Gamasutra.com - All Blogs https://gamaphp.gamasutra.com/blogs/ Gamasutra Blogs Sun, 25 Jul 2021 03:33:18 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Polishing a game character in Inkscape - by Hans Hildenbrand]]> https://gamaphp.gamasutra.com/blogs/HansHildenbrand/20210723/385609/Polishing_a_game_character_in_Inkscape.php https://gamaphp.gamasutra.com/blogs/author/HansHildenbrand/604065/ Art,Indie https://gamaphp.gamasutra.com/blogs/HansHildenbrand/20210723/385609/Polishing_a_game_character_in_Inkscape.php Fri, 23 Jul 2021 10:33:00 EDT <![CDATA[Discovering your game's regional appeal, pre-launch? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20210721/385498/Discovering_your_games_regional_appeal_prelaunch.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20210721/385498/Discovering_your_games_regional_appeal_prelaunch.php Wed, 21 Jul 2021 04:04:00 EDT <![CDATA[Debating Difficulty in Game Design - by Josh Bycer]]> https://gamaphp.gamasutra.com/blogs/JoshBycer/20210721/385422/Debating_Difficulty_in_Game_Design.php https://gamaphp.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/JoshBycer/20210721/385422/Debating_Difficulty_in_Game_Design.php Wed, 21 Jul 2021 11:10:00 EDT <![CDATA[The Impact of Dark Souls on Boss Design - by Josh Bycer]]> https://gamaphp.gamasutra.com/blogs/JoshBycer/20210719/385236/The_Impact_of_Dark_Souls_on_Boss_Design.php https://gamaphp.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/JoshBycer/20210719/385236/The_Impact_of_Dark_Souls_on_Boss_Design.php Mon, 19 Jul 2021 11:02:00 EDT <![CDATA[Let's talk about Steam Deck, shall we? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20210715/385199/Lets_talk_about_Steam_Deck_shall_we.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20210715/385199/Lets_talk_about_Steam_Deck_shall_we.php Thu, 15 Jul 2021 03:38:00 EDT <![CDATA[Legends of Runeterra #2: A dive into its gameplay - by Javier Barnes]]> https://gamaphp.gamasutra.com/blogs/JavierBarnes/20210715/385073/Legends_of_Runeterra_2_A_dive_into_its_gameplay.php https://gamaphp.gamasutra.com/blogs/author/JavierBarnes/888565/ Business/Marketing,Design,Console/PC,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/JavierBarnes/20210715/385073/Legends_of_Runeterra_2_A_dive_into_its_gameplay.php Thu, 15 Jul 2021 09:36:00 EDT <![CDATA[Legends of Runeterra #1: A dive into the CCG market - by Javier Barnes]]> https://gamaphp.gamasutra.com/blogs/JavierBarnes/20210714/384406/Legends_of_Runeterra_1_A_dive_into_the_CCG_market.php https://gamaphp.gamasutra.com/blogs/author/JavierBarnes/888565/ Business/Marketing,Design,Console/PC,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/JavierBarnes/20210714/384406/Legends_of_Runeterra_1_A_dive_into_the_CCG_market.php Wed, 14 Jul 2021 12:25:00 EDT <![CDATA[Diegetic sound and music for the video game composer (GDC 2021) - by Winifred Phillips]]> https://gamaphp.gamasutra.com/blogs/WinifredPhillips/20210714/385027/Diegetic_sound_and_music_for_the_video_game_composer_GDC_2021.php https://gamaphp.gamasutra.com/blogs/author/WinifredPhillips/930735/ Audio,Design,Production,Console/PC,Indie,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/WinifredPhillips/20210714/385027/Diegetic_sound_and_music_for_the_video_game_composer_GDC_2021.php Wed, 14 Jul 2021 09:36:00 EDT <![CDATA[Game discovery: where do short/niche games fit? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20210712/384976/Game_discovery_where_do_shortniche_games_fit.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20210712/384976/Game_discovery_where_do_shortniche_games_fit.php Mon, 12 Jul 2021 05:50:00 EDT <![CDATA[Are these really the 'ugly truths' for indie publishers? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20210709/384919/Are_these_really_the_ugly_truths_for_indie_publishers.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Production,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20210709/384919/Are_these_really_the_ugly_truths_for_indie_publishers.php Fri, 09 Jul 2021 01:14:00 EDT <![CDATA[Verb Directions in Game Design - by Nathan Savant]]> https://gamaphp.gamasutra.com/blogs/NathanSavant/20210723/385611/Verb_Directions_in_Game_Design.php https://gamaphp.gamasutra.com/blogs/author/NathanSavant/1002032/ Design,Console/PC,Serious,Indie https://gamaphp.gamasutra.com/blogs/NathanSavant/20210723/385611/Verb_Directions_in_Game_Design.php Fri, 23 Jul 2021 10:38:00 EDT <![CDATA[Genre Spotlight: Merge's Next Phase of Growth - by Fawzi Itani]]> https://gamaphp.gamasutra.com/blogs/FawziItani/20210722/385497/Genre_Spotlight_Merges_Next_Phase_of_Growth.php https://gamaphp.gamasutra.com/blogs/author/FawziItani/1039059/ Business/Marketing,Design,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/FawziItani/20210722/385497/Genre_Spotlight_Merges_Next_Phase_of_Growth.php Thu, 22 Jul 2021 10:16:00 EDT <![CDATA[Asymmetrical Gameplay as A New Trend in Multiplayer Games and Five Design Patterns to Make Engaging Asymmetrical Games - by Margaret Wong]]> https://gamaphp.gamasutra.com/blogs/MargaretWong/20210722/385517/Asymmetrical_Gameplay_as_A_New_Trend_in_Multiplayer_Games_and_Five_Design_Patterns_to_Make_Engaging_Asymmetrical_Games.php https://gamaphp.gamasutra.com/blogs/author/MargaretWong/1039062/ Design,Console/PC,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/MargaretWong/20210722/385517/Asymmetrical_Gameplay_as_A_New_Trend_in_Multiplayer_Games_and_Five_Design_Patterns_to_Make_Engaging_Asymmetrical_Games.php Thu, 22 Jul 2021 10:15:00 EDT <![CDATA[How will publishing agreements be affected by Steam Deck? - by Brandon Huffman]]> https://gamaphp.gamasutra.com/blogs/BrandonHuffman/20210722/385555/How_will_publishing_agreements_be_affected_by_Steam_Deck.php https://gamaphp.gamasutra.com/blogs/author/BrandonHuffman/1021588/ Business/Marketing,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/BrandonHuffman/20210722/385555/How_will_publishing_agreements_be_affected_by_Steam_Deck.php Thu, 22 Jul 2021 10:14:00 EDT <![CDATA[Dynamic destruction in Radio Viscera - by Owen Deery]]> https://gamaphp.gamasutra.com/blogs/OwenDeery/20210721/377724/Dynamic_destruction_in_Radio_Viscera.php https://gamaphp.gamasutra.com/blogs/author/OwenDeery/772113/ Audio,Programming,Art,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/OwenDeery/20210721/377724/Dynamic_destruction_in_Radio_Viscera.php Wed, 21 Jul 2021 02:00:00 EDT <![CDATA[Proof of Concept for First Game Made - by Glenn Savarese]]> https://gamaphp.gamasutra.com/blogs/GlennSavarese/20210721/385461/Proof_of_Concept_for_First_Game_Made.php https://gamaphp.gamasutra.com/blogs/author/GlennSavarese/1038854/ Programming,Console/PC https://gamaphp.gamasutra.com/blogs/GlennSavarese/20210721/385461/Proof_of_Concept_for_First_Game_Made.php Wed, 21 Jul 2021 11:14:00 EDT <![CDATA[A step-by-step guide to game localization - by Alexander Murauski]]> https://gamaphp.gamasutra.com/blogs/AlexanderMurauski/20210721/385431/A_stepbystep_guide_to_game_localization.php https://gamaphp.gamasutra.com/blogs/author/AlexanderMurauski/1007093/ Business/Marketing,Production,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/AlexanderMurauski/20210721/385431/A_stepbystep_guide_to_game_localization.php Wed, 21 Jul 2021 05:33:00 EDT <![CDATA[5 Tips for Steam's NextFest Livestreaming - by Laura Tallardy]]> https://gamaphp.gamasutra.com/blogs/LauraTallardy/20210720/385352/5_Tips_for_Steams_NextFest_Livestreaming.php https://gamaphp.gamasutra.com/blogs/author/LauraTallardy/989649/ Business/Marketing,Indie,VR https://gamaphp.gamasutra.com/blogs/LauraTallardy/20210720/385352/5_Tips_for_Steams_NextFest_Livestreaming.php Tue, 20 Jul 2021 10:36:00 EDT <![CDATA[Trash Invasion - The Real Truth Behind The Game - by Vesko Tenekedzhiev]]> https://gamaphp.gamasutra.com/blogs/VeskoTenekedzhiev/20210719/385282/Trash_Invasion__The_Real_Truth_Behind_The_Game.php https://gamaphp.gamasutra.com/blogs/author/VeskoTenekedzhiev/1038742/ Business/Marketing,Design,Production,Indie https://gamaphp.gamasutra.com/blogs/VeskoTenekedzhiev/20210719/385282/Trash_Invasion__The_Real_Truth_Behind_The_Game.php Mon, 19 Jul 2021 11:38:00 EDT <![CDATA[Chests. Opening mechanism. - by Sergei Golitsyn]]> https://gamaphp.gamasutra.com/blogs/SergeiGolitsyn/20210719/385281/Chests_Opening_mechanism.php https://gamaphp.gamasutra.com/blogs/author/SergeiGolitsyn/1039017/ Programming https://gamaphp.gamasutra.com/blogs/SergeiGolitsyn/20210719/385281/Chests_Opening_mechanism.php Mon, 19 Jul 2021 11:37:00 EDT