Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 5, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Category: Console/PC


Expert RSS


Posted by Simon Carless on 08/03/20 02:12:00 pm in Console/PC
We would love to know roughly how many copies of games are sold on Steam. That data is not public. But the number of player reviews is public. Enter.. the 'NB number'.

Posted by Ruben Torres Bonet on 08/03/20 11:00:00 am in Console/PC
Continuing with our Modern C# for Unity Game Development series, today I'm going to show you how to reduce the verbosity of your code with C# Expression-Bodied Members.

Posted by Simon Carless on 07/30/20 01:21:00 pm in Console/PC
A lot of this good feeling in game trailers and gameplay is related to polish, juice and game feel - so let's explore how it works for discoverability! (And more besides!)

Posted by Josh Bycer on 07/30/20 11:06:00 am in Console/PC
Playing a game as the bad guy can be a guilty pleasure and a unique experience. For today, we're going to look at this further, and why designing around being bad is harder than playing it that way.

Posted by Bob Whitaker on 07/30/20 11:04:00 am in Console/PC
Historians John Harney and Bob Whitaker stream Ghost of Tsushima while discussing the game's historical setting and depiction of 13th-century Japan.

Posted by Tommy Thompson on 07/30/20 11:04:00 am in Console/PC
The release of Command and Conquer Remastered comes with an added bonus: the release of the source code. So let's dive in and find out how enemy AI works in Tiberian Dawn and Red Alert.