Winifred Phillips's Comments
[Blog - 05/03/2016 - 02:06]
[Blog - 04/20/2016 - 12:30]
[Blog - 04/04/2016 - 02:04]
[Blog - 03/01/2016 - 03:54]
Hi Tielman Great comment Looks ...
Hi Tielman Great comment Looks like playing older games with A3D can be a tough challenge, particularly when trying to find an audio card that will support A3D. This Russian site claims to provide a software solution that makes sound cards compatible with A3D not sure if it works . ...
[Blog - 02/22/2016 - 07:48]
Wow, interesting story I haven ...
Wow, interesting story I haven 't read about anyone investigating vibrating chairs as a VIMS remedy, but it sounds like a great avenue for exploration. Also, since seating position does seem to be an issue sometimes in VR gameplay does the player need to turn his/her torso or swivel around ...
[Blog - 02/09/2016 - 01:52]
It 's good to see ...
It 's good to see that Recording Academy VP Bill Freimuth has suggested the possibility of a video game music category for the Grammys in the future. The Grammys are one of the most visible awards programs in the entertainment industry, and I think that a video game music category ...
[Blog - 11/24/2015 - 06:26]
Sharon, thanks so much So ...
Sharon, thanks so much So glad you liked the video By the way, I enjoyed your postmortem blog for King 's Ascent. Such an interesting and detailed recounting of your development process, and your observations are really insightful and practical
[Blog - 09/29/2015 - 02:22]
[Blog - 10/13/2015 - 01:29]
Great questions, Steven It 's ...
Great questions, Steven It 's cool that you 're thinking about an interactive system for your game 's music It 's great to familiarize yourself with how an interactive system like this works I go into more detail in my book, A Composer 's Guide to Game Music . It ...
[Blog - 10/06/2015 - 01:45]
[Previous] | [Next]