Gamasutra.com - Expert Blogs https://gamaphp.gamasutra.com/blogs/expert/ Gamasutra Blogs Sat, 24 Oct 2020 01:42:18 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[PlayStation's new (web) store, genre viability & more - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201023/372492/PlayStations_new_web_store_genre_viability__more.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201023/372492/PlayStations_new_web_store_genre_viability__more.php Fri, 23 Oct 2020 06:14:00 EDT <![CDATA[We need to talk about Steam & China - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201022/372400/We_need_to_talk_about_Steam__China.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201022/372400/We_need_to_talk_about_Steam__China.php Thu, 22 Oct 2020 03:04:00 EDT <![CDATA[Screen Space Reflections in Blightbound - by Joost van Dongen]]> https://gamaphp.gamasutra.com/blogs/JoostVanDongen/20201022/372121/Screen_Space_Reflections_in_Blightbound.php https://gamaphp.gamasutra.com/blogs/author/JoostVanDongen/667401/ https://gamaphp.gamasutra.com/blogs/JoostVanDongen/20201022/372121/Screen_Space_Reflections_in_Blightbound.php Thu, 22 Oct 2020 12:02:00 EDT <![CDATA[GAN-Supported Concept Art Workflows - by Max Schulz]]> https://gamaphp.gamasutra.com/blogs/MaxSchulz/20201022/372349/GANSupported_Concept_Art_Workflows.php https://gamaphp.gamasutra.com/blogs/author/MaxSchulz/1035897/ https://gamaphp.gamasutra.com/blogs/MaxSchulz/20201022/372349/GANSupported_Concept_Art_Workflows.php Thu, 22 Oct 2020 11:10:00 EDT <![CDATA[Data Deep Dive: 'Meteorfall: Krumit's Tale' on Steam - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201021/372275/Data_Deep_Dive_Meteorfall_Krumits_Tale_on_Steam.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201021/372275/Data_Deep_Dive_Meteorfall_Krumits_Tale_on_Steam.php Wed, 21 Oct 2020 10:42:00 EDT <![CDATA[The Dark Side Of Ray-Traced Ambient Occlusion (RTAO) - by Ruben Torres Bonet]]> https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20201021/372207/The_Dark_Side_Of_RayTraced_Ambient_Occlusion_RTAO.php https://gamaphp.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20201021/372207/The_Dark_Side_Of_RayTraced_Ambient_Occlusion_RTAO.php Wed, 21 Oct 2020 10:39:00 EDT <![CDATA[What happened with Microsoft's Switch publishing experiments? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201019/372134/What_happened_with_Microsofts_Switch_publishing_experiments.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201019/372134/What_happened_with_Microsofts_Switch_publishing_experiments.php Mon, 19 Oct 2020 07:17:00 EDT <![CDATA[Switch game discovery - look on the bright side? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201016/372041/Switch_game_discovery__look_on_the_bright_side.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201016/372041/Switch_game_discovery__look_on_the_bright_side.php Fri, 16 Oct 2020 09:43:00 EDT <![CDATA[How to get on the good side of media & streamers - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201014/371900/How_to_get_on_the_good_side_of_media__streamers.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201014/371900/How_to_get_on_the_good_side_of_media__streamers.php Wed, 14 Oct 2020 05:41:00 EDT <![CDATA[10mg: invading Steam with microgames to make a point - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201013/371817/10mg_invading_Steam_with_microgames_to_make_a_point.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201013/371817/10mg_invading_Steam_with_microgames_to_make_a_point.php Tue, 13 Oct 2020 06:18:00 EDT <![CDATA[How to Judge Game Design With Achievement Analytics - by Josh Bycer]]> https://gamaphp.gamasutra.com/blogs/JoshBycer/20201013/371751/How_to_Judge_Game_Design_With_Achievement_Analytics.php https://gamaphp.gamasutra.com/blogs/author/JoshBycer/823287/ https://gamaphp.gamasutra.com/blogs/JoshBycer/20201013/371751/How_to_Judge_Game_Design_With_Achievement_Analytics.php Tue, 13 Oct 2020 10:55:00 EDT <![CDATA[Game Composers and the Importance of Themes: Interactivity in Game Music (Pt. 5) - by Winifred Phillips]]> https://gamaphp.gamasutra.com/blogs/WinifredPhillips/20201013/371773/Game_Composers_and_the_Importance_of_Themes_Interactivity_in_Game_Music_Pt_5.php https://gamaphp.gamasutra.com/blogs/author/WinifredPhillips/930735/ https://gamaphp.gamasutra.com/blogs/WinifredPhillips/20201013/371773/Game_Composers_and_the_Importance_of_Themes_Interactivity_in_Game_Music_Pt_5.php Tue, 13 Oct 2020 10:55:00 EDT <![CDATA[5 Signs You Need Ray-Tracing Now - by Ruben Torres Bonet]]> https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20201013/371695/5_Signs_You_Need_RayTracing_Now.php https://gamaphp.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20201013/371695/5_Signs_You_Need_RayTracing_Now.php Tue, 13 Oct 2020 10:42:00 EDT <![CDATA[The weirdest Steam refund messages (& lessons for game devs!) - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201012/371740/The_weirdest_Steam_refund_messages__lessons_for_game_devs.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201012/371740/The_weirdest_Steam_refund_messages__lessons_for_game_devs.php Mon, 12 Oct 2020 01:39:00 EDT <![CDATA[Steam Game Festival kicks into high gear - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201009/371678/Steam_Game_Festival_kicks_into_high_gear.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201009/371678/Steam_Game_Festival_kicks_into_high_gear.php Fri, 09 Oct 2020 02:36:00 EDT <![CDATA[Slow Iteration Times? Ask Editor Iteration Profiler (IEP) Why - by Ruben Torres Bonet]]> https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20201008/370929/Slow_Iteration_Times_Ask_Editor_Iteration_Profiler_IEP_Why.php https://gamaphp.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ https://gamaphp.gamasutra.com/blogs/RubenTorresBonet/20201008/370929/Slow_Iteration_Times_Ask_Editor_Iteration_Profiler_IEP_Why.php Thu, 08 Oct 2020 11:10:00 EDT <![CDATA[Should game devs become YouTubers to get (more) successful? - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201007/371500/Should_game_devs_become_YouTubers_to_get_more_successful.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201007/371500/Should_game_devs_become_YouTubers_to_get_more_successful.php Wed, 07 Oct 2020 01:34:00 EDT <![CDATA[How to Transition to 170 Mini Remote Offices While Maintaining & Enhancing Culture - by Chelsea Blasko]]> https://gamaphp.gamasutra.com/blogs/ChelseaBlasko/20201006/371143/How_to_Transition_to_170_Mini_Remote_Offices_While_Maintaining__Enhancing_Culture.php https://gamaphp.gamasutra.com/blogs/author/ChelseaBlasko/1036086/ https://gamaphp.gamasutra.com/blogs/ChelseaBlasko/20201006/371143/How_to_Transition_to_170_Mini_Remote_Offices_While_Maintaining__Enhancing_Culture.php Tue, 06 Oct 2020 10:31:00 EDT <![CDATA[Estimating platform revenues - a discovery conundrum! - by Simon Carless]]> https://gamaphp.gamasutra.com/blogs/SimonCarless/20201005/371366/Estimating_platform_revenues__a_discovery_conundrum.php https://gamaphp.gamasutra.com/blogs/author/SimonCarless/185740/ https://gamaphp.gamasutra.com/blogs/SimonCarless/20201005/371366/Estimating_platform_revenues__a_discovery_conundrum.php Mon, 05 Oct 2020 07:13:00 EDT <![CDATA[The strange flexibility of boundaries: population and other limits in strategy games - by Brandon Casteel]]> https://gamaphp.gamasutra.com/blogs/BrandonCasteel/20201002/371294/The_strange_flexibility_of_boundaries_population_and_other_limits_in_strategy_games.php https://gamaphp.gamasutra.com/blogs/author/BrandonCasteel/1001769/ https://gamaphp.gamasutra.com/blogs/BrandonCasteel/20201002/371294/The_strange_flexibility_of_boundaries_population_and_other_limits_in_strategy_games.php Fri, 02 Oct 2020 02:22:00 EDT