_designer_or_game_designer_Which_one_do_you_need.php https://gamaphp.gamasutra.com/blogs/author/PascalLuban/136385/ Production https://gamaphp.gamasutra.com/blogs/PascalLuban/20200926/370895/UX_designer_or_game_designer_Which_one_do_you_need.php Sat, 26 Sep 2020 02:56:00 EDT <![CDATA[Amazon's Luna, what's on the Steam front page, more - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20200925/370884/Amazons_Luna_whats_on_the_Steam_front_page_more.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20200925/370884/Amazons_Luna_whats_on_the_Steam_front_page_more.php Fri, 25 Sep 2020 02:03:00 EDT <![CDATA[The Philosophy of Puzzle Design - by Josh Bycer]]> https://gamaphp.gamasutra.com/blogs/JoshBycer/20200924/370708/The_Philosophy_of_Puzzle_Design.php https://gamaphp.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/JoshBycer/20200924/370708/The_Philosophy_of_Puzzle_Design.php Thu, 24 Sep 2020 10:50:00 EDT <![CDATA[How to get nearly 250k Steam wishlists, The Riftbreaker way - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20200923/370691/How_to_get_nearly_250k_Steam_wishlists_The_Riftbreaker_way.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20200923/370691/How_to_get_nearly_250k_Steam_wishlists_The_Riftbreaker_way.php Wed, 23 Sep 2020 01:02:00 EDT <![CDATA[Bethesda x Xbox - what does it mean for 'regular' game devs? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20200921/370547/Bethesda_x_Xbox__what_does_it_mean_for_regular_game_devs.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20200921/370547/Bethesda_x_Xbox__what_does_it_mean_for_regular_game_devs.php Mon, 21 Sep 2020 01:54:00 EDT <![CDATA[Bring Light into Darkness -  How to add tests to an existing project - by Friedrich Wessel]]> https://gamaphp.gamasutra.com/blogs/FriedrichWessel/20200930/371053/Bring_Light_into_Darkness__How_to_add_tests_to_an_existing_project.php https://gamaphp.gamasutra.com/blogs/author/FriedrichWessel/1036069/ Programming https://gamaphp.gamasutra.com/blogs/FriedrichWessel/20200930/371053/Bring_Light_into_Darkness__How_to_add_tests_to_an_existing_project.php Wed, 30 Sep 2020 10:50:00 EDT <![CDATA[What To Expect When You’re Expecting (A Content Creator) - by Benjamin Glover]]> https://gamaphp.gamasutra.com/blogs/BenjaminGlover/20200929/371001/What_To_Expect_When_Youre_Expecting_A_Content_Creator.php https://gamaphp.gamasutra.com/blogs/author/BenjaminGlover/1027078/ Business/Marketing,Indie,Social/Online https://gamaphp.gamasutra.com/blogs/BenjaminGlover/20200929/371001/What_To_Expect_When_Youre_Expecting_A_Content_Creator.php Tue, 29 Sep 2020 07:48:00 EDT <![CDATA[Why gaming companies should be sharing their know-how with brands - by Victoria Usher]]> https://gamaphp.gamasutra.com/blogs/VictoriaUsher/20200929/370986/Why_gaming_companies_should_be_sharing_their_knowhow_with_brands.php https://gamaphp.gamasutra.com/blogs/author/VictoriaUsher/1035009/ Business/Marketing,Serious,Social/Online https://gamaphp.gamasutra.com/blogs/VictoriaUsher/20200929/370986/Why_gaming_companies_should_be_sharing_their_knowhow_with_brands.php Tue, 29 Sep 2020 07:35:00 EDT <![CDATA[Putting the 'Last' in Blast Point - by Hadar Silverman]]> https://gamaphp.gamasutra.com/blogs/HadarSilverman/20200928/370979/Putting_the_Last_in_Blast_Point.php https://gamaphp.gamasutra.com/blogs/author/HadarSilverman/916845/ Design https://gamaphp.gamasutra.com/blogs/HadarSilverman/20200928/370979/Putting_the_Last_in_Blast_Point.php Mon, 28 Sep 2020 09:29:00 EDT <![CDATA[The 6 month rule of acquiring gamers through search - by Darshan Somashekar]]> https://gamaphp.gamasutra.com/blogs/DarshanSomashekar/20200928/370904/The_6_month_rule_of_acquiring_gamers_through_search.php https://gamaphp.gamasutra.com/blogs/author/DarshanSomashekar/1035272/ https://gamaphp.gamasutra.com/blogs/DarshanSomashekar/20200928/370904/The_6_month_rule_of_acquiring_gamers_through_search.php Mon, 28 Sep 2020 10:26:00 EDT <![CDATA[Detective Game Design: Puzzles vs. Story (Lacuna Devlog) - by Julian Colbus]]> https://gamaphp.gamasutra.com/blogs/JulianColbus/20200928/370909/Detective_Game_Design_Puzzles_vs_Story_Lacuna_Devlog.php https://gamaphp.gamasutra.com/blogs/author/JulianColbus/1027584/ Design,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/JulianColbus/20200928/370909/Detective_Game_Design_Puzzles_vs_Story_Lacuna_Devlog.php Mon, 28 Sep 2020 10:26:00 EDT <![CDATA[Generation 6 - Evolution of Pokemon Designs - by Caleb Compton]]> https://gamaphp.gamasutra.com/blogs/CalebCompton/20200928/370949/Generation_6__Evolution_of_Pokemon_Designs.php https://gamaphp.gamasutra.com/blogs/author/CalebCompton/1022690/ Design,Console/PC https://gamaphp.gamasutra.com/blogs/CalebCompton/20200928/370949/Generation_6__Evolution_of_Pokemon_Designs.php Mon, 28 Sep 2020 10:25:00 EDT <![CDATA[Sticky Controls and Tight Turns: Retro Games that Control Perfectly - by James Deighan]]> https://gamaphp.gamasutra.com/blogs/JamesDeighan/20200925/370887/Sticky_Controls_and_Tight_Turns_Retro_Games_that_Control_Perfectly.php https://gamaphp.gamasutra.com/blogs/author/JamesDeighan/1025657/ https://gamaphp.gamasutra.com/blogs/JamesDeighan/20200925/370887/Sticky_Controls_and_Tight_Turns_Retro_Games_that_Control_Perfectly.php Fri, 25 Sep 2020 02:58:00 EDT <![CDATA[Die By The Blade is coming to Kickstarter! - by Peter Adamondy]]> https://gamaphp.gamasutra.com/blogs/PeterAdamondy/20200925/370528/Die_By_The_Blade_is_coming_to_Kickstarter.php https://gamaphp.gamasutra.com/blogs/author/PeterAdamondy/1034257/ Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/PeterAdamondy/20200925/370528/Die_By_The_Blade_is_coming_to_Kickstarter.php Fri, 25 Sep 2020 11:01:00 EDT <![CDATA[Space Moguls map screen retrospective - by Carl-Henrik Skarstedt]]> https://gamaphp.gamasutra.com/blogs/CarlHenrikSkarstedt/20200925/370740/Space_Moguls_map_screen_retrospective.php https://gamaphp.gamasutra.com/blogs/author/CarlHenrikSkarstedt/881040/ Design,Programming,Art,Indie https://gamaphp.gamasutra.com/blogs/CarlHenrikSkarstedt/20200925/370740/Space_Moguls_map_screen_retrospective.php Fri, 25 Sep 2020 10:55:00 EDT