Junxue Li's Blog
I’m Junxue, CEO of Sunny Painter, a game art outsourcing company. We create HD digital paintings/game assets for a full spectrum of games, casual, social and mobile.
Our site: www.sunnypainter.com
Contact me: [email protected]
In the last decade, our team/as art contractor creates background art for various story games. In this series of posts, I will introduce the key features of different types of story games. And as an art producer, I would go deep into the art production a
In this series of posts, I will introduce the key features of different types of story games. And as an art producer, I would go deep into the art production aspect.
This March our company Sunny Painter attends Game Connection and GDC in SF. This article is our GC walk-through. I hope this article would help industry friends to know more about GC, and decide if the event would promote their business.
ChinaJoy 2017 from my perspective.The show reflects the current state of Chinese gaming market.
For artists to start working on mobile game saga maps, you need to give them zone descriptions, this article covers all the essential points you should include in the description document.
This article is a complete walkthrough of how we provide a full art solution for a supermarket kiosk game, from define the art style to finish up the artworks.
Junxue Li's Comments
[Blog - 01/19/2016 - 01:02]
[Blog - 01/04/2016 - 01:31]
Yeah, in the designer 's ...
Yeah, in the designer 's circle, this article is a sharing of working experience. You can re-share it if you think it is useful, and mention the author.
[Blog - 12/28/2015 - 01:57]
[Blog - 12/17/2015 - 01:27]
[Blog - 11/20/2015 - 02:00]
[Blog - 11/02/2015 - 02:42]
Hi Brian, thanks for your ...
Hi Brian, thanks for your time writing this much and so many dragons are covered. In reading your article, I think about Monster Hunter. I think as War Dragons have relatively low polygons, so in design you don 't need to go very deep into anatomical accuracy And could you ...