Gamasutra.com - Member Blogs https://gamaphp.gamasutra.com/blogs/member/ Gamasutra Blogs Sat, 18 Sep 2021 10:28:14 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Localizing Saviors of Sapphire Wings / Stranger of Sword City Revisited - by Peter de Jong]]> https://gamaphp.gamasutra.com/blogs/PeterDeJong/20210917/388577/Localizing_Saviors_of_Sapphire_Wings__Stranger_of_Sword_City_Revisited.php https://gamaphp.gamasutra.com/blogs/author/PeterDeJong/292245/ Programming,Console/PC https://gamaphp.gamasutra.com/blogs/PeterDeJong/20210917/388577/Localizing_Saviors_of_Sapphire_Wings__Stranger_of_Sword_City_Revisited.php Fri, 17 Sep 2021 11:35:00 EDT <![CDATA[Pimp your game’s Steam page in 10 easy steps (+1 difficult one) - by Nora Blaskovits]]> https://gamaphp.gamasutra.com/blogs/NoraBlaskovits/20210916/388421/Pimp_your_games_Steam_page_in_10_easy_steps_1_difficult_one.php https://gamaphp.gamasutra.com/blogs/author/NoraBlaskovits/1039370/ Business/Marketing,Console/PC https://gamaphp.gamasutra.com/blogs/NoraBlaskovits/20210916/388421/Pimp_your_games_Steam_page_in_10_easy_steps_1_difficult_one.php Thu, 16 Sep 2021 09:45:00 EDT <![CDATA[Narrative technologies for immersive educational games - by Paul Beatlov]]> https://gamaphp.gamasutra.com/blogs/PaulBeatlov/20210916/388497/Narrative_technologies_for_immersive_educational_games.php https://gamaphp.gamasutra.com/blogs/author/PaulBeatlov/1039498/ https://gamaphp.gamasutra.com/blogs/PaulBeatlov/20210916/388497/Narrative_technologies_for_immersive_educational_games.php Thu, 16 Sep 2021 09:42:00 EDT <![CDATA[What I Learned From a 14-Year Passion Project - by Matt Canei]]> https://gamaphp.gamasutra.com/blogs/MattCanei/20210915/388482/What_I_Learned_From_a_14Year_Passion_Project.php https://gamaphp.gamasutra.com/blogs/author/MattCanei/898422/ Design,Programming,Art,Serious,Indie https://gamaphp.gamasutra.com/blogs/MattCanei/20210915/388482/What_I_Learned_From_a_14Year_Passion_Project.php Wed, 15 Sep 2021 12:19:00 EDT <![CDATA[Game Monetization, The Promise of Play-And-Earn and Harmonizing Incentives - by ]]> https://gamaphp.gamasutra.com/blogs//20210915/388416/Game_Monetization_The_Promise_of_PlayAndEarn_and_Harmonizing_Incentives.php https://gamaphp.gamasutra.com/blogs/author//1036155/ Business/Marketing,Design,Production,Social/Online https://gamaphp.gamasutra.com/blogs//20210915/388416/Game_Monetization_The_Promise_of_PlayAndEarn_and_Harmonizing_Incentives.php Wed, 15 Sep 2021 09:37:00 EDT <![CDATA[Contract Killers: What developers should eliminate from their publishing agreement (part 6) - by Tim Repa Davies]]> https://gamaphp.gamasutra.com/blogs/TimRepaDavies/20210914/388333/Contract_Killers_What_developers_should_eliminate_from_their_publishing_agreement_part_6.php https://gamaphp.gamasutra.com/blogs/author/TimRepaDavies/1038362/ Business/Marketing,Production,Console/PC,Serious,Indie,VR https://gamaphp.gamasutra.com/blogs/TimRepaDavies/20210914/388333/Contract_Killers_What_developers_should_eliminate_from_their_publishing_agreement_part_6.php Tue, 14 Sep 2021 12:20:00 EDT <![CDATA[Failures in Photogrammetry - by Steve Anderson]]> https://gamaphp.gamasutra.com/blogs/SteveAnderson/20210914/388340/Failures_in_Photogrammetry.php https://gamaphp.gamasutra.com/blogs/author/SteveAnderson/1039560/ Art,VR https://gamaphp.gamasutra.com/blogs/SteveAnderson/20210914/388340/Failures_in_Photogrammetry.php Tue, 14 Sep 2021 12:20:00 EDT <![CDATA[PAX10 During the Pandemic - Our Data and Experience - by Ross Przybylski]]> https://gamaphp.gamasutra.com/blogs/RossPrzybylski/20210913/388301/PAX10_During_the_Pandemic__Our_Data_and_Experience.php https://gamaphp.gamasutra.com/blogs/author/RossPrzybylski/1014768/ Business/Marketing,Indie https://gamaphp.gamasutra.com/blogs/RossPrzybylski/20210913/388301/PAX10_During_the_Pandemic__Our_Data_and_Experience.php Mon, 13 Sep 2021 12:19:00 EDT <![CDATA[Game Dev Digest Issue #109 - Tools To Improve - by Mike Marrone]]> https://gamaphp.gamasutra.com/blogs/MikeMarrone/20210910/388279/Game_Dev_Digest_Issue_109__Tools_To_Improve.php https://gamaphp.gamasutra.com/blogs/author/MikeMarrone/1032857/ Audio,Design,Programming,Art,Console/PC,Serious,Indie,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/MikeMarrone/20210910/388279/Game_Dev_Digest_Issue_109__Tools_To_Improve.php Fri, 10 Sep 2021 11:23:00 EDT <![CDATA[User Research: How players in competitive games socialize? - by Yongcheng Liu]]> https://gamaphp.gamasutra.com/blogs/YongchengLiu/20210910/388232/User_Research_How_players_in_competitive_games_socialize.php https://gamaphp.gamasutra.com/blogs/author/YongchengLiu/1037688/ https://gamaphp.gamasutra.com/blogs/YongchengLiu/20210910/388232/User_Research_How_players_in_competitive_games_socialize.php Fri, 10 Sep 2021 11:21:00 EDT <![CDATA[Why I stopped finishing RPGs - by Ryan Dockter]]> https://gamaphp.gamasutra.com/blogs/RyanDockter/20210908/388078/Why_I_stopped_finishing_RPGs.php https://gamaphp.gamasutra.com/blogs/author/RyanDockter/1039507/ Design,Console/PC https://gamaphp.gamasutra.com/blogs/RyanDockter/20210908/388078/Why_I_stopped_finishing_RPGs.php Wed, 08 Sep 2021 01:06:00 EDT <![CDATA[You Don't Have &quot;Too Much Documentation&quot; - How to Write Useable Documentation - by Devon Wiersma]]> https://gamaphp.gamasutra.com/blogs/DevonWiersma/20210907/388060/You_Dont_Have_quotToo_Much_Documentationquot__How_to_Write_Useable_Documentation.php https://gamaphp.gamasutra.com/blogs/author/DevonWiersma/1006327/ Design,Production,Indie https://gamaphp.gamasutra.com/blogs/DevonWiersma/20210907/388060/You_Dont_Have_quotToo_Much_Documentationquot__How_to_Write_Useable_Documentation.php Tue, 07 Sep 2021 09:36:00 EDT <![CDATA[Game Dev Digest Issue #108 - Work Smarter, Not Harder - by Mike Marrone]]> https://gamaphp.gamasutra.com/blogs/MikeMarrone/20210906/387975/Game_Dev_Digest_Issue_108__Work_Smarter_Not_Harder.php https://gamaphp.gamasutra.com/blogs/author/MikeMarrone/1032857/ Design,Programming,Art,Console/PC,Serious,Indie,Smartphone/Tablet,VR https://gamaphp.gamasutra.com/blogs/MikeMarrone/20210906/387975/Game_Dev_Digest_Issue_108__Work_Smarter_Not_Harder.php Mon, 06 Sep 2021 01:20:00 EDT <![CDATA[About Multiplayer Narration - by Paul Mozet]]> https://gamaphp.gamasutra.com/blogs/PaulMozet/20210906/387195/About_Multiplayer_Narration.php https://gamaphp.gamasutra.com/blogs/author/PaulMozet/1039332/ Design https://gamaphp.gamasutra.com/blogs/PaulMozet/20210906/387195/About_Multiplayer_Narration.php Mon, 06 Sep 2021 01:19:00 EDT <![CDATA[User Research: Utilizing Octalysis in Game User Research - by Yongcheng Liu]]> https://gamaphp.gamasutra.com/blogs/YongchengLiu/20210903/387976/User_Research_Utilizing_Octalysis_in_Game_User_Research.php https://gamaphp.gamasutra.com/blogs/author/YongchengLiu/1037688/ Business/Marketing,Design,Social/Online,Smartphone/Tablet https://gamaphp.gamasutra.com/blogs/YongchengLiu/20210903/387976/User_Research_Utilizing_Octalysis_in_Game_User_Research.php Fri, 03 Sep 2021 10:02:00 EDT <![CDATA[Chinese Government Limits Access To Online Video Games To 3 Hours Per Week For Children And Teenagers - by Steven Chung]]> https://gamaphp.gamasutra.com/blogs/StevenChung/20210903/387935/Chinese_Government_Limits_Access_To_Online_Video_Games_To_3_Hours_Per_Week_For_Children_And_Teenagers.php https://gamaphp.gamasutra.com/blogs/author/StevenChung/912807/ Business/Marketing,Social/Online https://gamaphp.gamasutra.com/blogs/StevenChung/20210903/387935/Chinese_Government_Limits_Access_To_Online_Video_Games_To_3_Hours_Per_Week_For_Children_And_Teenagers.php Fri, 03 Sep 2021 10:01:00 EDT <![CDATA[Five Biggest Challenges of Developing Games for Smart TV's - by Sergiy Mishchenko]]> https://gamaphp.gamasutra.com/blogs/SergiyMishchenko/20210903/386693/Five_Biggest_Challenges_of_Developing_Games_for_Smart_TVs.php https://gamaphp.gamasutra.com/blogs/author/SergiyMishchenko/1039162/ Business/Marketing,Production,Indie,Social/Online https://gamaphp.gamasutra.com/blogs/SergiyMishchenko/20210903/386693/Five_Biggest_Challenges_of_Developing_Games_for_Smart_TVs.php Fri, 03 Sep 2021 09:59:00 EDT <![CDATA[How to create GodRays in Unity URP - by Antoine Rogliano]]> https://gamaphp.gamasutra.com/blogs/AntoineRogliano/20210902/387554/How_to_create_GodRays_in_Unity_URP.php https://gamaphp.gamasutra.com/blogs/author/AntoineRogliano/1039423/ Production,Art,Console/PC,VR https://gamaphp.gamasutra.com/blogs/AntoineRogliano/20210902/387554/How_to_create_GodRays_in_Unity_URP.php Thu, 02 Sep 2021 11:25:00 EDT <![CDATA[Death of a Producer - by Francisco Casanova Parra]]> https://gamaphp.gamasutra.com/blogs/FranciscoCasanovaParra/20210902/387864/Death_of_a_Producer.php https://gamaphp.gamasutra.com/blogs/author/FranciscoCasanovaParra/1039469/ Production https://gamaphp.gamasutra.com/blogs/FranciscoCasanovaParra/20210902/387864/Death_of_a_Producer.php Thu, 02 Sep 2021 11:24:00 EDT <![CDATA[Composer Guy Jones Talks Adaptive Music for Games - by Kent Carter]]> https://gamaphp.gamasutra.com/blogs/KentCarter/20210901/387770/Composer_Guy_Jones_Talks_Adaptive_Music_for_Games.php https://gamaphp.gamasutra.com/blogs/author/KentCarter/1036768/ Audio https://gamaphp.gamasutra.com/blogs/KentCarter/20210901/387770/Composer_Guy_Jones_Talks_Adaptive_Music_for_Games.php Wed, 01 Sep 2021 10:09:00 EDT