Gamasutra.com - Member Blogs https://gamaphp.gamasutra.com/blogs/member/ Gamasutra Blogs Fri, 29 May 2020 10:39:24 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Video Game Journalists: 7 Essential Tips When Contacting Them - by Yohann Miniere]]> https://gamaphp.gamasutra.com/blogs/YohannMiniere/20200528/363799/Video_Game_Journalists_7_Essential_Tips_When_Contacting_Them.php https://gamaphp.gamasutra.com/blogs/author/YohannMiniere/1018575/ https://gamaphp.gamasutra.com/blogs/YohannMiniere/20200528/363799/Video_Game_Journalists_7_Essential_Tips_When_Contacting_Them.php Thu, 28 May 2020 10:59:00 EDT <![CDATA[Five Principles of Developing A Creative Strategy - by Alice Guillaume]]> https://gamaphp.gamasutra.com/blogs/AliceGuillaume/20200528/363771/Five_Principles_of_Developing_A_Creative_Strategy.php https://gamaphp.gamasutra.com/blogs/author/AliceGuillaume/1034174/ https://gamaphp.gamasutra.com/blogs/AliceGuillaume/20200528/363771/Five_Principles_of_Developing_A_Creative_Strategy.php Thu, 28 May 2020 10:58:00 EDT <![CDATA[Anniversary of Banner of the Maid: 1 year in the life of Chinese indie devs - by Li JIAXIN]]> https://gamaphp.gamasutra.com/blogs/LiJIAXIN/20200528/363793/Anniversary_of_Banner_of_the_Maid_1_year_in_the_life_of_Chinese_indie_devs.php https://gamaphp.gamasutra.com/blogs/author/LiJIAXIN/1034497/ https://gamaphp.gamasutra.com/blogs/LiJIAXIN/20200528/363793/Anniversary_of_Banner_of_the_Maid_1_year_in_the_life_of_Chinese_indie_devs.php Thu, 28 May 2020 10:58:00 EDT <![CDATA[ Practical tips on technical Game Design Documentation (Part 2) - by Simone Cicchetti]]> https://gamaphp.gamasutra.com/blogs/SimoneCicchetti/20200528/363643/Practical_tips_on_technical_Game_Design_Documentation_Part_2.php https://gamaphp.gamasutra.com/blogs/author/SimoneCicchetti/1033651/ https://gamaphp.gamasutra.com/blogs/SimoneCicchetti/20200528/363643/Practical_tips_on_technical_Game_Design_Documentation_Part_2.php Thu, 28 May 2020 10:15:00 EDT <![CDATA[Impact of COVID-19 on Jobs in Gaming Industry: Bane or Boon? - by Matt Nicholas]]> https://gamaphp.gamasutra.com/blogs/MattNicholas/20200528/363695/Impact_of_COVID19_on_Jobs_in_Gaming_Industry_Bane_or_Boon.php https://gamaphp.gamasutra.com/blogs/author/MattNicholas/1034475/ https://gamaphp.gamasutra.com/blogs/MattNicholas/20200528/363695/Impact_of_COVID19_on_Jobs_in_Gaming_Industry_Bane_or_Boon.php Thu, 28 May 2020 10:00:00 EDT <![CDATA[Message to persuasive game developers. A need for research, balancing realism and the importance of cultural traits.  - by Ashu Sharma]]> https://gamaphp.gamasutra.com/blogs/AshuSharma/20200527/363723/Message_to_persuasive_game_developers_A_need_for_research_balancing_realism_and_the_importance_of_cultural_traits.php https://gamaphp.gamasutra.com/blogs/author/AshuSharma/1034482/ https://gamaphp.gamasutra.com/blogs/AshuSharma/20200527/363723/Message_to_persuasive_game_developers_A_need_for_research_balancing_realism_and_the_importance_of_cultural_traits.php Wed, 27 May 2020 02:51:00 EDT <![CDATA[SOLDAT 1.8 Source Code Released! Its creator “MM” reminisces how the game started 18 years ago - by Kate Urmanowicz]]> https://gamaphp.gamasutra.com/blogs/KateUrmanowicz/20200527/363680/SOLDAT_18_Source_Code_Released_Its_creator_MM_reminisces_how_the_game_started_18_years_ago.php https://gamaphp.gamasutra.com/blogs/author/KateUrmanowicz/1034468/ https://gamaphp.gamasutra.com/blogs/KateUrmanowicz/20200527/363680/SOLDAT_18_Source_Code_Released_Its_creator_MM_reminisces_how_the_game_started_18_years_ago.php Wed, 27 May 2020 02:48:00 EDT <![CDATA[FOVO: A new 3D rendering technique based on human vision - by Robert Pepperell]]> https://gamaphp.gamasutra.com/blogs/RobertPepperell/20200527/363615/FOVO_A_new_3D_rendering_technique_based_on_human_vision.php https://gamaphp.gamasutra.com/blogs/author/RobertPepperell/1034459/ https://gamaphp.gamasutra.com/blogs/RobertPepperell/20200527/363615/FOVO_A_new_3D_rendering_technique_based_on_human_vision.php Wed, 27 May 2020 02:46:00 EDT <![CDATA[10+ Lessons from the History of Mobile 4X Strategy - by David Chung]]> https://gamaphp.gamasutra.com/blogs/DavidChung/20200527/363343/10_Lessons_from_the_History_of_Mobile_4X_Strategy.php https://gamaphp.gamasutra.com/blogs/author/DavidChung/1034398/ https://gamaphp.gamasutra.com/blogs/DavidChung/20200527/363343/10_Lessons_from_the_History_of_Mobile_4X_Strategy.php Wed, 27 May 2020 02:45:00 EDT <![CDATA[‘Our Prototype is a Success, Now what?’ - by Peter Adamondy]]> https://gamaphp.gamasutra.com/blogs/PeterAdamondy/20200526/363620/Our_Prototype_is_a_Success_Now_what.php https://gamaphp.gamasutra.com/blogs/author/PeterAdamondy/1034257/ https://gamaphp.gamasutra.com/blogs/PeterAdamondy/20200526/363620/Our_Prototype_is_a_Success_Now_what.php Tue, 26 May 2020 10:33:00 EDT <![CDATA[Soldat source code released and a story of how it all started - by Michael Marcinkowski]]> https://gamaphp.gamasutra.com/blogs/MichaelMarcinkowski/20200526/363614/Soldat_source_code_released_and_a_story_of_how_it_all_started.php https://gamaphp.gamasutra.com/blogs/author/MichaelMarcinkowski/1021053/ https://gamaphp.gamasutra.com/blogs/MichaelMarcinkowski/20200526/363614/Soldat_source_code_released_and_a_story_of_how_it_all_started.php Tue, 26 May 2020 10:32:00 EDT <![CDATA[10 Golden Tips for Crowdfunding Projects (COVID-19 Edition) - by Andre Faure]]> https://gamaphp.gamasutra.com/blogs/AndreFaure/20200526/363598/10_Golden_Tips_for_Crowdfunding_Projects_COVID19_Edition.php https://gamaphp.gamasutra.com/blogs/author/AndreFaure/1032892/ https://gamaphp.gamasutra.com/blogs/AndreFaure/20200526/363598/10_Golden_Tips_for_Crowdfunding_Projects_COVID19_Edition.php Tue, 26 May 2020 10:24:00 EDT <![CDATA[IKEA Furniture is the World's Best Gamificated Product. - by Carlos Valenzuela]]> https://gamaphp.gamasutra.com/blogs/CarlosValenzuela/20200526/363585/IKEA_Furniture_is_the_Worlds_Best_Gamificated_Product.php https://gamaphp.gamasutra.com/blogs/author/CarlosValenzuela/1033392/ https://gamaphp.gamasutra.com/blogs/CarlosValenzuela/20200526/363585/IKEA_Furniture_is_the_Worlds_Best_Gamificated_Product.php Tue, 26 May 2020 10:23:00 EDT <![CDATA[Evolution of Pokemon Design – Generation 4 - by Caleb Compton]]> https://gamaphp.gamasutra.com/blogs/CalebCompton/20200526/363593/Evolution_of_Pokemon_Design__Generation_4.php https://gamaphp.gamasutra.com/blogs/author/CalebCompton/1022690/ https://gamaphp.gamasutra.com/blogs/CalebCompton/20200526/363593/Evolution_of_Pokemon_Design__Generation_4.php Tue, 26 May 2020 10:23:00 EDT <![CDATA[Creating stronger bonds between players and NPCs through group-conflict - by Jonas Pastoors]]> https://gamaphp.gamasutra.com/blogs/JonasPastoors/20200526/363559/Creating_stronger_bonds_between_players_and_NPCs_through_groupconflict.php https://gamaphp.gamasutra.com/blogs/author/JonasPastoors/1034412/ https://gamaphp.gamasutra.com/blogs/JonasPastoors/20200526/363559/Creating_stronger_bonds_between_players_and_NPCs_through_groupconflict.php Tue, 26 May 2020 10:22:00 EDT <![CDATA[F**k it we'll do it ourself - by Neil Jones]]> https://gamaphp.gamasutra.com/blogs/NeilJones/20200526/363553/Fk_it_well_do_it_ourself.php https://gamaphp.gamasutra.com/blogs/author/NeilJones/921798/ https://gamaphp.gamasutra.com/blogs/NeilJones/20200526/363553/Fk_it_well_do_it_ourself.php Tue, 26 May 2020 10:10:00 EDT <![CDATA[How To Create An Action Game, As Taught By Action Game Professionals #5 - Grayfax (Orangeblood) - by Kevin McVay]]> https://gamaphp.gamasutra.com/blogs/KevinMcVay/20200522/363463/How_To_Create_An_Action_Game_As_Taught_By_Action_Game_Professionals_5__Grayfax_Orangeblood.php https://gamaphp.gamasutra.com/blogs/author/KevinMcVay/1032028/ https://gamaphp.gamasutra.com/blogs/KevinMcVay/20200522/363463/How_To_Create_An_Action_Game_As_Taught_By_Action_Game_Professionals_5__Grayfax_Orangeblood.php Fri, 22 May 2020 01:19:00 EDT <![CDATA[Game Dev Digest Issue #45 - C#, Shaders, VFX Graph, Prefabs, And Plenty More! - by Mike Marrone]]> https://gamaphp.gamasutra.com/blogs/MikeMarrone/20200522/363470/Game_Dev_Digest_Issue_45__C_Shaders_VFX_Graph_Prefabs_And_Plenty_More.php https://gamaphp.gamasutra.com/blogs/author/MikeMarrone/1032857/ https://gamaphp.gamasutra.com/blogs/MikeMarrone/20200522/363470/Game_Dev_Digest_Issue_45__C_Shaders_VFX_Graph_Prefabs_And_Plenty_More.php Fri, 22 May 2020 01:18:00 EDT <![CDATA[Highlights of Global Accessibility Awareness Day 2020 - by Ian Hamilton]]> https://gamaphp.gamasutra.com/blogs/IanHamilton/20200522/363487/Highlights_of_Global_Accessibility_Awareness_Day_2020.php https://gamaphp.gamasutra.com/blogs/author/IanHamilton/926872/ https://gamaphp.gamasutra.com/blogs/IanHamilton/20200522/363487/Highlights_of_Global_Accessibility_Awareness_Day_2020.php Fri, 22 May 2020 01:15:00 EDT <![CDATA[It cost $2923.90 to develop Hexicon, our word game. This is how we spent it. - by Christian Kasilag]]> https://gamaphp.gamasutra.com/blogs/ChristianKasilag/20200522/363165/It_cost_292390_to_develop_Hexicon_our_word_game_This_is_how_we_spent_it.php https://gamaphp.gamasutra.com/blogs/author/ChristianKasilag/1034368/ https://gamaphp.gamasutra.com/blogs/ChristianKasilag/20200522/363165/It_cost_292390_to_develop_Hexicon_our_word_game_This_is_how_we_spent_it.php Fri, 22 May 2020 01:14:00 EDT