Gamasutra.com - All Blogs https://gamaphp.gamasutra.com/blogs/ Gamasutra Blogs Tue, 28 Jan 2020 03:15:24 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[How to Rescue Memory on Disabled GameObjects Without Destroying Them - by Ruben Torres Bonet]]> https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20200128/357183/How_to_Rescue_Memory_on_Disabled_GameObjects_Without_Destroying_Them.php https://gamaphp.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ Programming,Console/PC,Serious,Indie,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20200128/357183/How_to_Rescue_Memory_on_Disabled_GameObjects_Without_Destroying_Them.php Tue, 28 Jan 2020 10:54:00 EST <![CDATA[The State Of Game Discoverability: January 2020 - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20200127/357230/The_State_Of_Game_Discoverability_January_2020.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/SimonCarless/20200127/357230/The_State_Of_Game_Discoverability_January_2020.php Mon, 27 Jan 2020 04:10:00 EST <![CDATA[Video Game Deep Cuts: Eternal Doom, Temtem Touryst - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20200124/357170/Video_Game_Deep_Cuts_Eternal_Doom_Temtem_Touryst.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/SimonCarless/20200124/357170/Video_Game_Deep_Cuts_Eternal_Doom_Temtem_Touryst.php Fri, 24 Jan 2020 04:53:00 EST <![CDATA[Reflections on Mathematics in Game Design - by Sande Chen]]> https://gamaphp.gamasutra.com/blogs/SandeChen/20200123/355862/Reflections_on_Mathematics_in_Game_Design.php https://gamaphp.gamasutra.com/blogs/author/SandeChen/43521/ Design https://gamaphp.gamasutra.com/blogs/SandeChen/20200123/355862/Reflections_on_Mathematics_in_Game_Design.php Thu, 23 Jan 2020 11:40:00 EST <![CDATA[Kliuless #65: The X - by Kenneth Liu]]> https://gamaphp.gamasutra.com/blogs/KennethLiu/20200123/357053/Kliuless_65_The_X.php https://gamaphp.gamasutra.com/blogs/author/KennethLiu/1025726/ Business/Marketing,Design,Production,Console/PC,Serious,Social/Online,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/KennethLiu/20200123/357053/Kliuless_65_The_X.php Thu, 23 Jan 2020 10:24:00 EST <![CDATA[How to Choose the Best Compression Mode for Your Addressable Groups - by Ruben Torres Bonet]]> https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20200123/356918/How_to_Choose_the_Best_Compression_Mode_for_Your_Addressable_Groups.php https://gamaphp.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ Programming,Console/PC,Serious,Indie,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20200123/356918/How_to_Choose_the_Best_Compression_Mode_for_Your_Addressable_Groups.php Thu, 23 Jan 2020 10:21:00 EST <![CDATA[PixelCast 21, Meetup, Andrew Scott Hollis, Jeweler's Dozen... - by Jeremy Alessi]]> https://gamaphp.gamasutra.com/blogs/JeremyAlessi/20200123/357077/PixelCast_21_Meetup_Andrew_Scott_Hollis_Jewelers_Dozen.php https://gamaphp.gamasutra.com/blogs/author/JeremyAlessi/223635/ Business/Marketing,Design,Production,Indie,Social/Online https://gamaphp.gamasutra.com/blogs/JeremyAlessi/20200123/357077/PixelCast_21_Meetup_Andrew_Scott_Hollis_Jewelers_Dozen.php Thu, 23 Jan 2020 10:15:00 EST <![CDATA[How to give a really great GDC talk - by Chris Zukowski]]> https://gamaphp.gamasutra.com/blogs/ChrisZukowski/20200122/356919/How_to_give_a_really_great_GDC_talk.php https://gamaphp.gamasutra.com/blogs/author/ChrisZukowski/842841/ Business/Marketing,Design,Production https://gamaphp.gamasutra.com/blogs/ChrisZukowski/20200122/356919/How_to_give_a_really_great_GDC_talk.php Wed, 22 Jan 2020 10:52:00 EST <![CDATA[Time Tracking In 2020 - by Niklas Gray]]> https://gamaphp.gamasutra.com/blogs/NiklasGray/20200121/356900/Time_Tracking_In_2020.php https://gamaphp.gamasutra.com/blogs/author/NiklasGray/1016727/ Programming https://gamaphp.gamasutra.com/blogs/NiklasGray/20200121/356900/Time_Tracking_In_2020.php Tue, 21 Jan 2020 12:26:00 EST <![CDATA[Video Game Deep Cuts: 2020's Most Exciting, 1983's Most Breakout Games - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20200117/356852/Video_Game_Deep_Cuts_2020s_Most_Exciting_1983s_Most_Breakout_Games.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/SimonCarless/20200117/356852/Video_Game_Deep_Cuts_2020s_Most_Exciting_1983s_Most_Breakout_Games.php Fri, 17 Jan 2020 03:55:00 EST <![CDATA[How to display in-game messages with Unity Particle System - by Tom Safarov]]> https://gamaphp.gamasutra.com/blogs/TomSafarov/20200128/357244/How_to_display_ingame_messages_with_Unity_Particle_System.php https://gamaphp.gamasutra.com/blogs/author/TomSafarov/1027042/ Programming,Art,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/TomSafarov/20200128/357244/How_to_display_ingame_messages_with_Unity_Particle_System.php Tue, 28 Jan 2020 10:52:00 EST <![CDATA[Most Featured iOS Apps and Games Across the Globe - by Kate AppFollow]]> https://gamaphp.gamasutra.com/blogs/KateAppFollow/20200128/357260/Most_Featured_iOS_Apps_and_Games_Across_the_Globe.php https://gamaphp.gamasutra.com/blogs/author/KateAppFollow/1029646/ Business/Marketing,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/KateAppFollow/20200128/357260/Most_Featured_iOS_Apps_and_Games_Across_the_Globe.php Tue, 28 Jan 2020 10:37:00 EST <![CDATA[5 Tips For More Engaging Visual Novel Soundtracks - by Darrell Reconose]]> https://gamaphp.gamasutra.com/blogs/DarrellReconose/20200127/357173/5_Tips_For_More_Engaging_Visual_Novel_Soundtracks.php https://gamaphp.gamasutra.com/blogs/author/DarrellReconose/1032531/ Audio,Production,Indie https://gamaphp.gamasutra.com/blogs/DarrellReconose/20200127/357173/5_Tips_For_More_Engaging_Visual_Novel_Soundtracks.php Mon, 27 Jan 2020 10:58:00 EST <![CDATA[How your Support Team Can Help Developers - by Vasiliy Sabirov]]> https://gamaphp.gamasutra.com/blogs/VasiliySabirov/20200127/357199/How_your_Support_Team_Can_Help_Developers.php https://gamaphp.gamasutra.com/blogs/author/VasiliySabirov/1001734/ Programming,Console/PC,Indie https://gamaphp.gamasutra.com/blogs/VasiliySabirov/20200127/357199/How_your_Support_Team_Can_Help_Developers.php Mon, 27 Jan 2020 10:57:00 EST <![CDATA[Devlog 0 - How I Got Started, A Case Study - by Aaron Maus]]> https://gamaphp.gamasutra.com/blogs/AaronMaus/20200127/357177/Devlog_0__How_I_Got_Started_A_Case_Study.php https://gamaphp.gamasutra.com/blogs/author/AaronMaus/1026172/ Design,Production,Serious,Indie https://gamaphp.gamasutra.com/blogs/AaronMaus/20200127/357177/Devlog_0__How_I_Got_Started_A_Case_Study.php Mon, 27 Jan 2020 10:41:00 EST <![CDATA[A Wild Jellyray Appears!: How a new creature enters the underwater alien ecosystem of Aquamarine - by Patric Fallon]]> https://gamaphp.gamasutra.com/blogs/PatricFallon/20200127/357180/A_Wild_Jellyray_Appears_How_a_new_creature_enters_the_underwater_alien_ecosystem_of_Aquamarine.php https://gamaphp.gamasutra.com/blogs/author/PatricFallon/1021570/ Design,Production,Art,Indie https://gamaphp.gamasutra.com/blogs/PatricFallon/20200127/357180/A_Wild_Jellyray_Appears_How_a_new_creature_enters_the_underwater_alien_ecosystem_of_Aquamarine.php Mon, 27 Jan 2020 10:39:00 EST <![CDATA[UK lays out standards for handling children’s data - by Paul Lanois]]> https://gamaphp.gamasutra.com/blogs/PaulLanois/20200127/357190/UK_lays_out_standards_for_handling_childrens_data.php https://gamaphp.gamasutra.com/blogs/author/PaulLanois/1030732/ Business/Marketing,Console/PC,Social/Online,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/PaulLanois/20200127/357190/UK_lays_out_standards_for_handling_childrens_data.php Mon, 27 Jan 2020 10:38:00 EST <![CDATA[Game Dev Digest Issue #28 - Geo & Vertex Shaders And Animations, Juice, Optimizing Addressables And Builds, Rendering Effects, Giveaways And Sales - by Mike Marrone]]> https://gamaphp.gamasutra.com/blogs/MikeMarrone/20200124/357157/Game_Dev_Digest_Issue_28__Geo__Vertex_Shaders_And_Animations_Juice_Optimizing_Addressables_And_Builds_Rendering_Effects_Giveaways_And_Sales.php https://gamaphp.gamasutra.com/blogs/author/MikeMarrone/1032857/ Programming,Art,Indie https://gamaphp.gamasutra.com/blogs/MikeMarrone/20200124/357157/Game_Dev_Digest_Issue_28__Geo__Vertex_Shaders_And_Animations_Juice_Optimizing_Addressables_And_Builds_Rendering_Effects_Giveaways_And_Sales.php Fri, 24 Jan 2020 10:39:00 EST <![CDATA[Modularity - by Iggy Zuk]]> https://gamaphp.gamasutra.com/blogs/IggyZuk/20200124/357145/Modularity.php https://gamaphp.gamasutra.com/blogs/author/IggyZuk/932712/ Design https://gamaphp.gamasutra.com/blogs/IggyZuk/20200124/357145/Modularity.php Fri, 24 Jan 2020 10:30:00 EST <![CDATA[Sips Happen #7: Coronavirus and it’s impact on China’s tech & gaming ecosystem - by Xavier Rosee]]> https://gamaphp.gamasutra.com/blogs/XavierRosee/20200124/357124/Sips_Happen_7_Coronavirus_and_its_impact_on_Chinas_tech__gaming_ecosystem.php https://gamaphp.gamasutra.com/blogs/author/XavierRosee/1032842/ Business/Marketing,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/XavierRosee/20200124/357124/Sips_Happen_7_Coronavirus_and_its_impact_on_Chinas_tech__gaming_ecosystem.php Fri, 24 Jan 2020 10:28:00 EST