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October 24, 2020
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October 24, 2020
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Posted by Richard Fu on 10/20/20 10:46:00 am in Programming, Serious, Indie
Document style guideline for Unity and C# within our company, so the game developers can follow and create a high quality of code and easily collaborative projects.

Posted by Carl-Frederik Wibroe on 10/19/20 10:29:00 am in Business/Marketing, Production, Indie
An overview of how I successfully pitched my first game as a solo dev with no experience.

Posted by Thomas Pagani on 10/19/20 10:25:00 am in Audio, Design, Production, Art
An article about how various influences and references helped shaping the layered narrative of Team SolEtude's last release, Asobi.

Posted by Eleanor Wright on 10/19/20 10:25:00 am in Design, VR
​More players than ever before have access to VR, increasing the demand to create great VR experiences. Feedback from outside testers is essential to improve VR games, and there are various ways to ensure successful playtesting sessions...

Posted by vimla devi on 10/19/20 10:22:00 am in Social/Online, Smartphone/Tablet
Sony, the gaming tech giant is known for its imaginative games & the infinite exclusives. Here's the list of some development companies owned by the sony entertainment who are behind the creation of world-class games

Posted by Nick Contino on 10/19/20 01:35:00 am in Business/Marketing, Design, Smartphone/Tablet
Monetizing your mobile game is often an exercise in sacrifice. How many ads can I insert before users stop playing? Instead, cash tournaments monetization is a relatively new model that allows developers to monetize mobile games without ads or IAP.

Have you been researching how to become a unity developer or how to learn game development? If so, then you have come to the right place! Today, we will be taking a look at a variety of different topics that are closely related to game development.

Posted by Pawel Jarosz on 10/16/20 10:09:00 am in Programming, Art, Indie
I had many problems with understanding shaders, but after getting a grasp - it is so easy, convenient and powerful! I present to you my twisted and very affordable version of understanding this, hoping it will help other aspiring devs 😉

Greetings all! This week we started to work on our new procedural dungeon system.

Posted by James Deighan on 10/15/20 11:20:00 am in
How to get great looking fog in Unity.