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August 7, 2020
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Francesco Generali's Blog

 

Siena, Italy, game designer.

Passionate player from an early age. During puberty / adolescence the passion for video games focused in particular on jrpg and on PES.
After finishing the Scientific High School, I decide to enroll in Pharmaceutical Chemistry and Technology. For health reasons that have kept me away from my studies for a long time, I give up and take a new path: trying to make a career in the world of video games.
The first step was to take an Image editing certification, having always used Photoshop, then I started contributing to PES patches as a kitmaker at the Pesteam website.
At 24 I started the University of Computer Science in Florence. In the meantime, having written articles for two years in the CalcioPiù newspaper as a kid, I started writing on the newborn website Topgamer.it: in addition to writing I take care of a little bit of everything (social, graphics, videos, etc.).
The following year, not finding satisfaction in the university approach, after taking the practical exams on the Java language, I renounced my studies to enroll in the GameDesign course at TheSignAcademy in Florence.
In September 2019, I start collaborating with another site: Nerdpool.it. As Social Media Manager mainly on the Facebook platform.

 

Member Blogs

Posted by Francesco Generali on Thu, 09 Jul 2020 10:46:00 EDT in Design
This is a personal research on how the use of the camera in third-person video games has evolved. This is also my first article in this site, so i hope you find it useful and enjoyable! Let me know in the comments section.



Francesco Generali's Comments

Comment In: [Blog - 07/09/2020 - 10:46]

Thanks r nI agree, playing ...

Thanks r nI agree, playing SM64 to write this article gave me the same feeling. r nThinking that in 1996 everything was new is very fascinating. And this also made me think how young the videogame history is.