Gamasutra.com - All Blogs https://gamaphp.gamasutra.com/blogs/ Gamasutra Blogs Fri, 24 May 2019 05:31:32 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Kliuless #36: The Tech Cold War - by Kenneth Liu]]> https://gamaphp.gamasutra.com/blogs/KennethLiu/20190524/343306/Kliuless_36_The_Tech_Cold_War.php https://gamaphp.gamasutra.com/blogs/author/KennethLiu/1025726/ Business/Marketing,Production,Console/PC,Serious,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/KennethLiu/20190524/343306/Kliuless_36_The_Tech_Cold_War.php Fri, 24 May 2019 10:12:00 EDT <![CDATA[China’s Shark Tank: Gaming Authority Now Requires A Business Plan Before Your Video Game Can Launch - by Henry Fong]]> https://gamaphp.gamasutra.com/blogs/HenryFong/20190521/343029/Chinas_Shark_Tank_Gaming_Authority_Now_Requires_A_Business_Plan_Before_Your_Video_Game_Can_Launch.php https://gamaphp.gamasutra.com/blogs/author/HenryFong/924705/ Business/Marketing,Console/PC,Indie,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/HenryFong/20190521/343029/Chinas_Shark_Tank_Gaming_Authority_Now_Requires_A_Business_Plan_Before_Your_Video_Game_Can_Launch.php Tue, 21 May 2019 10:21:00 EDT <![CDATA[Kliuless #35: Microsoft & Sony Partner in Streaming - by Kenneth Liu]]> https://gamaphp.gamasutra.com/blogs/KennethLiu/20190520/342936/Kliuless_35_Microsoft__Sony_Partner_in_Streaming.php https://gamaphp.gamasutra.com/blogs/author/KennethLiu/1025726/ https://gamaphp.gamasutra.com/blogs/KennethLiu/20190520/342936/Kliuless_35_Microsoft__Sony_Partner_in_Streaming.php Mon, 20 May 2019 10:20:00 EDT <![CDATA[Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20190517/342921/Video_Game_Deep_Cuts_A_Plague_Tale_On_Minecraft_Earth.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/SimonCarless/20190517/342921/Video_Game_Deep_Cuts_A_Plague_Tale_On_Minecraft_Earth.php Fri, 17 May 2019 11:39:00 EDT <![CDATA[Kliuless #34: Loot Box Legislation - by Kenneth Liu]]> https://gamaphp.gamasutra.com/blogs/KennethLiu/20190514/342459/Kliuless_34_Loot_Box_Legislation.php https://gamaphp.gamasutra.com/blogs/author/KennethLiu/1025726/ Business/Marketing,Design,Production,Console/PC,Serious,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/KennethLiu/20190514/342459/Kliuless_34_Loot_Box_Legislation.php Tue, 14 May 2019 10:43:00 EDT <![CDATA[The Future is Bloodless! China Bans Blood in Video Games - by Henry Fong]]> https://gamaphp.gamasutra.com/blogs/HenryFong/20190514/342566/The_Future_is_Bloodless_China_Bans_Blood_in_Video_Games.php https://gamaphp.gamasutra.com/blogs/author/HenryFong/924705/ Design,Art,Console/PC,Indie,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/HenryFong/20190514/342566/The_Future_is_Bloodless_China_Bans_Blood_in_Video_Games.php Tue, 14 May 2019 10:22:00 EDT <![CDATA[Video Game Deep Cuts: That Yuppie Psycho, Thomas The Tank Engine - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20190510/342469/Video_Game_Deep_Cuts_That_Yuppie_Psycho_Thomas_The_Tank_Engine.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/SimonCarless/20190510/342469/Video_Game_Deep_Cuts_That_Yuppie_Psycho_Thomas_The_Tank_Engine.php Fri, 10 May 2019 06:16:00 EDT <![CDATA[Create a Physics Based Fighting Game in Unity - by Luis Bermudez]]> https://gamaphp.gamasutra.com/blogs/LuisBermudez/20190508/342233/Create_a_Physics_Based_Fighting_Game_in_Unity.php https://gamaphp.gamasutra.com/blogs/author/LuisBermudez/1019045/ Programming https://gamaphp.gamasutra.com/blogs/LuisBermudez/20190508/342233/Create_a_Physics_Based_Fighting_Game_in_Unity.php Wed, 08 May 2019 10:29:00 EDT <![CDATA[Bloodborne: What Defines Responsive Controls - by Stanislav Costiuc]]> https://gamaphp.gamasutra.com/blogs/StanislavCostiuc/20190508/342237/Bloodborne_What_Defines_Responsive_Controls.php https://gamaphp.gamasutra.com/blogs/author/StanislavCostiuc/949097/ Design,Console/PC https://gamaphp.gamasutra.com/blogs/StanislavCostiuc/20190508/342237/Bloodborne_What_Defines_Responsive_Controls.php Wed, 08 May 2019 10:27:00 EDT <![CDATA[Loot Box Design 2.0 – Complying with China's New Rules - by Henry Fong]]> https://gamaphp.gamasutra.com/blogs/HenryFong/20190507/342062/Loot_Box_Design_20__Complying_with_Chinas_New_Rules.php https://gamaphp.gamasutra.com/blogs/author/HenryFong/924705/ Business/Marketing,Programming,Console/PC,Indie,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/HenryFong/20190507/342062/Loot_Box_Design_20__Complying_with_Chinas_New_Rules.php Tue, 07 May 2019 10:30:00 EDT <![CDATA[Design trajectories in Let's Play: Ancient Greek Punishment: Chess Edition - by Pippin Barr]]> https://gamaphp.gamasutra.com/blogs/PippinBarr/20190524/343342/Design_trajectories_in_Lets_Play_Ancient_Greek_Punishment_Chess_Edition.php https://gamaphp.gamasutra.com/blogs/author/PippinBarr/857216/ Design,Programming,Indie https://gamaphp.gamasutra.com/blogs/PippinBarr/20190524/343342/Design_trajectories_in_Lets_Play_Ancient_Greek_Punishment_Chess_Edition.php Fri, 24 May 2019 10:27:00 EDT <![CDATA[Taking A Look(ing Glass) at Thief: Deadly Shadows... 15 Years Later - by Michel Sabbagh]]> https://gamaphp.gamasutra.com/blogs/MichelSabbagh/20190524/341158/Taking_A_Looking_Glass_at_Thief_Deadly_Shadows_15_Years_Later.php https://gamaphp.gamasutra.com/blogs/author/MichelSabbagh/893768/ Design,Console/PC https://gamaphp.gamasutra.com/blogs/MichelSabbagh/20190524/341158/Taking_A_Looking_Glass_at_Thief_Deadly_Shadows_15_Years_Later.php Fri, 24 May 2019 10:14:00 EDT <![CDATA[Welcome to rabbit hell! Reliable AI locomotion with TDD - by Brendan LoBuglio]]> https://gamaphp.gamasutra.com/blogs/BrendanLoBuglio/20190523/343175/Welcome_to_rabbit_hell_Reliable_AI_locomotion_with_TDD.php https://gamaphp.gamasutra.com/blogs/author/BrendanLoBuglio/938607/ Programming https://gamaphp.gamasutra.com/blogs/BrendanLoBuglio/20190523/343175/Welcome_to_rabbit_hell_Reliable_AI_locomotion_with_TDD.php Thu, 23 May 2019 10:14:00 EDT <![CDATA[What is a game? - by Carl Ji]]> https://gamaphp.gamasutra.com/blogs/CarlJi/20190523/343186/What_is_a_game.php https://gamaphp.gamasutra.com/blogs/author/CarlJi/1029419/ Design https://gamaphp.gamasutra.com/blogs/CarlJi/20190523/343186/What_is_a_game.php Thu, 23 May 2019 10:11:00 EDT <![CDATA[The Creative Gaming Revolution - by Dylan Woodbury]]> https://gamaphp.gamasutra.com/blogs/DylanWoodbury/20190522/343117/The_Creative_Gaming_Revolution.php https://gamaphp.gamasutra.com/blogs/author/DylanWoodbury/1005412/ Design https://gamaphp.gamasutra.com/blogs/DylanWoodbury/20190522/343117/The_Creative_Gaming_Revolution.php Wed, 22 May 2019 11:38:00 EDT <![CDATA[Titan's Environment in 'Afterlight'. A technical Approach - by Vic Franco]]> https://gamaphp.gamasutra.com/blogs/VicFranco/20190522/342962/Titans_Environment_in_Afterlight_A_technical_Approach.php https://gamaphp.gamasutra.com/blogs/author/VicFranco/1029741/ Programming,Art,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/VicFranco/20190522/342962/Titans_Environment_in_Afterlight_A_technical_Approach.php Wed, 22 May 2019 10:33:00 EDT <![CDATA[Why crunch will break the best and brightest in the industry. - by Mark Lloyd]]> https://gamaphp.gamasutra.com/blogs/MarkLloyd/20190522/343022/Why_crunch_will_break_the_best_and_brightest_in_the_industry.php https://gamaphp.gamasutra.com/blogs/author/MarkLloyd/1029708/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/MarkLloyd/20190522/343022/Why_crunch_will_break_the_best_and_brightest_in_the_industry.php Wed, 22 May 2019 10:32:00 EDT <![CDATA[5 Different Types of Game Testing Techniques - by Antonio Torres]]> https://gamaphp.gamasutra.com/blogs/AntonioTorres/20190522/343095/5_Different_Types_of_Game_Testing_Techniques.php https://gamaphp.gamasutra.com/blogs/author/AntonioTorres/1026413/ Design,Production https://gamaphp.gamasutra.com/blogs/AntonioTorres/20190522/343095/5_Different_Types_of_Game_Testing_Techniques.php Wed, 22 May 2019 10:31:00 EDT <![CDATA[The Double-Edged Sword of Live Service Games - by Josh Bycer]]> https://gamaphp.gamasutra.com/blogs/JoshBycer/20190522/343124/The_DoubleEdged_Sword_of_Live_Service_Games.php https://gamaphp.gamasutra.com/blogs/author/JoshBycer/823287/ Indie,Design,Production,Console/PC https://gamaphp.gamasutra.com/blogs/JoshBycer/20190522/343124/The_DoubleEdged_Sword_of_Live_Service_Games.php Wed, 22 May 2019 10:29:00 EDT <![CDATA[Case study: How developer Gismart achieved success in China, USA and Europe with the 25M downloaded Beat Maker Go mobile game - by Lana Meisak]]> https://gamaphp.gamasutra.com/blogs/LanaMeisak/20190521/343017/Case_studyHow_developer_Gismart_achieved_success_in_China_USA_and_Europe_with_the_25M_downloaded_Beat_Maker_Go_mobile_game.php https://gamaphp.gamasutra.com/blogs/author/LanaMeisak/1029753/ Audio,Business/Marketing,Production,Indie,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/LanaMeisak/20190521/343017/Case_studyHow_developer_Gismart_achieved_success_in_China_USA_and_Europe_with_the_25M_downloaded_Beat_Maker_Go_mobile_game.php Tue, 21 May 2019 10:26:00 EDT